Player Matchup

Ymir
Ymir
Figs0017
Ymir
Level 147
God Stats
1W - 1L
1,643 SR
Queue Stats
70W - 70L
1,474 Elo+
Solo
Apollo
Apollo
PsychWardDweller
Apollo
Level 98
God Stats
6W - 9L
1,500 SR
Queue Stats
59W - 67L
1,543 Elo+
Solo
Hun Batz
Hun Batz
Tiovwvoto
Hun Batz
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 136L
1,508 Elo+
Solo
Arachne
Arachne
XaquaXroyalX
Arachne
Level 108
God Stats
20W - 15L
1,572 SR
Queue Stats
84W - 90L
1,480 Elo+
Party 1
Eset
Eset
z0mbieyeti
Eset
Level 144
God Stats
1W - 2L
1,627 SR
Queue Stats
145W - 132L
1,562 Elo+
Party 1
Team Averages
Level 120
1,568 SR
1,514 Elo+

VS

Team Averages
Level 106
1,437 SR
1,476 Elo+
Hercules
Hercules
Imhotep2008
Hercules
Level 160
God Stats
1W - 2L
1,439 SR
Queue Stats
281W - 272L
1,485 Elo+
Solo
Ymir
Ymir
NasuSASUlove
Ymir
Level 61
God Stats
2W - 3L
1,285 SR
Queue Stats
6W - 10L
1,406 Elo+
Party 2
Zhong Kui
Zhong Kui
cookiemonstersex
Zhong Kui
Level 116
God Stats
2W - 2L
1,446 SR
Queue Stats
259W - 255L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
finnhark123
Baron Samedi
Level 108
God Stats
7W - 3L
1,638 SR
Queue Stats
280W - 307L
1,480 Elo+
Solo
Heimdallr
Heimdallr
rswaggylx
Heimdallr
Level 83
God Stats
4W - 10L
1,375 SR
Queue Stats
46W - 51L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 4 / 3
9,241
462
9,343
22,315
25,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 6 / 2
9,520
476
18,981
20,160
9,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Tiovwvoto
Hun Batz
19
1 / 1 / 2
11,457
573
13,829
18,970
13,864
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
XaquaXroyalX
Arachne
9
1 / 0 / 1
7,413
371
1,065
7,341
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
7 / 4 / 1
11,778
589
20,204
11,331
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Imhotep2008
Hercules
18
5 / 2 / 3
10,664
533
9,874
18,884
10,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 7
10,143
507
8,421
19,683
26,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
16
1 / 1 / 3
9,987
499
13,450
21,316
18,296
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
finnhark123
Baron Samedi
15
1 / 6 / 7
8,890
445
5,130
16,554
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
rswaggylx
Heimdallr
16
5 / 4 / 5
9,624
481
17,091
16,083
8,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
15
Kills
15
15
Deaths
15
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
3
0.38
W
Hercules
Imhotep2008
Hercules
5
2
3
3.25
W
3
2
7
3.25
L
6
6
2
1.17
L
Hun Batz
Tiovwvoto
Hun Batz
1
1
2
2
L
Arachne
XaquaXroyalX
Arachne
1
0
1
1.5
W
Zhong Kui
1
1
3
2.5
W
Baron Samedi
finnhark123
Baron Samedi
1
6
7
0.75
W
Heimdallr
rswaggylx
Heimdallr
5
4
5
1.88
L
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,422
Damage
53,966
80,117
Taken
92,520
57,025
Mitigated
70,255
19,551
Healing
29,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
9,343
2,506
0
5,980
22,315
25,391
0
6,635
15,680
50,908
0
W
Hercules
Imhotep2008
Hercules
9,874
3,426
0
2,508
18,884
10,144
339
6,859
12,025
0
93,790
W
8,421
2,741
0
4,239
19,683
26,640
0
5,783
13,900
21,531
0
L
18,981
12,931
0
6,433
20,160
9,441
0
5,985
14,175
0
71,689
L
Hun Batz
Tiovwvoto
Hun Batz
13,829
5,777
0
3,923
18,970
13,864
1,195
10,412
8,558
0
116,228
L
Arachne
XaquaXroyalX
Arachne
1,065
893
0
610
7,341
2,548
7
309
7,032
0
22,784
W
Zhong Kui
13,450
2,612
0
12,521
21,316
18,296
979
2,488
18,828
91,356
0
W
Baron Samedi
finnhark123
Baron Samedi
5,130
594
865
1,972
16,554
6,439
591
12,031
4,523
54,275
0
W
Heimdallr
rswaggylx
Heimdallr
17,091
10,256
0
7,794
16,083
8,736
655
2,386
13,697
0
90,033
L
20,204
1,658
0
2,605
11,331
5,781
1,111
3,660
7,671
102,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,409
Gold Earned
49,308
591
Minions Killed
560
0
Camps Cleared
0
1,697,094
Distance Traveled
1,770,819
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,241
462
65
3
0
323,899
3
W
Hercules
10,664
533
148
7
0
416,835
4
W
Ymir
10,143
507
17
1
0
345,444
3
L
Apollo
9,520
476
102
5
0
407,633
2
L
Hun Batz
11,457
573
211
11
0
406,775
3
L
Arachne
7,413
371
47
2
0
201,195
2
W
Zhong Kui
9,987
499
166
8
0
347,577
4
W
Baron Samedi
8,890
445
93
5
0
331,398
1
W
Heimdallr
9,624
481
136
7
0
329,565
2
L
Eset
11,778
589
166
8
0
357,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role