Player Matchup

Bellona
Bellona
Silver I
iiTzCrypt1c
Bellona
Silver I
Level 104
God Stats
4W - 3L
1,430 SR
Queue Stats
66W - 100L
1,428 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,430 SR
1,428 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 66
1,479 SR
985 MMR
King Arthur
King Arthur
Bronze V
HecticCabbage999
King Arthur
Bronze V
Level 66
God Stats
0W - 2L
1,479 SR
Queue Stats
1W - 10L
985 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
iiTzCrypt1c
Bellona
20
1 / 10 / 0
24,316
838
33,360
50,481
68,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ChronosPoseidonFreyaAh Muzen CabHades

VS

Bans
SkadiChironUllrIzanamiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HecticCabbage999
King Arthur
20
10 / 1 / 0
25,960
895
35,041
42,537
76,065
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
10
10
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
HecticCabbage999
King Arthur
10
1
0
10
W
Bellona
iiTzCrypt1c
Bellona
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,360
Damage
35,041
50,481
Taken
42,537
68,927
Mitigated
76,065
16,522
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
HecticCabbage999
King Arthur
35,041
4,508
0
7,189
42,537
76,065
1,562
1,306
41,231
0
181,344
W
Bellona
iiTzCrypt1c
Bellona
33,360
16,411
0
16,522
50,481
68,927
2,608
1,263
49,218
723
193,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,316
Gold Earned
25,960
268
Minions Killed
254
13
Camps Cleared
6
466,433
Distance Traveled
582,270
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
25,960
895
254
9
6
582,270
7
W
Bellona
24,316
838
268
9
13
466,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role