Player Matchup

Mulan
Mulan
BMONEY2896
Mulan
Level 117
God Stats
7W - 3L
1,628 SR
Queue Stats
156W - 173L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
ChalupaBAT
Baron Samedi
Level 124
God Stats
5W - 6L
1,546 SR
Queue Stats
194W - 219L
1,456 Elo+
Solo
Horus
Horus
DreadDuke231
Horus
Level 121
God Stats
10W - 9L
1,476 SR
Queue Stats
391W - 355L
1,419 Elo+
Solo
Scylla
Scylla
GlitchyBowser420
Scylla
Level 127
God Stats
9W - 1L
1,651 SR
Queue Stats
280W - 264L
1,427 Elo+
Solo
Cernunnos
Cernunnos
pwzipopnpenguin
Cernunnos
Level 139
God Stats
3W - 3L
1,391 SR
Queue Stats
232W - 236L
1,416 Elo+
Party 1
Team Averages
Level 126
1,538 SR
1,430 Elo+

VS

Team Averages
Level 91
1,692 SR
1,422 Elo+
Sol
Sol
Khaneis
Sol
Level 88
God Stats
8W - 10L
1,540 SR
Queue Stats
267W - 280L
1,435 Elo+
Party 2
Poseidon
Poseidon
Voodude2021
Poseidon
Level 99
God Stats
27W - 24L
1,582 SR
Queue Stats
113W - 127L
1,438 Elo+
Solo
Amaterasu
Amaterasu
agentorange7226
Amaterasu
Level 67
God Stats
2W - 1L
1,712 SR
Queue Stats
72W - 83L
1,432 Elo+
Solo
Cthulhu
Cthulhu
durablespy
Cthulhu
Level 124
God Stats
4W - 3L
1,753 SR
Queue Stats
639W - 674L
1,455 Elo+
Solo
Mulan
Mulan
fra_marchis
Mulan
Level 79
God Stats
9W - 3L
1,874 SR
Queue Stats
144W - 170L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
1 / 4 / 8
9,256
463
15,540
20,078
11,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
ChalupaBAT
Baron Samedi
15
4 / 0 / 4
10,161
508
10,822
15,190
17,927
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 2 / 5
10,781
539
18,423
18,453
15,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
3 / 2 / 4
10,507
525
14,920
11,432
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
pwzipopnpenguin
Cernunnos
16
1 / 2 / 3
9,538
477
12,505
16,508
7,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
4 / 2 / 1
9,525
476
12,477
15,060
6,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
Voodude2021
Poseidon
17
3 / 2 / 5
10,561
528
15,772
13,618
5,583
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
agentorange7226
Amaterasu
14
1 / 3 / 5
8,763
438
8,320
20,960
10,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
durablespy
Cthulhu
11
0 / 2 / 4
7,848
392
12,371
24,326
20,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 5 / 0
9,378
469
7,662
21,192
14,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
14
Kills
10
10
Deaths
14
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
1
4
8
1.25
W
Baron Samedi
ChalupaBAT
Baron Samedi
4
0
4
6
W
5
2
5
3.75
W
3
2
4
2.5
L
Sol
4
2
1
2.25
L
Poseidon
Voodude2021
Poseidon
3
2
5
2.75
L
Amaterasu
agentorange7226
Amaterasu
1
3
5
1.17
L
Cthulhu
durablespy
Cthulhu
0
2
4
1
L
2
5
0
0.4
W
Cernunnos
pwzipopnpenguin
Cernunnos
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,210
Damage
56,602
81,661
Taken
95,156
57,776
Mitigated
58,346
38,518
Healing
29,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
15,540
2,511
0
8,917
20,078
11,368
272
9,093
10,985
0
70,288
W
Baron Samedi
ChalupaBAT
Baron Samedi
10,822
757
3,969
7,270
15,190
17,927
464
10,694
4,466
32,797
5,362
W
18,423
8,528
483
6,866
18,453
15,324
114
3,577
14,078
247
72,393
W
14,920
1,702
0
2,052
11,432
5,598
1,166
4,938
6,494
90,665
0
L
Sol
12,477
3,019
0
6,187
15,060
6,918
233
3,821
11,131
65,805
10,167
L
Poseidon
Voodude2021
Poseidon
15,772
2,745
0
5,399
13,618
5,583
318
5,566
8,001
120,872
0
L
Amaterasu
agentorange7226
Amaterasu
8,320
3,579
0
4,269
20,960
10,447
0
3,677
17,092
0
62,481
L
Cthulhu
durablespy
Cthulhu
12,371
1,089
2,576
6,561
24,326
20,662
0
9,083
15,151
38,469
1,380
L
7,662
1,100
0
4,066
21,192
14,736
0
3,407
16,767
0
61,678
W
Cernunnos
pwzipopnpenguin
Cernunnos
12,505
6,900
0
8,961
16,508
7,559
1,586
10,821
5,687
0
90,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,243
Gold Earned
46,075
555
Minions Killed
606
0
Camps Cleared
0
1,832,300
Distance Traveled
1,848,654
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,256
463
83
4
0
371,555
2
W
Baron Samedi
10,161
508
56
3
0
368,702
3
W
Horus
10,781
539
113
6
0
384,089
5
W
Scylla
10,507
525
144
7
0
351,657
3
L
Sol
9,525
476
123
6
0
334,737
3
L
Poseidon
10,561
528
205
10
0
383,148
4
L
Amaterasu
8,763
438
108
5
0
445,441
1
L
Cthulhu
7,848
392
47
2
0
363,716
5
L
Mulan
9,378
469
123
6
0
321,612
3
W
Cernunnos
9,538
477
159
8
0
356,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role