Player Matchup

Thoth
Thoth
GITTODAHCHOPPA
Thoth
Level 153
God Stats
8W - 2L
1,794 SR
Queue Stats
157W - 153L
1,403 Elo+
Party 2
Osiris
Osiris
Keenansoers888
Osiris
Level 143
God Stats
15W - 17L
1,471 SR
Queue Stats
140W - 134L
1,532 Elo+
Party 2
Thor
Thor
pooperman123280
Thor
Level 105
God Stats
6W - 2L
1,712 SR
Queue Stats
214W - 210L
1,438 Elo+
Party 2
Baron Samedi
Baron Samedi
rangers_UR_DaD
Baron Samedi
Level 121
God Stats
27W - 21L
1,601 SR
Queue Stats
332W - 327L
1,479 Elo+
Party 2
Odin
Odin
the_cyberSAMURAI
Odin
Level 41
God Stats
9W - 7L
1,453 SR
Queue Stats
82W - 92L
1,428 Elo+
Party 2
Team Averages
Level 113
1,606 SR
1,456 Elo+

VS

Team Averages
Level 84
1,523 SR
1,401 Elo+
Fafnir
Fafnir
LEON4LYFE
Fafnir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,464 Elo+
Party 1
Artemis
Artemis
SUP3RH4WK
Artemis
Level 99
God Stats
7W - 3L
1,661 SR
Queue Stats
107W - 113L
1,415 Elo+
Party 3
Sun Wukong
Sun Wukong
TimmyZwendel
Sun Wukong
Level 124
God Stats
19W - 18L
1,515 SR
Queue Stats
448W - 528L
1,406 Elo+
Party 3
Vulcan
Vulcan
XRodRetroX
Vulcan
Level 28
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 1
Fenrir
Fenrir
vT BiGGiE
Fenrir
Level 147
God Stats
0W - 2L
1,662 SR
Queue Stats
13W - 19L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
8,981
473
8,295
7,723
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 3 / 6
10,778
567
10,568
18,975
12,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 3 / 3
11,355
598
13,076
17,698
16,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
rangers_UR_DaD
Baron Samedi
18
6 / 1 / 2
11,516
606
8,683
8,002
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 1 / 6
9,546
502
5,675
13,886
12,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
LEON4LYFE
Fafnir
12
0 / 3 / 4
8,269
435
4,195
17,834
20,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
SUP3RH4WK
Artemis
13
1 / 4 / 3
7,477
394
7,954
12,123
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
TimmyZwendel
Sun Wukong
16
2 / 3 / 1
9,089
478
8,555
17,313
12,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
XRodRetroX
Vulcan
14
0 / 4 / 0
7,976
420
2,625
7,923
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
vT BiGGiE
Fenrir
16
7 / 4 / 3
9,947
524
8,231
16,408
8,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
18
Kills
10
10
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
5
3
6
2.67
L
Fafnir
LEON4LYFE
Fafnir
0
3
4
0.67
L
Artemis
SUP3RH4WK
Artemis
1
4
3
0.63
L
Sun Wukong
TimmyZwendel
Sun Wukong
2
3
1
0.83
L
Vulcan
XRodRetroX
Vulcan
0
4
0
0
W
4
3
3
1.83
W
Baron Samedi
rangers_UR_DaD
Baron Samedi
6
1
2
7
W
2
1
6
5
L
Fenrir
vT BiGGiE
Fenrir
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,297
Damage
31,560
66,284
Taken
71,601
48,979
Mitigated
49,154
25,643
Healing
15,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,295
288
0
1,540
7,723
2,786
2,015
1,447
6,276
67,841
492
W
10,568
4,360
0
8,333
18,975
12,343
429
1,625
17,350
0
80,986
L
Fafnir
LEON4LYFE
Fafnir
4,195
1,561
0
3,132
17,834
20,281
70
7,108
10,670
29,317
0
L
Artemis
SUP3RH4WK
Artemis
7,954
2,248
0
2,846
12,123
4,686
26
5,235
6,888
0
52,305
L
Sun Wukong
TimmyZwendel
Sun Wukong
8,555
1,195
0
7,006
17,313
12,229
495
76
16,100
0
72,592
L
Vulcan
XRodRetroX
Vulcan
2,625
1,215
0
519
7,923
3,038
234
3,350
4,517
57,993
0
W
13,076
3,959
0
9,352
17,698
16,282
34
128
17,570
76
93,168
W
Baron Samedi
rangers_UR_DaD
Baron Samedi
8,683
807
1,257
2,699
8,002
4,833
1,632
1,830
6,172
98,457
0
W
5,675
648
600
1,862
13,886
12,735
308
1,790
12,096
9
40,643
L
Fenrir
vT BiGGiE
Fenrir
8,231
2,017
0
1,947
16,408
8,920
29
1,294
14,970
0
63,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,176
Gold Earned
42,758
630
Minions Killed
439
0
Camps Cleared
0
1,787,689
Distance Traveled
1,672,270
27
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,981
473
107
6
0
337,540
4
W
Osiris
10,778
567
128
7
0
385,868
8
L
Fafnir
8,269
435
44
2
0
323,133
0
L
Artemis
7,477
394
76
4
0
294,787
1
L
Sun Wukong
9,089
478
104
5
0
342,990
3
L
Vulcan
7,976
420
120
6
0
352,856
0
W
Thor
11,355
598
169
9
0
319,445
6
W
Baron Samedi
11,516
606
173
9
0
352,471
7
W
Odin
9,546
502
53
3
0
392,365
2
L
Fenrir
9,947
524
95
5
0
358,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role