Player Matchup

Erlang Shen
Erlang Shen
ElliotIsShort
Erlang Shen
Level 158
God Stats
1W - 0L
1,281 SR
Queue Stats
43W - 35L
1,604 Elo+
Party 1
Thoth
Thoth
RodrigoBorgia
Thoth
Level 109
God Stats
2W - 3L
1,638 SR
Queue Stats
20W - 26L
1,457 Elo+
Party 1
Hel
Hel
Wonkus
Hel
Level 29
God Stats
6W - 1L
1,802 SR
Queue Stats
74W - 69L
1,557 Elo+
Party 1
Thor
Thor
X-Perfomer-X
Thor
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 78L
1,454 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xSillyboy1231
Ah Muzen Cab
Level 154
God Stats
6W - 7L
1,735 SR
Queue Stats
56W - 73L
1,384 Elo+
Party 2
Team Averages
Level 121
1,591 SR
1,491 Elo+

VS

Team Averages
Level 72
1,302 SR
1,321 Elo+
Nu Wa
Nu Wa
Cjbrunskill1283
Nu Wa
Level 39
God Stats
3W - 18L
1,189 SR
Queue Stats
16W - 39L
1,282 Elo+
Party 3
Hel
Hel
InfinityVlsc
Hel
Level 126
God Stats
1W - 3L
1,428 SR
Queue Stats
6W - 11L
1,329 Elo+
Solo
Rama
Rama
Reco Scooby
Rama
Level 130
God Stats
7W - 6L
1,408 SR
Queue Stats
95W - 88L
1,499 Elo+
Solo
Thor
Thor
Ruthless Blue
Thor
Level 40
God Stats
0W - 2L
1,370 SR
Queue Stats
27W - 59L
1,331 Elo+
Party 3
Vamana
Vamana
TickleMyToad354
Vamana
Level 24
God Stats
0W - 4L
1,118 SR
Queue Stats
6W - 24L
1,166 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ElliotIsShort
Erlang Shen
20
11 / 4 / 12
15,024
884
22,529
34,410
33,264
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
9 / 1 / 16
14,115
830
22,941
9,049
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
Wonkus
Hel
20
8 / 0 / 16
14,613
860
27,325
19,682
9,619
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
3 / 0 / 17
12,268
722
12,814
9,823
6,952
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
xSillyboy1231
Ah Muzen Cab
20
5 / 2 / 19
13,394
788
24,898
18,512
9,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 2
11,522
678
17,472
19,984
7,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 6 / 3
11,066
651
11,087
23,863
17,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 8 / 3
11,295
664
13,467
28,597
12,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 11 / 3
12,244
720
7,195
26,879
13,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 4 / 1
10,737
632
5,082
23,565
22,865
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
19
36
Kills
7
7
Deaths
36
80
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Erlang Shen
ElliotIsShort
Erlang Shen
11
4
12
4.25
L
1
6
3
0.42
L
0
8
3
0.19
W
9
1
16
17
L
3
11
3
0.41
L
1
4
1
0.38
W
Hel
Wonkus
Hel
8
0
16
16
W
3
0
17
11.5
W
Ah Muzen Cab
xSillyboy1231
Ah Muzen Cab
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,507
Damage
54,303
91,476
Taken
122,888
63,180
Mitigated
73,848
38,180
Healing
37,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,472
5,416
583
3,198
19,984
7,749
376
8,232
11,508
56,677
0
W
Erlang Shen
ElliotIsShort
Erlang Shen
22,529
11,967
1,658
7,621
34,410
33,264
1,781
8,317
25,510
3,974
50,364
L
11,087
434
8,446
9,164
23,863
17,846
308
9,824
13,679
32,438
0
L
13,467
9,026
0
6,328
28,597
12,384
0
9,391
18,952
0
53,147
W
22,941
813
0
435
9,049
3,900
2,407
5,164
3,792
69,172
0
L
7,195
1,123
258
4,915
26,879
13,004
464
13,553
12,931
0
26,770
L
5,082
971
463
4,578
23,565
22,865
1,060
10,612
12,638
0
23,705
W
Hel
Wonkus
Hel
27,325
2,569
10,121
13,500
19,682
9,619
2,575
4,843
14,569
85,677
0
W
12,814
1,896
0
834
9,823
6,952
0
2,998
6,790
0
33,723
W
Ah Muzen Cab
xSillyboy1231
Ah Muzen Cab
24,898
8,674
0
4,011
18,512
9,445
4,098
7,237
11,122
0
81,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,414
Gold Earned
56,864
439
Minions Killed
291
0
Camps Cleared
0
1,857,698
Distance Traveled
1,522,905
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,522
678
68
4
0
294,518
3
W
Erlang Shen
15,024
884
71
4
0
362,517
2
L
Hel
11,066
651
57
3
0
322,631
1
L
Rama
11,295
664
88
5
0
266,020
3
W
Thoth
14,115
830
102
6
0
375,951
0
L
Thor
12,244
720
33
2
0
309,195
6
L
Vamana
10,737
632
45
3
0
330,541
0
W
Hel
14,613
860
123
7
0
408,233
1
W
Thor
12,268
722
23
1
0
358,185
5
W
Ah Muzen Cab
13,394
788
120
7
0
352,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role