Player Matchup

Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Disntrgrate
Persephone
Level 47
God Stats
4W - 1L
1,595 SR
Queue Stats
29W - 26L
1,472 Elo+
Solo
Hades
Hades
Petal Burst
Hades
Level 155
God Stats
20W - 13L
1,669 SR
Queue Stats
191W - 239L
1,596 Elo+
Solo
Team Averages
Level 121
1,588 SR
1,522 Elo+

VS

Team Averages
Level 123
1,619 SR
1,519 Elo+
Hel
Hel
Ms Blissey
Hel
Level 152
God Stats
0W - 2L
1,415 SR
Queue Stats
35W - 39L
1,529 Elo+
Solo
Horus
Horus
TheBattle2175
Horus
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 200L
1,398 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wolly Fletcha
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,941 SR
Queue Stats
2W - 3L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
3 / 0 / 6
8,011
801
11,572
6,688
2,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Persephone
Disntrgrate
Persephone
12
0 / 2 / 8
7,173
717
6,183
7,211
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 0 / 3
8,111
811
10,779
10,997
9,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,398
640
5,303
7,845
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 4 / 1
6,339
634
5,313
14,664
12,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
Wolly Fletcha
Ah Muzen Cab
11
0 / 3 / 2
6,512
651
10,084
12,119
5,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
2
2
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
6
6
W
Persephone
Disntrgrate
Persephone
0
2
8
2
L
1
2
1
0.75
W
6
0
3
7.5
L
1
4
1
0.38
L
Ah Muzen Cab
Wolly Fletcha
Ah Muzen Cab
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,534
Damage
20,700
24,896
Taken
34,628
14,318
Mitigated
20,823
13,274
Healing
12,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,572
6,509
1,675
3,599
6,688
2,839
843
1,026
5,662
0
40,045
W
Persephone
Disntrgrate
Persephone
6,183
768
0
1,147
7,211
2,396
471
2,291
4,918
21,860
0
L
5,303
407
4,692
2,880
7,845
3,003
0
3,848
3,784
16,728
0
W
10,779
807
607
6,246
10,997
9,083
180
2,014
8,983
29,216
0
L
5,313
3,126
564
1,077
14,664
12,745
0
4,876
9,036
0
11,935
L
Ah Muzen Cab
Wolly Fletcha
Ah Muzen Cab
10,084
4,254
0
2,804
12,119
5,075
92
6,912
4,819
0
31,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,295
Gold Earned
19,249
167
Minions Killed
98
0
Camps Cleared
0
524,209
Distance Traveled
525,565
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,011
801
73
7
0
179,638
2
W
Persephone
7,173
717
47
5
0
168,182
3
L
Hel
6,398
640
28
3
0
181,582
3
W
Hades
8,111
811
47
5
0
176,389
1
L
Horus
6,339
634
12
1
0
173,587
2
L
Ah Muzen Cab
6,512
651
58
6
0
170,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role