Player Matchup

Scylla
Scylla
BloodChaotic
Scylla
Level 18
God Stats
12W - 7L
1,634 SR
Queue Stats
34W - 13L
1,653 Elo+
Party 1
Atlas
Atlas
IcyRush3
Atlas
Level 141
God Stats
6W - 2L
1,673 SR
Queue Stats
224W - 160L
1,607 Elo+
Party 1
Pele
Pele
Robbpack
Pele
Level 128
God Stats
10W - 3L
1,853 SR
Queue Stats
208W - 185L
1,662 Elo+
Party 1
Zhong Kui
Zhong Kui
Scougr
Zhong Kui
Level 146
God Stats
7W - 3L
1,720 SR
Queue Stats
233W - 159L
1,624 Elo+
Party 1
Ullr
Ullr
SealSoup
Ullr
Level 122
God Stats
3W - 0L
1,618 SR
Queue Stats
198W - 181L
1,565 Elo+
Party 1
Team Averages
Level 111
1,699 SR
1,622 Elo+

VS

Team Averages
Level 103
1,509 SR
1,385 Elo+
Medusa
Medusa
ALXKILLER1
Medusa
Level 68
God Stats
19W - 16L
1,462 SR
Queue Stats
122W - 123L
1,391 Elo+
Solo
Cerberus
Cerberus
RL-Havok
Cerberus
Level 159
God Stats
1W - 1L
1,457 SR
Queue Stats
66W - 68L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
TheCeaslessVoid
Baron Samedi
Level 42
God Stats
22W - 23L
1,486 SR
Queue Stats
105W - 121L
1,361 Elo+
Party 2
Bellona
Bellona
TheIceVirus
Bellona
Level 89
God Stats
3W - 3L
1,682 SR
Queue Stats
176W - 189L
1,384 Elo+
Party 2
Susano
Susano
Xhunter23
Susano
Level 156
God Stats
5W - 6L
1,458 SR
Queue Stats
85W - 90L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
1 / 1 / 3
9,394
587
4,579
4,238
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
IcyRush3
Atlas
13
1 / 1 / 9
8,318
520
7,360
11,624
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
15
3 / 0 / 2
8,833
552
5,933
11,650
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Scougr
Zhong Kui
15
1 / 1 / 1
8,925
558
11,200
13,136
11,791
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
15
10 / 0 / 1
9,130
571
11,563
10,416
4,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ALXKILLER1
Medusa
10
0 / 4 / 0
6,034
377
5,291
12,831
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
RL-Havok
Cerberus
14
2 / 2 / 0
8,147
509
3,404
13,843
10,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TheCeaslessVoid
Baron Samedi
10
0 / 5 / 0
6,119
382
5,521
10,251
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
TheIceVirus
Bellona
12
0 / 2 / 1
6,977
436
4,540
16,379
15,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
Xhunter23
Susano
12
1 / 3 / 1
7,094
443
4,263
12,991
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
3
3
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
ALXKILLER1
Medusa
0
4
0
0
W
Scylla
1
1
3
2.5
W
Atlas
IcyRush3
Atlas
1
1
9
5.5
L
Cerberus
RL-Havok
Cerberus
2
2
0
1
W
Pele
3
0
2
4
W
Zhong Kui
Scougr
Zhong Kui
1
1
1
1.5
W
Ullr
10
0
1
10.5
L
Baron Samedi
TheCeaslessVoid
Baron Samedi
0
5
0
0
L
Bellona
TheIceVirus
Bellona
0
2
1
0.25
L
Susano
Xhunter23
Susano
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,635
Damage
23,019
51,064
Taken
66,295
33,459
Mitigated
40,001
16,664
Healing
23,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ALXKILLER1
Medusa
5,291
1,933
0
3,665
12,831
4,459
0
3,375
9,412
0
35,353
W
Scylla
4,579
869
0
54
4,238
1,374
0
2,787
1,451
80,789
0
W
Atlas
IcyRush3
Atlas
7,360
2,595
0
2,532
11,624
11,025
0
3,099
8,525
25,218
5,475
L
Cerberus
RL-Havok
Cerberus
3,404
0
0
5,279
13,843
10,236
0
2,812
10,775
71,317
0
W
Pele
5,933
1,204
0
1,302
11,650
4,586
84
165
11,485
0
83,225
W
Zhong Kui
Scougr
Zhong Kui
11,200
1,467
0
9,677
13,136
11,791
550
0
13,136
76,798
0
W
Ullr
11,563
3,674
0
3,099
10,416
4,683
385
2,685
7,731
0
59,175
L
Baron Samedi
TheCeaslessVoid
Baron Samedi
5,521
141
237
2,263
10,251
4,790
0
3,048
7,203
37,904
298
L
Bellona
TheIceVirus
Bellona
4,540
1,283
27
6,778
16,379
15,608
0
9,928
6,431
0
42,115
L
Susano
Xhunter23
Susano
4,263
341
0
5,012
12,991
4,908
0
2,677
10,314
0
46,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,600
Gold Earned
34,371
520
Minions Killed
416
0
Camps Cleared
0
1,560,647
Distance Traveled
1,427,772
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,034
377
52
3
0
280,267
5
W
Scylla
9,394
587
152
10
0
304,944
6
W
Atlas
8,318
520
35
2
0
299,484
5
L
Cerberus
8,147
509
147
9
0
246,739
2
W
Pele
8,833
552
117
7
0
366,501
4
W
Zhong Kui
8,925
558
136
9
0
277,057
1
W
Ullr
9,130
571
80
5
0
312,661
2
L
Baron Samedi
6,119
382
66
4
0
286,827
3
L
Bellona
6,977
436
79
5
0
292,018
0
L
Susano
7,094
443
72
5
0
321,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role