Player Matchup

Loki
Loki
iVyzzL
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,573 Elo+
Party 1
Thoth
Thoth
xGuuuNz
Thoth
Level 44
God Stats
3W - 5L
1,694 SR
Queue Stats
145W - 67L
1,668 Elo+
Party 1
Kuzenbo
Kuzenbo
zlBebo--PR
Kuzenbo
Level 154
God Stats
9W - 7L
1,688 SR
Queue Stats
187W - 72L
1,644 Elo+
Party 1
Team Averages
Level 71
1,627 SR
1,629 Elo+

VS

Team Averages
Level 132
1,540 SR
1,557 Elo+
Danzaburou
Danzaburou
Blacknokia
Danzaburou
Level 158
God Stats
73W - 77L
1,501 SR
Queue Stats
116W - 127L
1,505 Elo+
Solo
Horus
Horus
Jakeflow
Horus
Level 146
God Stats
4W - 1L
1,702 SR
Queue Stats
147W - 126L
1,659 Elo+
Party 2
Scylla
Scylla
Mimmick35
Scylla
Level 92
God Stats
2W - 4L
1,418 SR
Queue Stats
292W - 301L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
iVyzzL
Loki
15
3 / 7 / 2
11,202
659
8,707
14,850
6,150
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
xGuuuNz
Thoth
18
3 / 3 / 2
12,185
717
20,094
15,111
6,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
zlBebo--PR
Kuzenbo
14
0 / 2 / 2
10,352
609
11,527
20,771
34,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blacknokia
Danzaburou
17
4 / 3 / 7
12,994
764
18,412
21,067
10,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
Jakeflow
Horus
17
3 / 1 / 8
11,506
677
12,355
16,430
20,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
Mimmick35
Scylla
18
5 / 2 / 6
12,639
743
13,025
14,201
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
12
12
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blacknokia
Danzaburou
4
3
7
2.5
W
Horus
Jakeflow
Horus
3
1
8
7
W
Scylla
Mimmick35
Scylla
5
2
6
4
L
Loki
iVyzzL
Loki
3
7
2
0.57
L
Thoth
xGuuuNz
Thoth
3
3
2
1.33
L
Kuzenbo
zlBebo--PR
Kuzenbo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,328
Damage
43,792
50,732
Taken
51,698
46,487
Mitigated
35,910
4,033
Healing
24,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blacknokia
Danzaburou
18,412
7,289
0
8,821
21,067
10,351
1,881
14,082
6,985
0
78,079
W
Horus
Jakeflow
Horus
12,355
5,183
4,535
9,040
16,430
20,421
517
8,884
7,546
0
29,856
W
Scylla
Mimmick35
Scylla
13,025
2,072
0
2,112
14,201
5,138
885
9,513
4,688
87,425
0
L
Loki
iVyzzL
Loki
8,707
1,669
0
309
14,850
6,150
0
3,160
11,382
0
27,897
L
Thoth
xGuuuNz
Thoth
20,094
107
0
1,090
15,111
6,266
0
4,485
10,356
77,513
0
L
Kuzenbo
zlBebo--PR
Kuzenbo
11,527
3,673
0
2,634
20,771
34,071
146
5,496
14,611
25,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,739
Gold Earned
37,139
159
Minions Killed
247
0
Camps Cleared
0
811,130
Distance Traveled
897,826
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,994
764
99
6
0
281,051
4
W
Horus
11,506
677
24
1
0
308,652
5
W
Scylla
12,639
743
124
7
0
308,123
1
L
Loki
11,202
659
25
1
0
248,857
5
L
Thoth
12,185
717
111
7
0
293,080
1
L
Kuzenbo
10,352
609
23
1
0
269,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role