Player Matchup

Tyr
Tyr
Bonkok1
Tyr
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,462 Elo+
Party 2
Hades
Hades
CallMeKimo
Hades
Level 154
God Stats
4W - 0L
1,937 SR
Queue Stats
201W - 180L
1,561 Elo+
Solo
Izanami
Izanami
SolracZoldyck
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,433 Elo+
Party 2
Agni
Agni
arkhangel18
Agni
Level 138
God Stats
2W - 1L
1,682 SR
Queue Stats
16W - 14L
1,476 Elo+
Party 2
Horus
Horus
tortuja
Horus
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 12L
1,412 Elo+
Party 2
Team Averages
Level 118
1,667 SR
1,468 Elo+

VS

Team Averages
Level 23
1,406 SR
1,481 Elo+
Charybdis
Charybdis
Spiderdragon
Charybdis
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 74L
1,541 Elo+
Party 1
Poseidon
Poseidon
Yepyep33243
Poseidon
Level 24
God Stats
0W - 3L
1,277 SR
Queue Stats
39W - 67L
1,389 Elo+
Solo
Cernunnos
Cernunnos
Yui-Berry-Sodaa
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 35L
1,416 Elo+
Solo
Sylvanus
Sylvanus
batmanboy23
Sylvanus
Level 15
God Stats
0W - 2L
1,254 SR
Queue Stats
6W - 7L
1,560 Elo+
Party 1
Cabrakan
Cabrakan
wichtig-Kaserne
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
1 / 2 / 16
8,520
852
6,033
14,070
12,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
16
12 / 2 / 11
10,328
1,033
10,006
11,686
8,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
15
6 / 2 / 13
9,640
964
9,613
8,786
3,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 2 / 16
9,502
950
14,143
7,678
2,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
tortuja
Horus
13
0 / 2 / 15
7,999
800
4,445
13,911
10,388
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Spiderdragon
Charybdis
17
3 / 4 / 4
8,906
891
14,173
11,956
6,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Yepyep33243
Poseidon
13
3 / 8 / 2
7,913
791
7,392
10,786
5,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Yui-Berry-Sodaa
Cernunnos
9
0 / 3 / 3
6,658
666
1,811
3,475
1,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
batmanboy23
Sylvanus
13
2 / 5 / 5
7,877
788
5,402
15,404
17,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
12
0 / 4 / 4
6,575
658
1,481
7,282
10,488
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
26
24
Kills
8
10
Deaths
24
71
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tyr
1
2
16
4.5
W
Hades
12
2
11
8.75
W
Izanami
6
2
13
6.25
L
Charybdis
Spiderdragon
Charybdis
3
4
4
1.25
L
Poseidon
Yepyep33243
Poseidon
3
8
2
0.5
L
Cernunnos
Yui-Berry-Sodaa
Cernunnos
0
3
3
0.5
W
5
2
16
6.5
L
Sylvanus
batmanboy23
Sylvanus
2
5
5
0.9
W
Horus
tortuja
Horus
0
2
15
3.75
L
Cabrakan
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,240
Damage
30,259
56,131
Taken
48,903
38,387
Mitigated
41,326
31,771
Healing
8,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
6,033
830
1,230
4,815
14,070
12,789
763
4,091
9,979
0
7,643
W
Hades
10,006
670
2,507
4,763
11,686
8,976
1,852
4,788
6,898
18,153
0
W
Izanami
9,613
5,810
690
1,888
8,786
3,639
3,991
1,050
6,377
0
26,805
L
Charybdis
Spiderdragon
Charybdis
14,173
6,143
0
3,023
11,956
6,428
182
5,109
6,718
0
32,346
L
Poseidon
Yepyep33243
Poseidon
7,392
810
680
616
10,786
5,340
256
7,666
3,082
21,625
0
L
Cernunnos
Yui-Berry-Sodaa
Cernunnos
1,811
782
0
31
3,475
1,221
0
1,561
1,914
0
3,948
W
14,143
1,597
1,640
2,232
7,678
2,595
1,408
1,891
4,090
29,223
0
L
Sylvanus
batmanboy23
Sylvanus
5,402
1,086
1,070
2,959
15,404
17,849
58
6,861
8,365
7,281
0
W
Horus
tortuja
Horus
4,445
1,529
5,602
6,404
13,911
10,388
215
2,455
9,822
0
7,971
L
Cabrakan
1,481
103
225
308
7,282
10,488
75
2,952
4,073
4,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,989
Gold Earned
37,929
109
Minions Killed
73
0
Camps Cleared
0
944,170
Distance Traveled
573,364
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,520
852
7
1
0
193,979
0
W
Hades
10,328
1,033
28
3
0
168,435
1
W
Izanami
9,640
964
40
4
0
184,348
0
L
Charybdis
8,906
891
31
3
0
149,070
0
L
Poseidon
7,913
791
24
2
0
139,625
0
L
Cernunnos
6,658
666
2
0
0
47,069
0
W
Agni
9,502
950
28
3
0
190,321
0
L
Sylvanus
7,877
788
6
1
0
145,653
0
W
Horus
7,999
800
6
1
0
207,087
0
L
Cabrakan
6,575
658
10
1
0
91,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role