Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BPxDIZZYx888
Danzaburou
Level 149
God Stats
2W - 2L
1,866 SR
Queue Stats
115W - 114L
1,503 Elo+
Solo
Ganesha
Ganesha
BluRiku
Ganesha
Level 126
God Stats
3W - 3L
1,461 SR
Queue Stats
47W - 59L
1,482 Elo+
Party 3
Guan Yu
Guan Yu
ShagMePlenty911
Guan Yu
Level 108
God Stats
19W - 5L
1,797 SR
Queue Stats
165W - 163L
1,594 Elo+
Solo
Da Ji
Da Ji
o BLACK STORM o
Da Ji
Level 160
God Stats
5W - 8L
1,491 SR
Queue Stats
95W - 94L
1,548 Elo+
Party 3
Team Averages
Level 140
1,623 SR
1,525 Elo+

VS

Team Averages
Level 134
1,613 SR
1,540 Elo+
Cernunnos
Cernunnos
Cheedarbob
Cernunnos
Level 141
God Stats
35W - 24L
1,627 SR
Queue Stats
328W - 368L
1,513 Elo+
Solo
Neith
Neith
POPER187
Neith
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 195L
1,562 Elo+
Party 1
The Morrigan
The Morrigan
RushRPh
The Morrigan
Level 159
God Stats
0W - 2L
1,440 SR
Queue Stats
126W - 122L
1,540 Elo+
Party 1
King Arthur
King Arthur
Seads512
King Arthur
Level 89
God Stats
3W - 2L
1,698 SR
Queue Stats
96W - 86L
1,572 Elo+
Party 2
Fafnir
Fafnir
nstrong18
Fafnir
Level 124
God Stats
0W - 1L
1,800 SR
Queue Stats
101W - 104L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
2 / 0 / 4
10,013
770
8,837
6,251
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
BPxDIZZYx888
Danzaburou
17
5 / 0 / 4
10,192
784
10,940
11,418
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
BluRiku
Ganesha
16
0 / 0 / 16
9,795
753
4,839
16,057
18,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 3 / 10
9,592
738
13,513
16,512
18,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
7 / 0 / 4
10,071
775
13,849
14,339
8,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cheedarbob
Cernunnos
14
0 / 4 / 1
8,046
619
6,013
12,546
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
POPER187
Neith
16
1 / 2 / 2
8,719
671
11,112
7,596
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
RushRPh
The Morrigan
16
2 / 3 / 0
8,995
692
8,006
8,564
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Seads512
King Arthur
14
0 / 6 / 1
7,783
599
8,798
18,202
12,535
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
nstrong18
Fafnir
14
0 / 3 / 1
8,654
666
3,674
14,101
17,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
18
Kills
3
3
Deaths
18
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
4
4
W
Danzaburou
BPxDIZZYx888
Danzaburou
5
0
4
7
W
Ganesha
BluRiku
Ganesha
0
0
16
8
L
Cernunnos
Cheedarbob
Cernunnos
0
4
1
0.13
L
Neith
POPER187
Neith
1
2
2
1
L
The Morrigan
RushRPh
The Morrigan
2
3
0
0.67
L
King Arthur
Seads512
King Arthur
0
6
1
0.08
W
4
3
10
3
L
Fafnir
nstrong18
Fafnir
0
3
1
0.17
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,978
Damage
37,603
64,577
Taken
61,009
54,262
Mitigated
43,080
20,870
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,837
666
0
386
6,251
3,138
1,910
759
5,492
50,795
0
W
Danzaburou
BPxDIZZYx888
Danzaburou
10,940
5,644
0
5,718
11,418
5,750
1,387
2,461
8,957
0
51,453
W
Ganesha
BluRiku
Ganesha
4,839
309
0
2,094
16,057
18,499
174
1,892
14,165
18,563
0
L
Cernunnos
Cheedarbob
Cernunnos
6,013
1,743
0
2,155
12,546
5,008
44
3,386
8,938
0
25,247
L
Neith
POPER187
Neith
11,112
3,151
0
1,890
7,596
4,350
0
1,504
6,038
0
37,929
L
The Morrigan
RushRPh
The Morrigan
8,006
1,827
212
1,455
8,564
3,684
0
920
7,551
34,061
2,796
L
King Arthur
Seads512
King Arthur
8,798
1,192
0
750
18,202
12,535
0
4,697
12,945
0
25,181
W
13,513
1,172
3,550
7,348
16,512
18,513
0
2,641
13,779
0
22,985
L
Fafnir
nstrong18
Fafnir
3,674
967
0
3,161
14,101
17,503
0
3,169
10,519
11,501
0
W
13,849
3,830
0
1,774
14,339
8,362
2,187
2,075
12,213
0
41,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,663
Gold Earned
42,197
295
Minions Killed
225
0
Camps Cleared
0
1,408,135
Distance Traveled
1,232,932
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,013
770
110
8
0
241,575
0
W
Danzaburou
10,192
784
87
7
0
245,405
3
W
Ganesha
9,795
753
3
0
0
293,312
0
L
Cernunnos
8,046
619
53
4
0
224,008
1
L
Neith
8,719
671
57
4
0
255,471
1
L
The Morrigan
8,995
692
78
6
0
245,352
3
L
King Arthur
7,783
599
27
2
0
249,795
2
W
Guan Yu
9,592
738
30
2
0
305,007
5
L
Fafnir
8,654
666
10
1
0
258,306
1
W
Da Ji
10,071
775
65
5
0
322,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role