Player Matchup

Arachne
Arachne
Deadmoon2104
Arachne
Level 62
God Stats
1W - 2L
1,216 SR
Queue Stats
94W - 133L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
NaStY_NazZy1212
Baron Samedi
Level 110
God Stats
28W - 26L
1,450 SR
Queue Stats
100W - 96L
1,392 Elo+
Solo
Izanami
Izanami
SECRET_XxminixX
Izanami
Level 29
God Stats
8W - 7L
1,537 SR
Queue Stats
52W - 95L
1,321 Elo+
Party 2
Osiris
Osiris
Webbers62
Osiris
Level 89
God Stats
3W - 1L
1,546 SR
Queue Stats
80W - 84L
1,393 Elo+
Solo
Cerberus
Cerberus
jacoboYT0320
Cerberus
Level 28
God Stats
21W - 22L
1,549 SR
Queue Stats
37W - 71L
1,275 Elo+
Party 2
Team Averages
Level 64
1,460 SR
1,368 Elo+

VS

Team Averages
Level 82
1,449 SR
1,373 Elo+
Aphrodite
Aphrodite
GG_LightFighter
Aphrodite
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 102L
1,424 Elo+
Party 1
Izanami
Izanami
Ollx17
Izanami
Level 3
God Stats
2W - 2L
1,715 SR
Queue Stats
5W - 10L
1,287 Elo+
Party 1
Freya
Freya
Uncut-AimzZ
Freya
Level 123
God Stats
7W - 10L
1,323 SR
Queue Stats
67W - 73L
1,420 Elo+
Party 1
Vamana
Vamana
VeNoM LeGenDz
Vamana
Level 74
God Stats
5W - 8L
1,277 SR
Queue Stats
294W - 326L
1,298 Elo+
Solo
Mercury
Mercury
mikryx
Mercury
Level 124
God Stats
44W - 57L
1,429 SR
Queue Stats
291W - 315L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deadmoon2104
Arachne
19
17 / 1 / 8
12,937
588
26,155
20,445
9,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
NaStY_NazZy1212
Baron Samedi
18
6 / 2 / 3
11,829
538
12,731
12,580
6,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 11
10,560
480
12,360
10,446
4,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Webbers62
Osiris
17
4 / 3 / 7
11,578
526
11,588
19,392
20,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
jacoboYT0320
Cerberus
15
0 / 0 / 14
10,785
490
6,702
13,540
16,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GG_LightFighter
Aphrodite
12
0 / 6 / 2
8,559
389
4,920
15,814
15,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Ollx17
Izanami
12
0 / 8 / 0
7,250
330
5,084
14,595
5,962
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 7 / 2
10,210
464
12,962
25,549
12,806
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 4 / 1
10,105
459
14,401
21,098
15,657
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
mikryx
Mercury
14
2 / 6 / 0
9,471
431
4,844
18,133
7,607
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
31
Kills
7
7
Deaths
31
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Deadmoon2104
Arachne
17
1
8
21
L
Aphrodite
GG_LightFighter
Aphrodite
0
6
2
0.17
W
Baron Samedi
NaStY_NazZy1212
Baron Samedi
6
2
3
3.75
L
Izanami
Ollx17
Izanami
0
8
0
0
W
4
1
11
9.5
L
3
7
2
0.57
L
2
4
1
0.63
W
Osiris
Webbers62
Osiris
4
3
7
2.5
W
Cerberus
jacoboYT0320
Cerberus
0
0
14
7
L
Mercury
mikryx
Mercury
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,536
Damage
42,211
76,403
Taken
95,189
58,434
Mitigated
57,978
32,596
Healing
29,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Deadmoon2104
Arachne
26,155
18,585
0
8,161
20,445
9,931
2,203
5,708
14,737
22
107,748
L
Aphrodite
GG_LightFighter
Aphrodite
4,920
1,135
2,704
4,727
15,814
15,946
173
2,367
13,447
35,973
0
W
Baron Samedi
NaStY_NazZy1212
Baron Samedi
12,731
656
1,341
5,465
12,580
6,957
2,335
4,461
8,119
91,733
0
L
Izanami
Ollx17
Izanami
5,084
3,208
0
294
14,595
5,962
315
1,656
12,939
0
40,920
W
12,360
7,579
0
3,776
10,446
4,801
6,266
2,460
7,986
0
96,270
L
12,962
4,571
0
13,139
25,549
12,806
480
8,524
17,025
80,858
0
L
14,401
6,633
0
7,230
21,098
15,657
852
2,872
18,226
0
79,890
W
Osiris
Webbers62
Osiris
11,588
4,839
0
7,601
19,392
20,461
520
2,281
17,111
0
81,048
W
Cerberus
jacoboYT0320
Cerberus
6,702
309
117
6,135
13,540
16,284
542
3,343
10,197
33,136
0
L
Mercury
mikryx
Mercury
4,844
2,109
0
1,566
18,133
7,607
0
4,036
14,097
0
58,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,689
Gold Earned
45,595
610
Minions Killed
461
0
Camps Cleared
0
1,988,484
Distance Traveled
1,883,400
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,937
588
137
6
0
514,030
3
L
Aphrodite
8,559
389
51
2
0
340,257
1
W
Baron Samedi
11,829
538
135
6
0
319,795
1
L
Izanami
7,250
330
63
3
0
294,142
0
W
Izanami
10,560
480
135
6
0
388,438
2
L
Freya
10,210
464
130
6
0
358,582
10
L
Vamana
10,105
459
133
6
0
429,742
3
W
Osiris
11,578
526
128
6
0
383,744
6
W
Cerberus
10,785
490
75
3
0
382,477
0
L
Mercury
9,471
431
84
4
0
460,677
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role