Player Matchup

Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold II
CRAZ3DP3NGUINZ01
Fafnir
Gold II
Level 82
God Stats
13W - 5L
1,818 SR
Queue Stats
353W - 353L
1,150 MMR
Solo
Chronos
Chronos
Silver I
DeportesTolima
Chronos
Silver I
Level 156
God Stats
9W - 5L
1,567 SR
Queue Stats
79W - 90L
1,245 MMR
Solo
Ravana
Ravana
Silver I
MaihemJRD
Ravana
Silver I
Level 158
God Stats
1W - 2L
1,283 SR
Queue Stats
192W - 199L
1,113 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,534 SR
1,302 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,458 SR
1,127 MMR
Cerberus
Cerberus
Bronze I
Draken300
Cerberus
Bronze I
Level 127
God Stats
0W - 1L
1,284 SR
Queue Stats
32W - 49L
503 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
HeroicSaber
Morgan Le Fay
Gold V
Level 160
God Stats
0W - 3L
1,670 SR
Queue Stats
115W - 116L
1,311 MMR
Solo
Ne Zha
Ne Zha
Gold V
Ih8highRezz
Ne Zha
Gold V
Level 77
God Stats
1W - 4L
1,292 SR
Queue Stats
220W - 239L
1,272 MMR
Solo
Cernunnos
Cernunnos
Gold V
TheRealHapee
Cernunnos
Gold V
Level 102
God Stats
7W - 2L
1,824 SR
Queue Stats
117W - 123L
1,302 MMR
Solo
Cthulhu
Cthulhu
Gold IV
sbg3
Cthulhu
Gold IV
Level 115
God Stats
1W - 3L
1,221 SR
Queue Stats
178W - 184L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
5 / 2 / 2
11,316
629
13,162
14,851
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
 
Guan Yu
16
2 / 2 / 3
10,032
557
15,113
23,298
32,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 0 / 13
9,793
544
9,363
13,164
17,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 2 / 2
9,639
536
5,595
11,270
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
MaihemJRD
Ravana
17
8 / 0 / 2
10,383
577
15,880
16,464
10,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThorAtlasAh Muzen CabPoseidon

VS

Bans
KaliTsukuyomiHadesAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Draken300
Cerberus
14
3 / 5 / 0
8,697
483
6,161
20,312
17,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
HeroicSaber
Morgan Le Fay
13
0 / 2 / 0
7,469
415
11,780
8,113
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
14
2 / 5 / 2
8,743
486
7,000
15,519
7,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
TheRealHapee
Cernunnos
15
0 / 4 / 3
8,826
490
11,016
16,716
6,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
sbg3
Cthulhu
15
1 / 1 / 2
9,437
524
15,970
21,190
18,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
17
Kills
6
6
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
2
3
W
Guan Yu
 
Guan Yu
2
2
3
1.75
W
0
0
13
6.5
W
2
2
2
1.5
L
Cerberus
Draken300
Cerberus
3
5
0
0.6
L
Morgan Le Fay
HeroicSaber
Morgan Le Fay
0
2
0
0
L
Ne Zha
2
5
2
0.6
W
Ravana
MaihemJRD
Ravana
8
0
2
9
L
Cernunnos
TheRealHapee
Cernunnos
0
4
3
0.38
L
Cthulhu
sbg3
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,113
Damage
51,927
79,047
Taken
81,850
72,024
Mitigated
53,657
38,849
Healing
28,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,162
9,069
0
7,837
14,851
6,155
1,230
1,283
13,568
0
122,911
W
Guan Yu
 
Guan Yu
15,113
2,753
2,985
11,581
23,298
32,831
345
12,572
10,726
0
77,719
W
9,363
3,501
0
3,884
13,164
17,760
0
5,940
7,224
23,290
0
W
5,595
1,476
0
2,769
11,270
5,099
2,346
6,196
5,074
82,475
0
L
Cerberus
Draken300
Cerberus
6,161
875
0
6,146
20,312
17,482
0
5,184
14,918
41,767
0
L
Morgan Le Fay
HeroicSaber
Morgan Le Fay
11,780
514
0
1,103
8,113
3,417
472
3,458
4,493
71,554
0
L
Ne Zha
7,000
2,213
0
1,931
15,519
7,628
48
2,848
12,619
0
76,085
W
Ravana
MaihemJRD
Ravana
15,880
5,270
0
9,793
16,464
10,179
2,013
7,920
8,544
0
90,016
L
Cernunnos
TheRealHapee
Cernunnos
11,016
5,659
0
6,266
16,716
6,307
457
2,044
14,618
0
83,772
L
Cthulhu
sbg3
Cthulhu
15,970
3,638
505
12,178
21,190
18,823
0
1,335
18,075
87,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,163
Gold Earned
43,172
646
Minions Killed
634
0
Camps Cleared
0
1,831,727
Distance Traveled
1,734,455
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,316
629
187
10
0
312,958
7
W
Guan Yu
10,032
557
135
8
0
369,112
1
W
Fafnir
9,793
544
24
1
0
378,651
7
W
Chronos
9,639
536
162
9
0
376,215
9
L
Cerberus
8,697
483
105
6
0
350,011
5
L
Morgan Le Fay
7,469
415
102
6
0
339,559
7
L
Ne Zha
8,743
486
123
7
0
381,791
5
W
Ravana
10,383
577
138
8
0
394,791
0
L
Cernunnos
8,826
490
149
8
0
318,356
0
L
Cthulhu
9,437
524
155
9
0
344,738
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role