Player Matchup

Loki
Loki
Doddotron102
Loki
Level 144
God Stats
5W - 3L
1,445 SR
Queue Stats
126W - 111L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
FIRE FIST310
Danzaburou
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 132L
1,584 Elo+
Party 1
Mulan
Mulan
MammothTie46532
Mulan
Level 135
God Stats
34W - 48L
1,451 SR
Queue Stats
418W - 412L
1,455 Elo+
Party 3
Aphrodite
Aphrodite
ObalambLegend
Aphrodite
Level 109
God Stats
9W - 6L
1,716 SR
Queue Stats
419W - 425L
1,447 Elo+
Party 3
Sobek
Sobek
YumaYunYun
Sobek
Level 142
God Stats
6W - 2L
1,958 SR
Queue Stats
109W - 93L
1,582 Elo+
Party 1
Team Averages
Level 130
1,614 SR
1,524 Elo+

VS

Team Averages
Level 119
1,555 SR
1,498 Elo+
Chang'e
Chang'e
 
Chang'e
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
dMog-
Merlin
Level 89
God Stats
7W - 3L
1,462 SR
Queue Stats
346W - 311L
1,506 Elo+
Party 2
Cliodhna
Cliodhna
iP2Win
Cliodhna
Level 126
God Stats
7W - 4L
1,477 SR
Queue Stats
474W - 461L
1,506 Elo+
Party 2
Atlas
Atlas
majwoodrow
Atlas
Level 128
God Stats
7W - 5L
1,610 SR
Queue Stats
329W - 329L
1,479 Elo+
Solo
Chernobog
Chernobog
x-SbOuRaTcH
Chernobog
Level 132
God Stats
2W - 0L
1,725 SR
Queue Stats
92W - 80L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,431
495
4,906
11,116
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
FIRE FIST310
Danzaburou
12
1 / 2 / 3
7,865
524
8,394
9,861
3,646
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 1
7,654
510
9,446
17,776
13,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
ObalambLegend
Aphrodite
11
1 / 5 / 2
6,937
462
5,006
12,449
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
10
1 / 3 / 3
6,747
450
4,392
16,183
15,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 0 / 6
9,327
622
12,652
12,441
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
dMog-
Merlin
14
5 / 2 / 6
8,671
578
11,864
5,323
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
iP2Win
Cliodhna
15
4 / 0 / 6
8,889
593
9,150
13,232
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
12
2 / 4 / 8
8,123
542
9,218
15,368
13,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
x-SbOuRaTcH
Chernobog
15
3 / 1 / 2
9,308
621
6,601
14,149
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
6
Kills
17
17
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
6
6
L
3
3
2
1.33
L
Danzaburou
FIRE FIST310
Danzaburou
1
2
3
1.25
L
0
4
1
0.13
L
Aphrodite
ObalambLegend
Aphrodite
1
5
2
0.4
L
Sobek
1
3
3
0.83
W
Merlin
dMog-
Merlin
5
2
6
4
W
Cliodhna
iP2Win
Cliodhna
4
0
6
7
W
Atlas
2
4
8
1.5
W
Chernobog
x-SbOuRaTcH
Chernobog
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,144
Damage
49,485
67,385
Taken
60,513
43,025
Mitigated
32,317
28,854
Healing
25,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,652
824
345
6,827
12,441
5,210
410
324
12,117
69,124
0
L
4,906
1,309
0
3,267
11,116
3,815
0
2,755
8,361
0
40,360
L
Danzaburou
FIRE FIST310
Danzaburou
8,394
4,121
0
4,346
9,861
3,646
0
1,486
8,375
0
59,956
L
9,446
1,630
0
8,822
17,776
13,893
0
11,998
5,778
0
71,567
L
Aphrodite
ObalambLegend
Aphrodite
5,006
934
3,214
5,058
12,449
5,729
124
7,825
4,624
48,292
0
L
Sobek
4,392
532
357
3,790
16,183
15,942
0
8,889
7,294
12,905
0
W
Merlin
dMog-
Merlin
11,864
1,015
0
960
5,323
2,450
234
1,651
3,672
57,817
0
W
Cliodhna
iP2Win
Cliodhna
9,150
1,372
0
6,055
13,232
5,561
274
1,666
11,566
0
83,871
W
Atlas
9,218
3,732
0
3,230
15,368
13,617
0
5,065
10,303
23,786
3,464
W
Chernobog
x-SbOuRaTcH
Chernobog
6,601
4,087
0
7,995
14,149
5,479
846
1,505
12,644
0
80,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,634
Gold Earned
44,318
404
Minions Killed
530
0
Camps Cleared
0
1,367,635
Distance Traveled
1,520,255
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,327
622
122
8
0
283,804
5
L
Loki
7,431
495
68
5
0
307,509
1
L
Danzaburou
7,865
524
110
7
0
257,012
3
L
Mulan
7,654
510
110
7
0
270,873
0
L
Aphrodite
6,937
462
97
6
0
255,280
3
L
Sobek
6,747
450
19
1
0
276,961
4
W
Merlin
8,671
578
103
7
0
278,766
3
W
Cliodhna
8,889
593
133
9
0
361,673
4
W
Atlas
8,123
542
31
2
0
312,114
4
W
Chernobog
9,308
621
141
9
0
283,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role