Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Blizzy4Tour
Thanatos
Level 69
God Stats
2W - 1L
1,352 SR
Queue Stats
104W - 74L
1,586 Elo+
Party 1
Awilix
Awilix
MasterWoo1
Awilix
Level 65
God Stats
5W - 9L
1,390 SR
Queue Stats
198W - 188L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
Meadòw
Cthulhu
Level 32
God Stats
1W - 2L
1,551 SR
Queue Stats
90W - 75L
1,598 Elo+
Party 1
Odin
Odin
PabloHoneyZgz
Odin
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 100L
1,456 Elo+
Solo
Team Averages
Level 66
1,459 SR
1,531 Elo+

VS

Team Averages
Level 122
1,563 SR
1,491 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
A1ukard
Persephone
Level 158
God Stats
6W - 2L
1,646 SR
Queue Stats
416W - 394L
1,494 Elo+
Solo
Ares
Ares
Fanomir
Ares
Level 91
God Stats
5W - 3L
1,445 SR
Queue Stats
100W - 107L
1,466 Elo+
Party 2
Cliodhna
Cliodhna
GerdaHeinz
Cliodhna
Level 124
God Stats
2W - 2L
1,724 SR
Queue Stats
281W - 274L
1,525 Elo+
Solo
Medusa
Medusa
TheHunter26
Medusa
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
8 / 8 / 5
10,307
793
9,860
18,660
11,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Blizzy4Tour
Thanatos
16
3 / 7 / 9
8,940
688
14,266
15,557
17,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
MasterWoo1
Awilix
14
2 / 6 / 4
8,242
634
7,743
12,649
6,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Meadòw
Cthulhu
17
1 / 6 / 7
9,080
698
16,201
17,642
23,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 7 / 8
8,664
666
7,111
19,558
14,765
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
8 / 3 / 21
10,986
845
19,996
13,409
7,987
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
A1ukard
Persephone
18
6 / 2 / 17
11,098
854
17,094
10,153
6,271
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Fanomir
Ares
19
4 / 2 / 25
11,759
905
6,938
19,158
27,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
GerdaHeinz
Cliodhna
16
5 / 5 / 17
10,399
800
11,456
13,253
7,547
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
19
11 / 3 / 14
12,221
940
21,459
15,054
8,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
128
15
Kills
34
34
Deaths
15
33
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
8
8
5
1.31
W
Ah Puch
 
Ah Puch
8
3
21
6.17
W
Persephone
A1ukard
Persephone
6
2
17
7.25
L
Thanatos
Blizzy4Tour
Thanatos
3
7
9
1.07
W
Ares
Fanomir
Ares
4
2
25
8.25
W
Cliodhna
GerdaHeinz
Cliodhna
5
5
17
2.7
L
Awilix
MasterWoo1
Awilix
2
6
4
0.67
L
Cthulhu
Meadòw
Cthulhu
1
6
7
0.75
L
1
7
8
0.71
W
Medusa
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,181
Damage
76,943
84,066
Taken
71,027
73,514
Mitigated
57,233
18,821
Healing
23,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
9,860
4,027
1,690
3,211
18,660
11,908
0
10,556
8,104
0
12,806
W
Ah Puch
 
Ah Puch
19,996
1,023
1,277
3,563
13,409
7,987
1,288
3,245
10,069
32,019
0
W
Persephone
A1ukard
Persephone
17,094
1,554
1,634
2,648
10,153
6,271
1,469
2,599
7,354
35,175
0
L
Thanatos
Blizzy4Tour
Thanatos
14,266
3,031
144
6,086
15,557
17,230
0
7,187
8,370
394
19,346
W
Ares
Fanomir
Ares
6,938
250
1,424
4,416
19,158
27,268
355
3,975
14,728
11,536
0
W
Cliodhna
GerdaHeinz
Cliodhna
11,456
2,027
703
1,602
13,253
7,547
702
3,568
9,602
0
18,981
L
Awilix
MasterWoo1
Awilix
7,743
2,351
906
807
12,649
6,137
0
5,353
7,296
0
11,841
L
Cthulhu
Meadòw
Cthulhu
16,201
723
906
1,514
17,642
23,474
0
8,844
8,798
33,885
0
L
7,111
1,466
1,360
2,197
19,558
14,765
0
12,088
7,470
0
15,743
W
Medusa
21,459
10,792
2,231
4,439
15,054
8,160
2,207
3,188
11,507
0
44,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,233
Gold Earned
56,463
104
Minions Killed
136
0
Camps Cleared
0
1,168,933
Distance Traveled
1,237,733
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,307
793
9
1
0
249,588
0
W
Ah Puch
10,986
845
20
2
0
243,707
1
W
Persephone
11,098
854
45
3
0
232,319
0
L
Thanatos
8,940
688
33
3
0
218,714
0
W
Ares
11,759
905
6
0
0
262,608
1
W
Cliodhna
10,399
800
13
1
0
236,145
0
L
Awilix
8,242
634
9
1
0
242,491
0
L
Cthulhu
9,080
698
36
3
0
238,797
1
L
Odin
8,664
666
17
1
0
219,343
5
W
Medusa
12,221
940
52
4
0
262,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role