Player Matchup

Cthulhu
Cthulhu
Cinn1017
Cthulhu
Level 44
God Stats
0W - 1L
1,529 SR
Queue Stats
32W - 35L
1,366 Elo+
Solo
Ishtar
Ishtar
Lumb3rK1ng
Ishtar
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,617 Elo+
Solo
Olorun
Olorun
Sebait02
Olorun
Level 67
God Stats
2W - 1L
1,784 SR
Queue Stats
220W - 233L
1,345 Elo+
Solo
King Arthur
King Arthur
SyPher IG
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 87L
1,350 Elo+
Party 1
Mercury
Mercury
TheRadicalG3
Mercury
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 281L
1,393 Elo+
Party 1
Team Averages
Level 60
1,563 SR
1,414 Elo+

VS

Team Averages
Level 74
1,478 SR
1,343 Elo+
Izanami
Izanami
Jonh177
Izanami
Level 88
God Stats
2W - 1L
1,786 SR
Queue Stats
35W - 59L
1,264 Elo+
Party 2
Ne Zha
Ne Zha
Squixds
Ne Zha
Level 43
God Stats
3W - 7L
1,516 SR
Queue Stats
82W - 88L
1,320 Elo+
Solo
Artemis
Artemis
TheToxicAngel
Artemis
Level 107
God Stats
7W - 4L
1,310 SR
Queue Stats
253W - 258L
1,444 Elo+
Solo
Tiamat
Tiamat
mariozplaze
Tiamat
Level 115
God Stats
7W - 12L
1,417 SR
Queue Stats
307W - 330L
1,423 Elo+
Solo
Jormungandr
Jormungandr
richar1314
Jormungandr
Level 19
God Stats
18W - 21L
1,362 SR
Queue Stats
34W - 57L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cinn1017
Cthulhu
14
3 / 5 / 7
9,370
446
12,246
20,427
17,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
Lumb3rK1ng
Ishtar
15
8 / 6 / 3
10,312
491
15,527
20,943
9,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Sebait02
Olorun
17
1 / 1 / 2
10,823
515
7,229
12,820
6,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
SyPher IG
King Arthur
14
0 / 7 / 0
8,746
416
2,316
15,085
13,096
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
TheRadicalG3
Mercury
17
3 / 4 / 2
10,575
504
9,161
18,937
8,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jonh177
Izanami
15
3 / 7 / 5
10,117
482
9,135
19,866
7,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Squixds
Ne Zha
18
5 / 0 / 6
11,041
526
7,152
17,242
7,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
18
7 / 2 / 7
12,194
581
20,005
12,909
6,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
18
5 / 1 / 5
11,855
565
14,573
11,564
8,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
richar1314
Jormungandr
16
3 / 5 / 10
10,228
487
11,568
16,936
13,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
15
Kills
23
23
Deaths
15
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cinn1017
Cthulhu
3
5
7
1.3
W
Izanami
Jonh177
Izanami
3
7
5
0.79
L
Ishtar
Lumb3rK1ng
Ishtar
8
6
3
1.58
L
Olorun
Sebait02
Olorun
1
1
2
2
W
Ne Zha
Squixds
Ne Zha
5
0
6
8
L
King Arthur
SyPher IG
King Arthur
0
7
0
0
L
Mercury
TheRadicalG3
Mercury
3
4
2
1
W
Artemis
7
2
7
5.25
W
Tiamat
5
1
5
7.5
W
Jormungandr
richar1314
Jormungandr
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,479
Damage
62,433
88,212
Taken
78,517
54,888
Mitigated
44,020
24,143
Healing
21,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cinn1017
Cthulhu
12,246
884
553
5,258
20,427
17,653
222
8,746
11,681
46,517
5,849
W
Izanami
Jonh177
Izanami
9,135
6,367
0
4,762
19,866
7,583
2,133
3,579
15,985
0
68,166
L
Ishtar
Lumb3rK1ng
Ishtar
15,527
11,458
0
8,423
20,943
9,158
1,200
6,878
14,065
0
69,648
L
Olorun
Sebait02
Olorun
7,229
3,316
114
5,424
12,820
6,862
0
6,181
6,639
84,220
8,455
W
Ne Zha
Squixds
Ne Zha
7,152
3,288
223
5,149
17,242
7,900
100
3,601
13,549
0
76,520
L
King Arthur
SyPher IG
King Arthur
2,316
355
0
1,160
15,085
13,096
195
1,687
13,398
0
40,736
L
Mercury
TheRadicalG3
Mercury
9,161
4,241
281
2,930
18,937
8,119
0
2,386
16,551
0
99,674
W
Artemis
20,005
8,913
0
6,645
12,909
6,589
4,591
2,591
10,127
0
99,522
W
Tiamat
14,573
1,810
551
4,074
11,564
8,157
963
3,414
7,952
99,109
1,988
W
Jormungandr
richar1314
Jormungandr
11,568
4,021
0
92
16,936
13,791
448
3,953
12,579
56,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,826
Gold Earned
55,435
568
Minions Killed
601
0
Camps Cleared
0
1,898,719
Distance Traveled
1,907,165
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,370
446
79
4
0
378,550
6
W
Izanami
10,117
482
88
4
0
362,973
0
L
Ishtar
10,312
491
95
5
0
339,148
4
L
Olorun
10,823
515
188
9
0
345,451
2
W
Ne Zha
11,041
526
119
6
0
460,372
0
L
King Arthur
8,746
416
68
3
0
369,518
6
L
Mercury
10,575
504
138
7
0
466,052
5
W
Artemis
12,194
581
146
7
0
333,304
2
W
Tiamat
11,855
565
170
8
0
394,973
8
W
Jormungandr
10,228
487
78
4
0
355,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role