Player Matchup

Bastet
Bastet
AngelScience
Bastet
Level 142
God Stats
8W - 6L
1,532 SR
Queue Stats
404W - 455L
1,380 Elo+
Solo
Apollo
Apollo
Fransz98
Apollo
Level 103
God Stats
1W - 1L
1,111 SR
Queue Stats
140W - 130L
1,412 Elo+
Solo
Poseidon
Poseidon
Panchitonarvaez
Poseidon
Level 48
God Stats
2W - 0L
1,782 SR
Queue Stats
23W - 8L
1,617 Elo+
Solo
Chaac
Chaac
PanicAttackXD
Chaac
Level 128
God Stats
2W - 0L
1,359 SR
Queue Stats
75W - 69L
1,487 Elo+
Solo
Yemoja
Yemoja
zoegirll
Yemoja
Level 30
God Stats
3W - 3L
1,439 SR
Queue Stats
101W - 114L
1,316 Elo+
Solo
Team Averages
Level 90
1,444 SR
1,443 Elo+

VS

Team Averages
Level 91
1,504 SR
1,516 Elo+
Ymir
Ymir
 
Ymir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AlanDllaTorre
Merlin
Level 109
God Stats
32W - 28L
1,528 SR
Queue Stats
636W - 661L
1,417 Elo+
Solo
Cthulhu
Cthulhu
Hexicon7
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,856 Elo+
Party 1
Awilix
Awilix
ScreenedGold
Awilix
Level 78
God Stats
46W - 41L
1,535 SR
Queue Stats
208W - 236L
1,371 Elo+
Solo
Skadi
Skadi
WormFinnaTurn
Skadi
Level 65
God Stats
4W - 4L
1,456 SR
Queue Stats
142W - 177L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
2 / 0 / 5
7,132
594
6,953
9,855
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Fransz98
Apollo
11
3 / 0 / 1
6,527
544
5,061
10,392
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
13
3 / 0 / 2
7,481
623
5,603
4,414
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 3 / 2
7,473
623
9,664
11,414
7,597
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
zoegirll
Yemoja
10
1 / 0 / 3
6,549
546
2,904
7,110
3,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 3 / 1
6,284
524
3,757
10,097
5,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 0
6,017
501
2,699
5,439
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Hexicon7
Cthulhu
9
0 / 2 / 0
5,048
421
4,811
8,547
7,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
11
1 / 2 / 1
6,108
509
4,505
10,188
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 0
5,192
433
4,613
8,669
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
3
3
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
1
0.83
L
0
2
0
0
W
Bastet
2
0
5
4.5
W
Apollo
Fransz98
Apollo
3
0
1
3.5
L
Cthulhu
Hexicon7
Cthulhu
0
2
0
0
W
Poseidon
3
0
2
4
W
3
3
2
1.33
L
Awilix
1
2
1
0.75
L
0
3
0
0
W
Yemoja
zoegirll
Yemoja
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,185
Damage
20,385
43,185
Taken
42,940
20,158
Mitigated
22,057
19,497
Healing
8,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,757
1,271
0
1,854
10,097
5,688
0
0
10,097
30,366
0
L
2,699
88
0
361
5,439
2,276
0
3,553
1,886
41,606
0
W
Bastet
6,953
1,359
0
4,835
9,855
3,565
0
1,278
8,533
0
54,516
W
Apollo
Fransz98
Apollo
5,061
2,827
0
4,576
10,392
3,651
0
3,022
7,370
0
49,772
L
Cthulhu
Hexicon7
Cthulhu
4,811
470
0
786
8,547
7,552
0
2,219
6,328
22,902
0
W
Poseidon
5,603
1,158
0
980
4,414
1,686
954
2,149
2,265
55,511
0
W
9,664
3,447
0
3,821
11,414
7,597
0
3,305
7,857
0
50,205
L
Awilix
4,505
2,477
75
2,959
10,188
3,736
0
775
9,413
0
41,291
L
4,613
2,003
0
2,653
8,669
2,805
0
1,960
6,709
0
36,268
W
Yemoja
zoegirll
Yemoja
2,904
381
3,202
2,083
7,110
3,659
0
1,965
5,145
18,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,162
Gold Earned
28,649
379
Minions Killed
332
0
Camps Cleared
0
1,208,973
Distance Traveled
1,105,077
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,284
524
64
5
0
189,223
3
L
Merlin
6,017
501
99
8
0
222,575
6
W
Bastet
7,132
594
93
8
0
280,631
1
W
Apollo
6,527
544
74
6
0
218,872
2
L
Cthulhu
5,048
421
46
4
0
223,619
3
W
Poseidon
7,481
623
100
8
0
270,121
4
W
Chaac
7,473
623
78
7
0
221,135
2
L
Awilix
6,108
509
62
5
0
267,682
2
L
Skadi
5,192
433
61
5
0
201,978
0
W
Yemoja
6,549
546
34
3
0
218,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role