Player Matchup

Xbalanque
Xbalanque
Aggrollian
Xbalanque
Level 94
God Stats
0W - 4L
1,131 SR
Queue Stats
157W - 189L
1,460 Elo+
Solo
Jormungandr
Jormungandr
JanTheTran
Jormungandr
Level 81
God Stats
2W - 1L
1,838 SR
Queue Stats
20W - 18L
1,563 Elo+
Party 2
Ao Kuang
Ao Kuang
Josephyyy
Ao Kuang
Level 111
God Stats
3W - 5L
1,519 SR
Queue Stats
241W - 231L
1,566 Elo+
Party 2
Loki
Loki
SleepyFluffs
Loki
Level 86
God Stats
4W - 5L
1,604 SR
Queue Stats
99W - 88L
1,599 Elo+
Party 2
Janus
Janus
Wired4warfare
Janus
Level 104
God Stats
0W - 2L
1,325 SR
Queue Stats
206W - 204L
1,509 Elo+
Solo
Team Averages
Level 95
1,484 SR
1,539 Elo+

VS

Team Averages
Level 109
1,590 SR
1,549 Elo+
Thanatos
Thanatos
CHR151414
Thanatos
Level 108
God Stats
1W - 0L
1,624 SR
Queue Stats
72W - 52L
1,588 Elo+
Solo
Merlin
Merlin
St0L3DaB00Ty
Merlin
Level 158
God Stats
20W - 16L
1,541 SR
Queue Stats
119W - 112L
1,563 Elo+
Solo
Osiris
Osiris
ZachHuncho
Osiris
Level 77
God Stats
6W - 3L
1,550 SR
Queue Stats
107W - 98L
1,425 Elo+
Party 1
Ymir
Ymir
fainerr
Ymir
Level 89
God Stats
9W - 7L
1,521 SR
Queue Stats
306W - 276L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
jinrou2310
Danzaburou
Level 114
God Stats
80W - 52L
1,715 SR
Queue Stats
293W - 240L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aggrollian
Xbalanque
14
0 / 4 / 0
8,227
457
3,656
13,079
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
JanTheTran
Jormungandr
13
0 / 5 / 6
8,157
453
7,690
18,172
17,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Josephyyy
Ao Kuang
15
9 / 4 / 0
9,980
554
16,332
16,726
11,269
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 2 / 6
8,528
474
7,124
12,133
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 10 / 4
7,462
415
4,871
12,854
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CHR151414
Thanatos
15
7 / 3 / 6
10,196
566
11,433
14,395
7,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
17
5 / 0 / 8
10,568
587
11,198
9,122
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
ZachHuncho
Osiris
15
2 / 3 / 3
9,558
531
5,586
12,550
10,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
fainerr
Ymir
14
4 / 3 / 12
10,022
557
6,876
16,602
21,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
jinrou2310
Danzaburou
18
6 / 0 / 5
11,301
628
11,579
12,279
5,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
9
Kills
24
25
Deaths
9
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Aggrollian
Xbalanque
0
4
0
0
W
Thanatos
CHR151414
Thanatos
7
3
6
3.33
L
Jormungandr
JanTheTran
Jormungandr
0
5
6
0.6
L
Ao Kuang
Josephyyy
Ao Kuang
9
4
0
2.25
L
0
2
6
1.5
W
Merlin
5
0
8
9
L
0
10
4
0.2
W
Osiris
ZachHuncho
Osiris
2
3
3
1.17
W
Ymir
fainerr
Ymir
4
3
12
3.33
W
Danzaburou
jinrou2310
Danzaburou
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,673
Damage
46,672
72,964
Taken
64,948
40,668
Mitigated
49,190
16,304
Healing
27,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Aggrollian
Xbalanque
3,656
1,390
0
3,365
13,079
4,196
0
1,554
11,493
0
66,172
W
Thanatos
CHR151414
Thanatos
11,433
4,370
0
14,482
14,395
7,530
363
5,134
9,261
0
73,987
L
Jormungandr
JanTheTran
Jormungandr
7,690
1,438
0
1,375
18,172
17,531
273
4,403
13,514
38,012
567
L
Ao Kuang
Josephyyy
Ao Kuang
16,332
2,756
0
6,782
16,726
11,269
0
2,489
13,569
65,473
0
L
7,124
1,280
0
4,433
12,133
3,694
0
4,286
7,669
0
76,322
W
Merlin
11,198
938
0
1,314
9,122
4,224
1,006
2,273
6,849
75,573
1,783
L
4,871
146
0
349
12,854
3,978
387
4,248
8,353
43,701
0
W
Osiris
ZachHuncho
Osiris
5,586
1,747
0
1,486
12,550
10,460
378
9,169
3,381
0
53,711
W
Ymir
fainerr
Ymir
6,876
2,126
0
2,971
16,602
21,299
0
8,617
7,985
21,800
1,631
W
Danzaburou
jinrou2310
Danzaburou
11,579
5,065
0
7,506
12,279
5,677
1,402
3,708
8,571
0
110,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,354
Gold Earned
51,645
477
Minions Killed
533
0
Camps Cleared
0
1,712,375
Distance Traveled
1,744,569
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,227
457
113
6
0
311,921
6
W
Thanatos
10,196
566
103
6
0
360,731
4
L
Jormungandr
8,157
453
59
3
0
344,817
2
L
Ao Kuang
9,980
554
109
6
0
310,625
4
L
Loki
8,528
474
124
7
0
425,229
7
W
Merlin
10,568
587
154
9
0
360,813
9
L
Janus
7,462
415
72
4
0
319,783
4
W
Osiris
9,558
531
94
5
0
305,206
7
W
Ymir
10,022
557
23
1
0
350,381
6
W
Danzaburou
11,301
628
159
9
0
367,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role