Player Matchup

Lancelot
Lancelot
Grandmasta_Kaige
Lancelot
Level 107
God Stats
2W - 1L
1,442 SR
Queue Stats
109W - 116L
1,467 Elo+
Solo
Camazotz
Camazotz
WorthyOregano65
Camazotz
Level 55
God Stats
1W - 1L
1,265 SR
Queue Stats
37W - 40L
1,347 Elo+
Solo
Chang'e
Chang'e
spooki devil
Chang'e
Level 107
God Stats
2W - 1L
1,426 SR
Queue Stats
42W - 31L
1,523 Elo+
Solo
Neith
Neith
xKILLSWITCHx 54
Neith
Level 119
God Stats
1W - 1L
1,275 SR
Queue Stats
85W - 86L
1,416 Elo+
Party 1
Nike
Nike
xtheANSWERx 03
Nike
Level 117
God Stats
1W - 4L
1,194 SR
Queue Stats
61W - 56L
1,417 Elo+
Party 1
Team Averages
Level 101
1,320 SR
1,434 Elo+

VS

Team Averages
Level 48
1,463 SR
1,290 Elo+
Chang'e
Chang'e
Blaski2205
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,214 Elo+
Solo
Jing Wei
Jing Wei
Deliri0usSh4dow
Jing Wei
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 71L
1,334 Elo+
Party 2
Agni
Agni
ESTEBANbold
Agni
Level 29
God Stats
0W - 2L
1,315 SR
Queue Stats
11W - 15L
1,289 Elo+
Solo
The Morrigan
The Morrigan
ThiccyGiorno
The Morrigan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,223 Elo+
Party 2
Maui
Maui
YMIR IS H3R3
Maui
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 148L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 5
11,963
570
6,369
20,060
23,641
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
20
4 / 6 / 7
12,677
604
11,851
25,936
18,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chang'e
spooki devil
Chang'e
20
1 / 5 / 9
13,194
628
20,781
22,695
11,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 5 / 9
13,554
645
21,037
18,399
9,483
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 4 / 9
14,720
701
27,591
25,721
32,135
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blaski2205
Chang'e
19
6 / 6 / 15
12,386
590
13,180
22,767
11,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
20
5 / 1 / 16
12,919
615
15,873
15,291
8,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 1 / 11
12,590
600
15,256
9,194
4,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
ThiccyGiorno
The Morrigan
20
9 / 6 / 12
14,193
676
30,050
21,057
11,923
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 3 / 19
12,408
591
8,668
37,051
36,061
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
100
15
Kills
27
27
Deaths
17
39
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Blaski2205
Chang'e
6
6
15
2.25
L
Jing Wei
5
1
16
13
L
6
1
11
11.5
W
2
7
5
0.64
L
The Morrigan
ThiccyGiorno
The Morrigan
9
6
12
2.5
W
Camazotz
4
6
7
1.25
L
1
3
19
3.5
W
Chang'e
spooki devil
Chang'e
1
5
9
1.1
W
4
5
9
1.7
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,629
Damage
83,027
112,811
Taken
105,360
95,343
Mitigated
72,475
51,378
Healing
53,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Blaski2205
Chang'e
13,180
1,387
10,967
6,840
22,767
11,714
610
4,588
17,677
32,629
0
L
Jing Wei
15,873
9,695
2,726
4,414
15,291
8,456
799
1,841
12,807
0
31,989
L
15,256
544
2,354
2,363
9,194
4,321
333
1,537
7,561
34,724
0
W
6,369
449
1,143
2,834
20,060
23,641
0
9,142
10,918
216
11,368
L
The Morrigan
ThiccyGiorno
The Morrigan
30,050
9,192
1,635
3,081
21,057
11,923
1,427
4,179
16,115
51,853
898
W
Camazotz
11,851
2,259
905
6,796
25,936
18,188
1,548
17,380
8,556
0
25,051
L
8,668
827
1,770
17,199
37,051
36,061
763
9,510
26,909
20,566
0
W
Chang'e
spooki devil
Chang'e
20,781
1,155
17,318
9,928
22,695
11,896
1,562
14,312
8,383
64,123
0
W
21,037
11,694
2,200
3,687
18,399
9,483
3,126
11,979
6,420
0
49,200
W
27,591
560
1,846
4,721
25,721
32,135
1,332
13,443
12,278
846
68,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,108
Gold Earned
64,496
236
Minions Killed
182
0
Camps Cleared
0
1,872,912
Distance Traveled
1,805,917
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,386
590
31
1
0
363,139
0
L
Jing Wei
12,919
615
30
1
0
375,914
1
L
Agni
12,590
600
36
2
0
347,121
3
W
Lancelot
11,963
570
8
0
0
342,149
1
L
The Morrigan
14,193
676
62
3
0
310,424
1
W
Camazotz
12,677
604
22
1
0
420,782
1
L
Maui
12,408
591
23
1
0
409,319
1
W
Chang'e
13,194
628
105
5
0
375,818
1
W
Neith
13,554
645
38
2
0
342,368
2
W
Nike
14,720
701
63
3
0
391,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role