Player Matchup

Ne Zha
Ne Zha
GauntletCarmesim
Ne Zha
Level 125
God Stats
0W - 2L
1,474 SR
Queue Stats
80W - 96L
1,424 Elo+
Solo
Heimdallr
Heimdallr
Hanzo___Hasashii
Heimdallr
Level 84
God Stats
15W - 10L
1,641 SR
Queue Stats
96W - 122L
1,408 Elo+
Solo
Bacchus
Bacchus
Itswolfpy
Bacchus
Level 49
God Stats
0W - 2L
1,282 SR
Queue Stats
35W - 62L
1,337 Elo+
Party 2
Poseidon
Poseidon
M1SH3L08
Poseidon
Level 90
God Stats
1W - 1L
1,667 SR
Queue Stats
8W - 7L
1,474 Elo+
Party 2
Chaac
Chaac
NaNaShe-_-PY
Chaac
Level 44
God Stats
0W - 3L
1,163 SR
Queue Stats
8W - 16L
1,406 Elo+
Party 2
Team Averages
Level 78
1,445 SR
1,410 Elo+

VS

Team Averages
Level 81
1,549 SR
1,408 Elo+
Hercules
Hercules
 
Hercules
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Akira_1910
Olorun
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 111L
1,251 Elo+
Party 1
Ymir
Ymir
NTV_LoboZ
Ymir
Level 62
God Stats
2W - 0L
1,723 SR
Queue Stats
42W - 40L
1,485 Elo+
Solo
Cliodhna
Cliodhna
alisoncarvalho14
Cliodhna
Level 86
God Stats
32W - 24L
1,529 SR
Queue Stats
383W - 449L
1,350 Elo+
Party 1
Medusa
Medusa
sis-47
Medusa
Level 102
God Stats
4W - 6L
1,493 SR
Queue Stats
121W - 159L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,659
466
2,274
8,215
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
7
0 / 2 / 0
4,295
430
5,935
7,836
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Itswolfpy
Bacchus
8
0 / 1 / 0
4,886
489
2,194
6,482
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
M1SH3L08
Poseidon
9
1 / 3 / 0
5,224
522
3,718
4,994
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 6 / 0
4,989
499
4,552
9,876
5,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
8 / 0 / 1
7,536
754
8,211
7,235
5,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Akira_1910
Olorun
9
1 / 0 / 2
5,354
535
615
4,170
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
9
1 / 0 / 3
5,534
553
4,140
6,833
4,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
4 / 0 / 3
5,741
574
4,805
5,599
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
sis-47
Medusa
9
1 / 1 / 2
5,195
520
3,894
6,789
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
15
15
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
0
1
8.5
W
Olorun
Akira_1910
Olorun
1
0
2
2
L
0
3
0
0
L
Heimdallr
0
2
0
0
L
Bacchus
Itswolfpy
Bacchus
0
1
0
0
L
Poseidon
M1SH3L08
Poseidon
1
3
0
0.33
W
Ymir
1
0
3
2.5
L
0
6
0
0
W
4
0
3
5.5
W
Medusa
sis-47
Medusa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,673
Damage
21,665
37,403
Taken
30,626
17,486
Mitigated
15,231
8,005
Healing
12,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,211
3,727
0
3,550
7,235
5,327
0
159
7,076
0
47,045
W
Olorun
Akira_1910
Olorun
615
324
0
1,211
4,170
1,641
1,182
1,554
2,616
28,117
0
L
2,274
903
0
1,162
8,215
3,106
0
488
7,727
0
32,288
L
Heimdallr
5,935
2,182
0
2,714
7,836
2,802
0
1,877
5,959
0
29,402
L
Bacchus
Itswolfpy
Bacchus
2,194
405
224
1,805
6,482
5,116
0
2,152
4,330
13,488
0
L
Poseidon
M1SH3L08
Poseidon
3,718
547
0
635
4,994
1,387
0
238
4,756
32,231
0
W
Ymir
4,140
601
0
1,737
6,833
4,033
125
1,288
5,545
20,738
0
L
4,552
1,288
0
1,465
9,876
5,075
0
0
9,876
0
28,549
W
4,805
1,514
0
2,694
5,599
1,850
0
1,103
4,496
0
27,070
W
Medusa
sis-47
Medusa
3,894
870
0
3,283
6,789
2,380
228
1,808
4,981
0
33,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,053
Gold Earned
29,360
233
Minions Killed
284
0
Camps Cleared
0
916,327
Distance Traveled
991,901
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,536
754
96
10
0
185,319
4
W
Olorun
5,354
535
42
4
0
179,602
0
L
Ne Zha
4,659
466
59
6
0
186,779
1
L
Heimdallr
4,295
430
38
4
0
158,094
0
L
Bacchus
4,886
489
26
3
0
197,473
1
L
Poseidon
5,224
522
61
6
0
192,974
3
W
Ymir
5,534
553
37
4
0
185,058
0
L
Chaac
4,989
499
49
5
0
181,007
0
W
Cliodhna
5,741
574
51
5
0
223,096
3
W
Medusa
5,195
520
58
6
0
218,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role