Player Matchup

Horus
Horus
STUCCKER
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,541 Elo+
Party 1
Kali
Kali
SaRoKxDuBoUdIn
Kali
Level 91
God Stats
0W - 1L
1,315 SR
Queue Stats
15W - 11L
1,551 Elo+
Party 1
Vulcan
Vulcan
aLadySupportsU
Vulcan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 66L
1,387 Elo+
Solo
Team Averages
Level 93
1,438 SR
1,493 Elo+

VS

Team Averages
Level 144
1,451 SR
1,465 Elo+
Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ArrowDoctor
Hachiman
Level 143
God Stats
1W - 4L
1,111 SR
Queue Stats
139W - 194L
1,420 Elo+
Solo
Anubis
Anubis
NoBabushka
Anubis
Level 139
God Stats
5W - 5L
1,741 SR
Queue Stats
29W - 32L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
STUCCKER
Horus
15
2 / 4 / 2
9,858
616
6,417
18,896
16,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 4
9,814
613
9,215
18,692
8,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 1 / 1
10,891
681
16,790
6,767
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
2 / 1 / 7
10,471
654
9,421
13,330
16,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ArrowDoctor
Hachiman
15
1 / 2 / 8
10,402
650
6,775
14,978
19,041
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
NoBabushka
Anubis
19
6 / 2 / 3
12,398
775
14,316
9,805
4,520
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
9
9
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
7
5.5
W
Hachiman
ArrowDoctor
Hachiman
1
2
8
2.5
W
Anubis
NoBabushka
Anubis
6
2
3
3.75
L
Horus
STUCCKER
Horus
2
4
2
0.75
L
0
4
4
0.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,422
Damage
30,512
44,355
Taken
38,113
27,994
Mitigated
40,296
11,282
Healing
7,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,421
1,664
0
3,936
13,330
16,735
692
6,669
6,661
33,537
0
W
Hachiman
ArrowDoctor
Hachiman
6,775
841
374
1,076
14,978
19,041
225
7,007
7,971
0
26,847
W
Anubis
NoBabushka
Anubis
14,316
254
0
1,864
9,805
4,520
1,412
3,138
6,667
79,996
0
L
Horus
STUCCKER
Horus
6,417
3,321
2,664
3,859
18,896
16,227
33
10,460
7,859
0
21,074
L
9,215
4,681
0
4,040
18,692
8,426
0
8,863
9,427
0
48,136
L
16,790
5,218
0
719
6,767
3,341
0
3,329
3,252
54,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,563
Gold Earned
33,271
175
Minions Killed
225
0
Camps Cleared
0
871,382
Distance Traveled
815,926
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,471
654
42
3
0
287,789
3
W
Hachiman
10,402
650
41
3
0
254,645
2
W
Anubis
12,398
775
142
9
0
273,492
2
L
Horus
9,858
616
19
1
0
281,366
5
L
Kali
9,814
613
68
4
0
303,151
0
L
Vulcan
10,891
681
88
6
0
286,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role