Player Matchup

Merlin
Merlin
PetMyDonger
Merlin
Level 129
God Stats
4W - 1L
1,788 SR
Queue Stats
30W - 14L
1,733 Elo+
Party 1
Cliodhna
Cliodhna
SkitzoClown
Cliodhna
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,399 Elo+
Party 1
Cerberus
Cerberus
WestiesTesties
Cerberus
Level 143
God Stats
2W - 1L
1,696 SR
Queue Stats
29W - 12L
1,762 Elo+
Party 1
Team Averages
Level 107
1,661 SR
1,631 Elo+

VS

Team Averages
Level 91
1,327 SR
1,272 Elo+
Danzaburou
Danzaburou
ALIS0RAM
Danzaburou
Level 103
God Stats
1W - 2L
1,475 SR
Queue Stats
4W - 11L
1,272 Elo+
Party 2
Jormungandr
Jormungandr
BEUTNOW2
Jormungandr
Level 141
God Stats
0W - 3L
1,236 SR
Queue Stats
4W - 11L
1,272 Elo+
Party 2
Zeus
Zeus
usadito366
Zeus
Level 30
God Stats
0W - 2L
1,271 SR
Queue Stats
4W - 11L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
13 / 0 / 9
16,220
854
25,723
11,458
6,003
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
SkitzoClown
Cliodhna
18
4 / 3 / 11
12,584
662
12,310
16,089
7,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
19
7 / 0 / 16
14,939
786
15,837
19,823
22,268
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ALIS0RAM
Danzaburou
16
1 / 8 / 1
11,543
608
13,232
19,004
8,393
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Jormungandr
BEUTNOW2
Jormungandr
13
0 / 8 / 3
10,360
545
7,516
25,510
33,522
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
2 / 8 / 1
11,595
610
14,594
16,439
6,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
24
Kills
3
3
Deaths
24
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ALIS0RAM
Danzaburou
1
8
1
0.19
L
Jormungandr
BEUTNOW2
Jormungandr
0
8
3
0.19
W
Merlin
13
0
9
17.5
W
Cliodhna
SkitzoClown
Cliodhna
4
3
11
3.17
W
Cerberus
7
0
16
15
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,870
Damage
35,342
47,370
Taken
60,953
35,493
Mitigated
48,282
12,317
Healing
2,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ALIS0RAM
Danzaburou
13,232
4,517
420
1,770
19,004
8,393
0
13,600
5,404
0
48,049
L
Jormungandr
BEUTNOW2
Jormungandr
7,516
3,121
0
331
25,510
33,522
0
15,074
10,436
31,118
0
W
Merlin
25,723
1,606
0
1,035
11,458
6,003
1,820
4,096
7,362
151,481
0
W
Cliodhna
SkitzoClown
Cliodhna
12,310
2,750
0
2,306
16,089
7,222
340
8,600
7,489
0
36,218
W
Cerberus
15,837
1,598
3,922
5,054
19,823
22,268
537
9,885
9,938
43,205
0
L
14,594
2,574
0
371
16,439
6,367
0
12,928
3,511
43,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,743
Gold Earned
33,498
316
Minions Killed
173
0
Camps Cleared
0
1,015,518
Distance Traveled
769,477
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,543
608
84
4
0
285,069
1
L
Jormungandr
10,360
545
25
1
0
225,831
2
W
Merlin
16,220
854
227
12
0
339,927
1
W
Cliodhna
12,584
662
34
2
0
343,219
1
W
Cerberus
14,939
786
55
3
0
332,372
1
L
Zeus
11,595
610
64
3
0
258,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role