Player Matchup

Tiamat
Tiamat
Diamond I
Brehend
Tiamat
Diamond I
Level 160
God Stats
9W - 2L
1,593 SR
Queue Stats
361W - 136L
2,363 MMR
Party 1
Chaac
Chaac
Masters
NoneTed
Chaac
Masters
Level 126
God Stats
2W - 0L
1,613 SR
Queue Stats
265W - 138L
2,590 MMR
Party 1
Guan Yu
Guan Yu
Grandmaster
RîasØppaiLσv3r
Guan Yu
Grandmaster
Level 67
God Stats
75W - 8L
1,880 SR
Queue Stats
133W - 34L
3,008 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 118
1,695 SR
2,654 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,500 SR
1,514 MMR
Athena
Athena
Bronze III
 
Athena
Bronze III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Diamond V
 
Yu Huang
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Bronze III
gamingagro
Kali
Bronze III
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Brehend
Tiamat
14
4 / 0 / 3
8,335
834
9,296
4,984
3,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
NoneTed
Chaac
13
3 / 1 / 3
8,140
814
7,752
12,851
11,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
0 / 0 / 7
7,940
794
5,138
9,383
8,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThothAtlasNe ZhaAchillesBaron Samedi

VS

Bans
Ah Muzen CabCabrakanSobekGaneshaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 3 / 0
7,365
737
3,190
11,794
8,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
 
Yu Huang
12
0 / 0 / 1
6,658
666
5,504
5,886
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 0
6,494
649
4,236
8,795
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
1
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
3
0
0.33
L
Yu Huang
 
Yu Huang
0
0
1
0.5
W
Tiamat
Brehend
Tiamat
4
0
3
5.5
W
Chaac
NoneTed
Chaac
3
1
3
4.5
W
0
0
7
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,186
Damage
12,930
27,218
Taken
26,475
23,037
Mitigated
14,015
18,007
Healing
4,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,190
1,439
0
2,843
11,794
8,129
0
3,991
7,803
10,525
0
L
Yu Huang
 
Yu Huang
5,504
793
0
500
5,886
2,249
0
1,951
3,935
28,547
0
W
Tiamat
Brehend
Tiamat
9,296
789
0
3,348
4,984
3,579
818
1,401
3,583
51,544
0
W
Chaac
NoneTed
Chaac
7,752
1,615
256
7,582
12,851
11,130
750
4,244
8,607
0
27,241
W
5,138
983
1,514
5,307
9,383
8,328
772
3,134
6,249
0
20,002
L
4,236
1,637
0
1,412
8,795
3,637
0
3,365
5,430
0
21,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,415
Gold Earned
20,517
144
Minions Killed
133
0
Camps Cleared
0
602,402
Distance Traveled
513,224
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,365
737
20
2
0
175,463
2
L
Yu Huang
6,658
666
59
6
0
156,415
3
W
Tiamat
8,335
834
86
9
0
206,448
2
W
Chaac
8,140
814
32
3
0
190,414
3
W
Guan Yu
7,940
794
26
3
0
205,540
3
L
Kali
6,494
649
54
5
0
181,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role