Player Matchup

King Arthur
King Arthur
Aquariqs
King Arthur
Level 14
God Stats
4W - 0L
1,849 SR
Queue Stats
63W - 6L
1,842 Elo+
Party 1
Ullr
Ullr
Attxck
Ullr
Level 144
God Stats
77W - 13L
1,838 SR
Queue Stats
1,301W - 326L
1,751 Elo+
Party 1
Awilix
Awilix
Blue7003
Awilix
Level 156
God Stats
33W - 4L
1,972 SR
Queue Stats
454W - 66L
2,012 Elo+
Party 1
Anubis
Anubis
Feenta
Anubis
Level 160
God Stats
3W - 4L
1,449 SR
Queue Stats
1,591W - 451L
1,702 Elo+
Party 1
Bacchus
Bacchus
flippy103
Bacchus
Level 154
God Stats
14W - 2L
1,804 SR
Queue Stats
232W - 85L
1,701 Elo+
Party 1
Team Averages
Level 126
1,782 SR
1,802 Elo+

VS

Team Averages
Level 68
1,589 SR
1,505 Elo+
Zhong Kui
Zhong Kui
CudiHum
Zhong Kui
Level 18
God Stats
4W - 6L
1,360 SR
Queue Stats
34W - 27L
1,530 Elo+
Party 2
Nike
Nike
HublotDoja
Nike
Level 93
God Stats
2W - 1L
1,924 SR
Queue Stats
163W - 122L
1,623 Elo+
Party 2
Ravana
Ravana
MidpackJones
Ravana
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 140L
1,590 Elo+
Party 2
Nu Wa
Nu Wa
OGRickyTreez
Nu Wa
Level 65
God Stats
50W - 55L
1,617 SR
Queue Stats
346W - 433L
1,383 Elo+
Solo
Ymir
Ymir
Xi4nghu4
Ymir
Level 46
God Stats
102W - 83L
1,545 SR
Queue Stats
147W - 149L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aquariqs
King Arthur
17
3 / 1 / 28
10,647
1,065
29,034
18,973
22,742
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
Attxck
Ullr
17
14 / 0 / 17
11,920
1,192
28,617
9,251
5,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Awilix
Blue7003
Awilix
17
8 / 0 / 19
11,573
1,157
20,157
10,536
5,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Feenta
Anubis
17
6 / 0 / 25
11,309
1,131
24,858
6,020
3,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
flippy103
Bacchus
17
5 / 0 / 27
12,024
1,202
8,696
13,910
22,936
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

342

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CudiHum
Zhong Kui
14
1 / 11 / 0
9,100
910
7,881
25,922
14,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 6 / 1
8,889
889
11,031
19,319
18,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ravana
14
0 / 6 / 1
8,796
880
10,697
24,502
22,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
0 / 8 / 1
8,906
891
13,640
19,014
7,197
Ymir
14
0 / 5 / 1
9,911
991
5,551
27,520
35,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
5
36
Kills
1
1
Deaths
36
116
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aquariqs
King Arthur
3
1
28
17
W
Ullr
Attxck
Ullr
14
0
17
22.5
W
Awilix
Blue7003
Awilix
8
0
19
17.5
L
Zhong Kui
CudiHum
Zhong Kui
1
11
0
0.09
W
Anubis
Feenta
Anubis
6
0
25
18.5
L
0
6
1
0.08
L
Ravana
0
6
1
0.08
L
0
8
1
0.06
L
Ymir
0
5
1
0.1
W
Bacchus
flippy103
Bacchus
5
0
27
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,362
Damage
48,800
58,690
Taken
116,277
60,339
Mitigated
97,656
12,844
Healing
3,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aquariqs
King Arthur
29,034
2,945
0
3,401
18,973
22,742
0
8,693
9,921
10,911
40,253
W
Ullr
Attxck
Ullr
28,617
13,639
0
390
9,251
5,380
0
3,607
5,466
0
49,445
W
Awilix
Blue7003
Awilix
20,157
7,351
0
361
10,536
5,433
0
4,928
5,438
0
39,379
L
Zhong Kui
CudiHum
Zhong Kui
7,881
888
0
1,024
25,922
14,384
0
9,775
16,147
16,654
0
W
Anubis
Feenta
Anubis
24,858
2,130
0
3,924
6,020
3,848
0
2,131
3,755
50,143
0
L
11,031
1,447
0
0
19,319
18,575
0
4,557
14,762
0
25,558
L
Ravana
10,697
2,182
0
1,414
24,502
22,374
0
7,576
16,926
0
20,044
L
13,640
3,003
51
108
19,014
7,197
0
4,227
14,787
28,556
0
L
Ymir
5,551
389
0
930
27,520
35,126
0
12,131
15,389
20,567
0
W
Bacchus
flippy103
Bacchus
8,696
762
3,118
1,650
13,910
22,936
0
7,713
5,889
20,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,473
Gold Earned
45,602
228
Minions Killed
141
7
Camps Cleared
4
1,020,142
Distance Traveled
821,596
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,647
1,065
40
4
0
196,526
1
W
Ullr
11,920
1,192
53
5
1
216,216
1
W
Awilix
11,573
1,157
46
5
5
225,699
1
L
Zhong Kui
9,100
910
29
3
0
138,271
0
W
Anubis
11,309
1,131
65
7
1
178,869
1
L
Nike
8,889
889
23
2
0
186,969
1
L
Ravana
8,796
880
15
2
1
178,015
0
L
Nu Wa
8,906
891
30
3
1
154,895
3
L
Ymir
9,911
991
44
4
2
163,446
0
W
Bacchus
12,024
1,202
24
2
0
202,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role