Player Matchup

Horus
Horus
Artοria
Horus
Level 160
God Stats
2W - 0L
1,818 SR
Queue Stats
127W - 71L
1,706 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Bambína
Morgan Le Fay
Level 159
God Stats
14W - 10L
1,577 SR
Queue Stats
420W - 212L
1,791 Elo+
Party 1
Sobek
Sobek
Chadō
Sobek
Level 160
God Stats
1W - 0L
1,707 SR
Queue Stats
108W - 73L
1,696 Elo+
Party 1
Danzaburou
Danzaburou
Shakakaw
Danzaburou
Level 160
God Stats
8W - 2L
1,772 SR
Queue Stats
521W - 191L
1,829 Elo+
Party 1
Chiron
Chiron
Shulky56
Chiron
Level 153
God Stats
7W - 1L
1,757 SR
Queue Stats
345W - 166L
1,750 Elo+
Party 1
Team Averages
Level 158
1,726 SR
1,755 Elo+

VS

Team Averages
Level 131
1,413 SR
1,546 Elo+
Nu Wa
Nu Wa
MHMD93
Nu Wa
Level 158
God Stats
6W - 11L
1,399 SR
Queue Stats
828W - 837L
1,575 Elo+
Solo
Cu Chulainn
Cu Chulainn
Overheerser
Cu Chulainn
Level 159
God Stats
0W - 2L
1,324 SR
Queue Stats
326W - 324L
1,568 Elo+
Solo
Nike
Nike
VentusNY
Nike
Level 73
God Stats
2W - 7L
1,366 SR
Queue Stats
298W - 301L
1,493 Elo+
Solo
Loki
Loki
fatlesswhistle
Loki
Level 144
God Stats
1W - 2L
1,596 SR
Queue Stats
214W - 221L
1,534 Elo+
Solo
Ra
Ra
lCrixusl
Ra
Level 123
God Stats
1W - 6L
1,380 SR
Queue Stats
224W - 254L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Artοria
Horus
15
1 / 2 / 15
9,447
787
5,848
17,029
18,378
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Bambína
Morgan Le Fay
16
2 / 0 / 15
9,052
754
15,111
8,700
5,155
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sobek
Chadō
Sobek
15
2 / 2 / 19
9,571
798
8,132
15,856
20,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Shakakaw
Danzaburou
16
5 / 2 / 12
9,493
791
12,880
9,524
5,182
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
Shulky56
Chiron
18
11 / 1 / 7
10,277
856
16,180
11,551
7,241
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MHMD93
Nu Wa
14
0 / 4 / 6
7,710
643
9,788
10,612
4,737
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Overheerser
Cu Chulainn
12
1 / 5 / 4
7,366
614
7,986
15,231
16,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nike
13
0 / 5 / 4
7,017
585
8,877
14,989
13,469
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

13
3 / 6 / 3
8,058
672
10,478
10,766
5,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 1 / 4
9,223
769
10,942
9,319
5,166
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
28
21
Kills
7
7
Deaths
21
68
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
Artοria
Horus
1
2
15
4.25
W
Morgan Le Fay
Bambína
Morgan Le Fay
2
0
15
9.5
W
Sobek
Chadō
Sobek
2
2
19
5.75
L
Nu Wa
MHMD93
Nu Wa
0
4
6
0.75
L
Cu Chulainn
Overheerser
Cu Chulainn
1
5
4
0.6
W
Danzaburou
Shakakaw
Danzaburou
5
2
12
5.5
W
Chiron
Shulky56
Chiron
11
1
7
14.5
L
Nike
0
5
4
0.4
L
3
6
3
0.75
L
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,151
Damage
48,071
62,660
Taken
60,917
56,236
Mitigated
45,036
31,343
Healing
14,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Artοria
Horus
5,848
1,606
5,867
6,674
17,029
18,378
40
5,391
11,466
0
10,228
W
Morgan Le Fay
Bambína
Morgan Le Fay
15,111
1,307
2,243
1,000
8,700
5,155
836
2,836
5,786
32,447
0
W
Sobek
Chadō
Sobek
8,132
883
1,502
4,811
15,856
20,280
646
6,384
9,260
19,211
0
L
Nu Wa
MHMD93
Nu Wa
9,788
2,871
497
1,409
10,612
4,737
0
3,089
7,471
22,066
0
L
Cu Chulainn
Overheerser
Cu Chulainn
7,986
1,454
436
1,327
15,231
16,392
23
6,510
8,563
0
11,200
W
Danzaburou
Shakakaw
Danzaburou
12,880
4,637
0
2,741
9,524
5,182
2,525
2,587
6,811
0
33,760
W
Chiron
Shulky56
Chiron
16,180
4,396
2,449
4,056
11,551
7,241
285
2,864
8,607
0
34,659
L
Nike
8,877
424
365
940
14,989
13,469
0
5,248
9,614
0
13,976
L
10,478
640
314
927
10,766
5,272
0
4,693
6,057
0
22,162
L
10,942
463
4,747
3,358
9,319
5,166
0
3,703
5,616
27,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,840
Gold Earned
39,374
150
Minions Killed
109
0
Camps Cleared
0
1,022,609
Distance Traveled
1,073,683
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,447
787
12
1
0
229,345
0
W
Morgan Le Fay
9,052
754
29
2
0
211,622
6
W
Sobek
9,571
798
11
1
0
190,823
1
L
Nu Wa
7,710
643
22
2
0
196,274
0
L
Cu Chulainn
7,366
614
5
0
0
222,361
1
W
Danzaburou
9,493
791
43
4
0
196,106
1
W
Chiron
10,277
856
55
5
0
194,713
3
L
Nike
7,017
585
7
1
0
214,262
3
L
Loki
8,058
672
21
2
0
228,750
3
L
Ra
9,223
769
54
5
0
212,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role