Player Matchup

Sun Wukong
Sun Wukong
Bogrider601
Sun Wukong
Level 158
God Stats
4W - 4L
1,418 SR
Queue Stats
195W - 209L
1,519 Elo+
Solo
Zeus
Zeus
Enchanted_Queenn
Zeus
Level 90
God Stats
1W - 1L
1,285 SR
Queue Stats
21W - 23L
1,481 Elo+
Solo
Yemoja
Yemoja
Gingy Johnson
Yemoja
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 304L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
PecHoRuLo_9
Cu Chulainn
Level 148
God Stats
7W - 6L
1,461 SR
Queue Stats
245W - 235L
1,522 Elo+
Solo
Anhur
Anhur
cucho54
Anhur
Level 107
God Stats
3W - 4L
1,527 SR
Queue Stats
361W - 385L
1,492 Elo+
Solo
Team Averages
Level 130
1,438 SR
1,503 Elo+

VS

Team Averages
Level 135
1,468 SR
1,526 Elo+
Nike
Nike
Choppinkox
Nike
Level 129
God Stats
1W - 3L
1,457 SR
Queue Stats
472W - 418L
1,572 Elo+
Solo
Aphrodite
Aphrodite
Dracopyre
Aphrodite
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,445 Elo+
Solo
Charybdis
Charybdis
HimmlischeLiebe
Charybdis
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
174W - 181L
1,605 Elo+
Solo
Hera
Hera
LootMongler
Hera
Level 146
God Stats
1W - 2L
1,536 SR
Queue Stats
141W - 139L
1,519 Elo+
Solo
Fenrir
Fenrir
lipedda
Fenrir
Level 160
God Stats
2W - 4L
1,348 SR
Queue Stats
484W - 489L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bogrider601
Sun Wukong
20
10 / 3 / 16
15,432
735
25,621
27,691
49,689
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

20
12 / 7 / 10
15,389
733
35,556
18,578
9,678
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

20
0 / 4 / 23
13,260
631
6,237
21,683
30,221
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
PecHoRuLo_9
Cu Chulainn
20
8 / 6 / 22
15,652
745
28,262
34,496
39,488
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
cucho54
Anhur
20
2 / 5 / 18
13,245
631
16,525
19,491
10,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 17
13,901
662
16,345
29,180
44,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Dracopyre
Aphrodite
18
0 / 8 / 12
11,898
567
11,137
25,936
17,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
HimmlischeLiebe
Charybdis
19
2 / 7 / 12
13,165
627
17,815
20,295
10,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 4 / 14
14,280
680
29,447
16,682
9,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
lipedda
Fenrir
20
14 / 7 / 7
15,613
743
21,999
32,260
51,819
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
85
32
Kills
23
25
Deaths
32
89
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bogrider601
Sun Wukong
10
3
16
6
L
4
6
17
2.08
L
Aphrodite
Dracopyre
Aphrodite
0
8
12
0.75
W
12
7
10
2.43
W
0
4
23
2.88
L
Charybdis
HimmlischeLiebe
Charybdis
2
7
12
1.14
L
3
4
14
2.5
W
Cu Chulainn
PecHoRuLo_9
Cu Chulainn
8
6
22
3.17
W
Anhur
cucho54
Anhur
2
5
18
2.2
L
Fenrir
lipedda
Fenrir
14
7
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,201
Damage
96,743
121,939
Taken
124,353
139,882
Mitigated
133,966
53,656
Healing
48,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bogrider601
Sun Wukong
25,621
2,648
2,823
7,237
27,691
49,689
1,006
10,126
17,565
0
46,096
L
16,345
1,592
3,233
4,755
29,180
44,064
966
9,196
19,644
0
34,993
L
Aphrodite
Dracopyre
Aphrodite
11,137
2,194
13,723
10,916
25,936
17,759
842
8,719
17,097
26,625
0
W
35,556
1,597
1,372
2,186
18,578
9,678
2,957
5,644
12,934
72,158
0
W
6,237
1,592
15,162
5,184
21,683
30,221
1,274
7,632
14,051
16,647
0
L
Charybdis
HimmlischeLiebe
Charybdis
17,815
6,567
0
3,443
20,295
10,649
2,415
8,915
11,380
0
41,881
L
29,447
7,400
3,028
1,826
16,682
9,675
2,052
7,106
9,576
60,297
0
W
Cu Chulainn
PecHoRuLo_9
Cu Chulainn
28,262
5,332
4,215
7,736
34,496
39,488
2,800
11,172
23,324
6,774
69,370
W
Anhur
cucho54
Anhur
16,525
9,894
2,911
4,830
19,491
10,806
3,895
6,445
13,046
0
41,834
L
Fenrir
lipedda
Fenrir
21,999
5,735
1,842
5,486
32,260
51,819
1,361
9,948
22,312
1,556
32,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,978
Gold Earned
68,857
249
Minions Killed
224
0
Camps Cleared
0
1,699,679
Distance Traveled
1,784,099
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,432
735
35
2
0
396,433
1
L
Nike
13,901
662
29
1
0
404,951
0
L
Aphrodite
11,898
567
36
2
0
357,281
0
W
Zeus
15,389
733
87
4
0
302,670
4
W
Yemoja
13,260
631
24
1
0
291,273
0
L
Charybdis
13,165
627
58
3
0
276,524
1
L
Hera
14,280
680
83
4
0
380,144
0
W
Cu Chulainn
15,652
745
55
3
0
385,001
0
W
Anhur
13,245
631
48
2
0
324,302
0
L
Fenrir
15,613
743
18
1
0
365,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role