Player Matchup

Heimdallr
Heimdallr
LiterallyPanda
Heimdallr
Level 148
God Stats
2W - 1L
1,547 SR
Queue Stats
119W - 65L
1,678 Elo+
Party 2
Horus
Horus
TheGing3r
Horus
Level 136
God Stats
11W - 6L
1,659 SR
Queue Stats
323W - 171L
1,698 Elo+
Party 2
Baron Samedi
Baron Samedi
Unpottytrainable
Baron Samedi
Level 145
God Stats
14W - 6L
1,672 SR
Queue Stats
260W - 145L
1,728 Elo+
Party 2
Team Averages
Level 143
1,626 SR
1,701 Elo+

VS

Team Averages
Level 98
1,652 SR
1,634 Elo+
Sol
Sol
OhQueenLotus
Sol
Level 157
God Stats
15W - 10L
1,598 SR
Queue Stats
616W - 722L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
ShaboomVT
Kuzenbo
Level 123
God Stats
74W - 40L
1,678 SR
Queue Stats
87W - 57L
1,689 Elo+
Party 1
Loki
Loki
bop1800
Loki
Level 13
God Stats
5W - 3L
1,681 SR
Queue Stats
16W - 9L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LiterallyPanda
Heimdallr
20
8 / 1 / 7
14,684
773
29,385
18,934
10,943
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
TheGing3r
Horus
20
3 / 2 / 12
13,475
709
17,617
20,667
23,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Unpottytrainable
Baron Samedi
19
4 / 4 / 6
13,037
686
17,033
16,557
10,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 2
13,340
702
23,955
26,631
10,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
ShaboomVT
Kuzenbo
18
1 / 5 / 4
13,082
689
12,358
29,764
54,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Loki
bop1800
Loki
17
1 / 6 / 5
11,933
628
8,131
18,095
10,500
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
15
Kills
7
7
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
LiterallyPanda
Heimdallr
8
1
7
11.5
L
5
4
2
1.5
L
Kuzenbo
ShaboomVT
Kuzenbo
1
5
4
0.6
W
Horus
TheGing3r
Horus
3
2
12
4.5
W
Baron Samedi
Unpottytrainable
Baron Samedi
4
4
6
1.75
L
Loki
bop1800
Loki
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,035
Damage
44,444
56,158
Taken
74,490
44,841
Mitigated
75,288
28,389
Healing
21,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
LiterallyPanda
Heimdallr
29,385
20,130
0
5,193
18,934
10,943
2,761
11,899
7,035
0
107,566
L
23,955
6,301
0
13,435
26,631
10,232
398
6,164
19,558
91,892
0
L
Kuzenbo
ShaboomVT
Kuzenbo
12,358
2,982
0
6,298
29,764
54,556
0
6,062
22,436
42,605
0
W
Horus
TheGing3r
Horus
17,617
5,339
5,537
11,170
20,667
23,781
597
13,905
6,213
0
37,564
W
Baron Samedi
Unpottytrainable
Baron Samedi
17,033
949
2,840
3,649
16,557
10,117
332
10,539
6,018
65,642
0
L
Loki
bop1800
Loki
8,131
507
0
1,508
18,095
10,500
0
4,128
13,404
0
52,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,196
Gold Earned
38,355
264
Minions Killed
238
0
Camps Cleared
0
1,060,896
Distance Traveled
1,160,486
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,684
773
117
6
0
357,513
1
L
Sol
13,340
702
128
7
0
361,303
0
L
Kuzenbo
13,082
689
38
2
0
424,604
6
W
Horus
13,475
709
50
3
0
367,237
3
W
Baron Samedi
13,037
686
97
5
0
336,146
0
L
Loki
11,933
628
72
4
0
374,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role