Player Matchup

Bacchus
Bacchus
Bragonas
Bacchus
Level 88
God Stats
11W - 11L
1,588 SR
Queue Stats
65W - 54L
1,651 Elo+
Solo
Achilles
Achilles
JustKyle7119
Achilles
Level 157
God Stats
14W - 6L
1,666 SR
Queue Stats
378W - 226L
1,769 Elo+
Party 1
Ishtar
Ishtar
SaintThomas
Ishtar
Level 160
God Stats
23W - 16L
1,634 SR
Queue Stats
350W - 254L
1,749 Elo+
Party 1
Thor
Thor
luketheduke13
Thor
Level 128
God Stats
24W - 16L
1,645 SR
Queue Stats
796W - 505L
1,744 Elo+
Party 1
Agni
Agni
tranqzz
Agni
Level 111
God Stats
3W - 1L
1,953 SR
Queue Stats
268W - 239L
1,659 Elo+
Party 1
Team Averages
Level 129
1,697 SR
1,714 Elo+

VS

Team Averages
Level 112
1,558 SR
1,607 Elo+
Rama
Rama
Gehrig12950
Rama
Level 109
God Stats
11W - 7L
1,665 SR
Queue Stats
212W - 182L
1,602 Elo+
Party 2
Osiris
Osiris
NEETori
Osiris
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 241L
1,635 Elo+
Party 3
Hel
Hel
PluggedN
Hel
Level 116
God Stats
2W - 2L
1,461 SR
Queue Stats
298W - 296L
1,621 Elo+
Party 3
Pele
Pele
Tanner12950
Pele
Level 104
God Stats
3W - 3L
1,650 SR
Queue Stats
165W - 115L
1,626 Elo+
Party 2
Ra
Ra
oNyxous
Ra
Level 124
God Stats
18W - 20L
1,513 SR
Queue Stats
174W - 172L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bragonas
Bacchus
12
1 / 1 / 7
8,131
508
6,450
11,802
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
JustKyle7119
Achilles
15
3 / 1 / 4
9,569
598
14,713
15,376
12,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
14
5 / 2 / 5
9,231
577
21,583
15,685
6,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 4 / 1
9,152
572
7,358
14,025
6,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
tranqzz
Agni
14
3 / 2 / 3
8,788
549
7,045
7,436
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,418
464
6,339
14,956
4,632
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
NEETori
Osiris
13
2 / 2 / 1
7,244
453
7,784
13,885
11,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 3
6,407
400
4,055
15,572
8,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
3 / 5 / 4
7,960
498
10,930
16,478
6,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 2 / 1
8,895
556
6,357
10,978
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
17
Kills
10
10
Deaths
17
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bragonas
Bacchus
1
1
7
4.5
L
1
3
2
0.67
W
Achilles
JustKyle7119
Achilles
3
1
4
5
L
Osiris
NEETori
Osiris
2
2
1
1.25
L
0
5
3
0.3
W
Ishtar
5
2
5
3.75
L
3
5
4
1
W
5
4
1
1.38
L
4
2
1
2.25
W
Agni
tranqzz
Agni
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,149
Damage
35,465
64,324
Taken
71,869
40,329
Mitigated
35,819
22,424
Healing
24,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bragonas
Bacchus
6,450
557
0
2,553
11,802
11,637
0
4,446
7,356
17,131
3,459
L
6,339
4,828
0
4,971
14,956
4,632
708
1,124
13,781
0
54,453
W
Achilles
JustKyle7119
Achilles
14,713
4,211
0
9,766
15,376
12,656
0
772
14,604
0
62,986
L
Osiris
NEETori
Osiris
7,784
2,768
0
3,532
13,885
11,424
0
1,178
11,709
0
38,539
L
4,055
1,110
2,674
3,582
15,572
8,248
0
2,497
12,972
15,682
0
W
Ishtar
21,583
16,546
0
8,178
15,685
6,422
0
3,562
12,123
0
96,279
L
10,930
2,305
0
5,301
16,478
6,309
0
2,713
13,534
0
47,567
W
7,358
1,969
0
750
14,025
6,708
0
2,821
11,204
0
79,844
L
6,357
554
268
3,767
10,978
5,206
115
5,393
5,585
73,732
0
W
Agni
tranqzz
Agni
7,045
634
0
1,177
7,436
2,906
69
2,604
4,832
68,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,871
Gold Earned
37,924
516
Minions Killed
365
0
Camps Cleared
0
1,495,792
Distance Traveled
1,477,586
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,131
508
21
1
0
337,834
6
L
Rama
7,418
464
92
6
0
258,845
5
W
Achilles
9,569
598
117
7
0
293,373
6
L
Osiris
7,244
453
57
4
0
299,897
2
L
Hel
6,407
400
16
1
0
291,121
2
W
Ishtar
9,231
577
131
8
0
281,672
7
L
Pele
7,960
498
73
5
0
317,836
6
W
Thor
9,152
572
125
8
0
289,029
5
L
Ra
8,895
556
127
8
0
309,887
1
W
Agni
8,788
549
122
8
0
293,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role