Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
KOB Fear
Chaac
Level 59
God Stats
57W - 81L
1,384 SR
Queue Stats
58W - 88L
1,326 Elo+
Party 2
Neith
Neith
Zurrexxa
Neith
Level 46
God Stats
37W - 78L
1,321 SR
Queue Stats
74W - 141L
1,304 Elo+
Party 2
Team Averages
Level 88
1,402 SR
1,377 Elo+

VS

Team Averages
Level 110
1,500 SR
1,513 Elo+
King Arthur
King Arthur
Ikigai XV
King Arthur
Level 98
God Stats
6W - 4L
1,572 SR
Queue Stats
459W - 513L
1,449 Elo+
Solo
Thor
Thor
SirDeezIII
Thor
Level 129
God Stats
3W - 1L
1,665 SR
Queue Stats
201W - 160L
1,548 Elo+
Party 1
Sol
Sol
yellowbroadcast
Sol
Level 104
God Stats
3W - 1L
1,264 SR
Queue Stats
255W - 227L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
4 / 2 / 1
12,765
709
26,109
19,054
9,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
KOB Fear
Chaac
16
1 / 10 / 3
11,617
645
12,240
30,172
29,952
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Zurrexxa
Neith
17
2 / 6 / 6
12,592
700
9,990
20,296
10,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ikigai XV
King Arthur
17
4 / 2 / 11
12,252
681
12,670
22,738
19,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 4 / 8
13,441
747
18,880
21,998
24,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
6 / 2 / 10
13,394
744
28,525
24,253
12,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
7
Kills
18
18
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
2
1
2.25
W
King Arthur
Ikigai XV
King Arthur
4
2
11
4.75
L
Chaac
KOB Fear
Chaac
1
10
3
0.25
W
8
4
8
3
L
Neith
Zurrexxa
Neith
2
6
6
0.83
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,339
Damage
60,075
69,522
Taken
68,989
49,906
Mitigated
56,878
16,259
Healing
30,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
26,109
6,486
0
3,618
19,054
9,675
991
6,208
12,846
82,382
0
W
King Arthur
Ikigai XV
King Arthur
12,670
870
0
9,079
22,738
19,468
629
7,895
14,843
135
49,791
L
Chaac
KOB Fear
Chaac
12,240
2,614
58
6,479
30,172
29,952
192
11,802
18,370
0
47,078
W
18,880
1,887
0
5,693
21,998
24,980
652
10,054
11,944
0
52,180
L
Neith
Zurrexxa
Neith
9,990
4,512
0
6,104
20,296
10,279
1,866
7,654
12,642
0
38,421
W
28,525
14,313
0
15,427
24,253
12,430
2,011
8,322
15,931
109,540
10,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,974
Gold Earned
39,087
203
Minions Killed
241
0
Camps Cleared
0
899,556
Distance Traveled
902,817
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,765
709
82
5
0
291,388
3
W
King Arthur
12,252
681
44
2
0
311,004
5
L
Chaac
11,617
645
77
4
0
303,261
1
W
Thor
13,441
747
54
3
0
305,033
0
L
Neith
12,592
700
44
2
0
304,907
0
W
Sol
13,394
744
143
8
0
286,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role