Player Matchup

Baron Samedi
Baron Samedi
Platinum III
Dre_Stay_Fresh
Baron Samedi
Platinum III
Level 147
God Stats
43W - 31L
1,664 SR
Queue Stats
111W - 131L
1,770 MMR
Solo
Neith
Neith
Gold V
MaddSweat
Neith
Gold V
Level 124
God Stats
4W - 4L
1,575 SR
Queue Stats
6W - 4L
1,613 MMR
Party 1
Shiva
Shiva
Gold V
gtrjamie
Shiva
Gold V
Level 160
God Stats
4W - 1L
1,597 SR
Queue Stats
6W - 4L
1,613 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,612 SR
1,665 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,730 SR
1,870 MMR
Ymir
Ymir
Gold V
GOATxJAKIZZAL
Ymir
Gold V
Level 158
God Stats
2W - 1L
1,870 SR
Queue Stats
49W - 44L
1,575 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
SavageYouna
Aphrodite
Gold IV
Level 148
God Stats
6W - 5L
1,548 SR
Queue Stats
55W - 51L
1,603 MMR
Party 2
Mulan
Mulan
Diamond II
SleezNoBands
Mulan
Diamond II
Level 63
God Stats
1W - 1L
1,772 SR
Queue Stats
41W - 24L
2,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dre_Stay_Fresh
Baron Samedi
20
3 / 2 / 6
15,769
686
22,525
12,723
9,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
MaddSweat
Neith
20
2 / 3 / 5
14,743
641
23,483
16,627
9,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
gtrjamie
Shiva
20
4 / 1 / 5
17,060
742
24,503
26,554
40,927
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Baba YagaNe ZhaAtlasAchillesSol

VS

Bans
Ah Muzen CabCthulhuCabrakanSobekCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 4
14,208
618
9,086
32,411
46,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
SavageYouna
Aphrodite
18
0 / 5 / 5
13,748
598
12,765
24,071
13,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 2 / 1
15,490
673
24,864
31,797
49,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
9
Kills
6
6
Deaths
9
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dre_Stay_Fresh
Baron Samedi
3
2
6
3
L
1
2
4
1.5
W
Neith
MaddSweat
Neith
2
3
5
1.5
L
Aphrodite
SavageYouna
Aphrodite
0
5
5
0.5
L
5
2
1
2.75
W
Shiva
gtrjamie
Shiva
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,511
Damage
46,715
55,904
Taken
88,279
60,287
Mitigated
108,492
22,008
Healing
34,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dre_Stay_Fresh
Baron Samedi
22,525
1,155
4,807
5,553
12,723
9,779
1,407
3,533
8,930
93,723
0
L
9,086
1,105
479
2,129
32,411
46,003
374
9,623
22,788
41,547
0
W
Neith
MaddSweat
Neith
23,483
13,339
0
4,675
16,627
9,581
971
6,907
9,111
0
93,632
L
Aphrodite
SavageYouna
Aphrodite
12,765
949
10,586
10,056
24,071
13,216
632
4,410
19,661
71,005
0
L
24,864
1,283
0
11,350
31,797
49,273
305
9,038
22,759
0
92,461
W
Shiva
gtrjamie
Shiva
24,503
4,687
440
6,533
26,554
40,927
1,251
11,637
14,187
416
79,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,572
Gold Earned
43,446
316
Minions Killed
270
0
Camps Cleared
0
1,225,167
Distance Traveled
1,273,905
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,769
686
118
5
0
397,914
1
L
Ymir
14,208
618
57
2
0
435,292
2
W
Neith
14,743
641
115
5
0
377,513
1
L
Aphrodite
13,748
598
116
5
0
410,616
3
L
Mulan
15,490
673
97
4
0
427,997
3
W
Shiva
17,060
742
83
4
0
449,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role