Player Matchup

Apollo
Apollo
AlliZone-_-
Apollo
Level 103
God Stats
94W - 99L
1,537 SR
Queue Stats
119W - 139L
1,381 Elo+
Party 1
Thanatos
Thanatos
IMTRASH--ZZ
Thanatos
Level 48
God Stats
22W - 16L
1,500 SR
Queue Stats
113W - 131L
1,161 Elo+
Party 1
Hel
Hel
yanom-_
Hel
Level 98
God Stats
13W - 9L
1,500 SR
Queue Stats
111W - 150L
1,114 Elo+
Party 1
Team Averages
Level 83
1,512 SR
1,219 Elo+

VS

Team Averages
Level 111
1,404 SR
1,428 Elo+
Vulcan
Vulcan
Wiccan_carstairs
Vulcan
Level 95
God Stats
2W - 2L
1,362 SR
Queue Stats
108W - 125L
1,409 Elo+
Party 2
Shiva
Shiva
Zauron_xD
Shiva
Level 128
God Stats
14W - 12L
1,583 SR
Queue Stats
179W - 221L
1,425 Elo+
Party 2
Fenrir
Fenrir
afroferyl
Fenrir
Level 109
God Stats
1W - 0L
1,268 SR
Queue Stats
38W - 57L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
0 / 3 / 3
9,840
615
8,129
16,499
6,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
IMTRASH--ZZ
Thanatos
12
2 / 8 / 1
9,135
571
6,344
16,048
6,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
14
1 / 6 / 0
9,149
572
10,109
15,374
5,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 9
12,800
800
21,271
8,486
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Zauron_xD
Shiva
18
6 / 1 / 10
11,802
738
14,341
13,182
13,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
afroferyl
Fenrir
15
3 / 2 / 8
11,627
727
5,253
11,764
13,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
17
17
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
3
3
0.5
L
Thanatos
IMTRASH--ZZ
Thanatos
2
8
1
0.31
W
8
0
9
12.5
W
Shiva
Zauron_xD
Shiva
6
1
10
11
W
Fenrir
afroferyl
Fenrir
3
2
8
3.5
L
Hel
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,582
Damage
40,865
47,921
Taken
33,432
18,336
Mitigated
30,699
17,324
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
8,129
4,103
0
4,163
16,499
6,552
15
7,748
8,751
0
45,480
L
Thanatos
IMTRASH--ZZ
Thanatos
6,344
2,113
405
4,092
16,048
6,268
0
6,943
9,105
0
24,508
W
21,271
5,982
0
1,981
8,486
4,624
1,278
4,204
4,282
85,007
0
W
Shiva
Zauron_xD
Shiva
14,341
2,021
598
2,291
13,182
13,033
316
3,583
9,599
0
43,794
W
Fenrir
afroferyl
Fenrir
5,253
811
0
2,553
11,764
13,042
492
2,762
9,002
0
34,137
L
Hel
10,109
33
4,158
4,506
15,374
5,516
0
6,617
8,757
31,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,124
Gold Earned
36,229
171
Minions Killed
196
0
Camps Cleared
0
768,885
Distance Traveled
951,808
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,840
615
87
5
0
286,628
1
L
Thanatos
9,135
571
30
2
0
243,725
3
W
Vulcan
12,800
800
104
7
0
331,350
1
W
Shiva
11,802
738
54
3
0
333,673
1
W
Fenrir
11,627
727
38
2
0
286,785
6
L
Hel
9,149
572
54
3
0
238,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role