Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
culyGOD
Cthulhu
Level 83
God Stats
1W - 3L
1,372 SR
Queue Stats
97W - 123L
1,351 Elo+
Party 1
Ra
Ra
monotic
Ra
Level 11
God Stats
1W - 2L
1,230 SR
Queue Stats
25W - 37L
1,313 Elo+
Party 1
Team Averages
Level 41
1,368 SR
1,388 Elo+

VS

Team Averages
Level 51
1,460 SR
1,356 Elo+
Anhur
Anhur
WhiteGinger69
Anhur
Level 17
God Stats
3W - 4L
1,480 SR
Queue Stats
30W - 43L
1,389 Elo+
Party 2
Lancelot
Lancelot
ZeroEightBitWolf
Lancelot
Level 68
God Stats
1W - 4L
1,399 SR
Queue Stats
1W - 6L
1,303 Elo+
Solo
Sobek
Sobek
xKalderx
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
3 / 1 / 7
7,637
764
9,484
8,218
3,434
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
culyGOD
Cthulhu
13
5 / 1 / 6
8,593
859
10,533
12,749
9,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 1 / 6
7,660
766
4,265
3,233
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,195
620
2,844
7,943
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 4 / 2
6,416
642
6,144
9,011
4,354
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
xKalderx
Sobek
10
2 / 3 / 1
7,282
728
6,738
15,017
14,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
3
3
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
7
6.5
L
0
4
2
0.25
L
1
4
2
0.5
W
Cthulhu
culyGOD
Cthulhu
5
1
6
8
W
3
1
6
6
L
Sobek
xKalderx
Sobek
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,282
Damage
15,726
24,200
Taken
31,971
14,325
Mitigated
22,215
7,382
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,484
4,247
390
1,762
8,218
3,434
1,883
3,452
4,766
0
20,788
L
2,844
1,558
0
1,600
7,943
3,497
308
4,428
3,515
0
12,323
L
6,144
1,351
529
787
9,011
4,354
47
4,186
4,825
0
19,482
W
Cthulhu
culyGOD
Cthulhu
10,533
1,137
442
2,215
12,749
9,718
242
2,380
10,369
24,415
0
W
4,265
1,023
1,723
850
3,233
1,173
778
980
2,253
28,045
0
L
Sobek
xKalderx
Sobek
6,738
640
0
6,095
15,017
14,364
0
6,193
8,824
18,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,890
Gold Earned
19,893
103
Minions Killed
75
0
Camps Cleared
0
599,473
Distance Traveled
537,987
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,637
764
24
2
0
191,966
0
L
Anhur
6,195
620
35
4
0
151,254
0
L
Lancelot
6,416
642
23
2
0
202,685
0
W
Cthulhu
8,593
859
36
4
0
216,856
3
W
Ra
7,660
766
43
4
0
190,651
1
L
Sobek
7,282
728
17
2
0
184,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role