Player Matchup

Chaac
Chaac
 
Chaac
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
TaeS0For3ign
Awilix
Level 159
God Stats
4W - 3L
1,644 SR
Queue Stats
592W - 391L
1,610 Elo+
Party 2
Raijin
Raijin
TrippieReDdKill
Raijin
Level 15
God Stats
1W - 0L
1,234 SR
Queue Stats
18W - 7L
1,671 Elo+
Party 2
Team Averages
Level 71
1,460 SR
1,594 Elo+

VS

Team Averages
Level 43
1,438 SR
1,446 Elo+
Anubis
Anubis
R3GuLaRZOMbie42
Anubis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 93L
1,316 Elo+
Party 1
Neith
Neith
Zombie Suxs
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
Zombies son281
Cthulhu
Level 16
God Stats
0W - 2L
1,313 SR
Queue Stats
10W - 6L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 2 / 10
8,514
774
8,848
10,499
8,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
15
8 / 2 / 5
9,527
866
9,425
9,773
4,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 1 / 8
9,538
867
13,631
6,927
2,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 2
8,340
758
7,210
14,490
6,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 5
7,212
656
4,429
9,845
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 4 / 2
7,605
691
8,123
12,084
8,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
17
Kills
5
5
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
10
4
L
3
8
2
0.5
W
Awilix
8
2
5
5.25
W
6
1
8
10
L
0
5
5
0.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,904
Damage
19,762
27,199
Taken
36,419
15,990
Mitigated
18,565
4,932
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,848
1,055
458
3,136
10,499
8,402
606
5,545
4,954
0
23,486
L
7,210
140
342
4,246
14,490
6,258
0
5,106
8,721
30,067
0
W
Awilix
9,425
2,456
0
1,065
9,773
4,797
0
5,623
4,150
0
37,887
W
13,631
1,069
0
273
6,927
2,791
491
4,244
2,683
40,901
0
L
4,429
831
632
964
9,845
3,727
0
3,875
5,604
0
18,185
L
8,123
561
366
1,478
12,084
8,580
0
4,677
7,057
24,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,579
Gold Earned
23,157
146
Minions Killed
115
0
Camps Cleared
0
594,057
Distance Traveled
485,528
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,514
774
31
3
0
206,038
0
L
Anubis
8,340
758
52
5
0
146,121
3
W
Awilix
9,527
866
45
4
0
201,436
2
W
Raijin
9,538
867
70
6
0
186,583
0
L
Neith
7,212
656
33
3
0
163,713
1
L
Cthulhu
7,605
691
30
3
0
175,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role