Player Matchup

King Arthur
King Arthur
ArtoriasKnight7
King Arthur
Level 156
God Stats
32W - 39L
1,476 SR
Queue Stats
607W - 535L
1,554 Elo+
Party 1
Cerberus
Cerberus
Nefarious8230
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SolvingComa
Cthulhu
Level 8
God Stats
1W - 2L
1,611 SR
Queue Stats
2W - 5L
1,264 Elo+
Party 1
Team Averages
Level 59
1,529 SR
1,439 Elo+

VS

Team Averages
Level 119
1,420 SR
1,457 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
XXELITEGAMERXL
Bellona
Level 160
God Stats
16W - 14L
1,542 SR
Queue Stats
508W - 361L
1,608 Elo+
Party 2
Susano
Susano
furgon_cuya
Susano
Level 67
God Stats
1W - 1L
1,217 SR
Queue Stats
103W - 149L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArtoriasKnight7
King Arthur
10
1 / 3 / 0
6,149
683
5,642
10,622
7,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
Nefarious8230
Cerberus
10
0 / 1 / 1
6,336
704
3,964
12,283
10,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
SolvingComa
Cthulhu
10
0 / 4 / 0
6,386
710
4,665
10,052
7,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
5 / 0 / 3
8,087
899
9,507
5,531
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 6
7,399
822
8,819
10,832
10,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
11
1 / 1 / 6
6,940
771
6,445
8,672
4,224
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
8
8
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
0
3
6.5
L
King Arthur
ArtoriasKnight7
King Arthur
1
3
0
0.33
L
Cerberus
Nefarious8230
Cerberus
0
1
1
0.5
L
Cthulhu
SolvingComa
Cthulhu
0
4
0
0
W
2
0
6
5
W
Susano
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,271
Damage
24,771
32,957
Taken
25,035
26,042
Mitigated
17,257
5,687
Healing
6,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,507
751
0
1,197
5,531
2,437
938
2,538
2,993
37,875
0
L
King Arthur
ArtoriasKnight7
King Arthur
5,642
282
424
333
10,622
7,432
0
2,883
7,739
0
17,956
L
Cerberus
Nefarious8230
Cerberus
3,964
600
925
3,156
12,283
10,778
0
3,634
8,649
14,998
0
L
Cthulhu
SolvingComa
Cthulhu
4,665
152
459
390
10,052
7,832
240
3,018
7,034
22,066
0
W
8,819
3,289
0
3,433
10,832
10,596
407
3,494
7,338
0
26,418
W
Susano
6,445
1,410
286
1,618
8,672
4,224
609
2,637
6,035
0
25,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,871
Gold Earned
22,426
84
Minions Killed
111
0
Camps Cleared
0
466,103
Distance Traveled
554,447
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,087
899
45
5
0
175,579
1
L
King Arthur
6,149
683
22
2
0
150,978
0
L
Cerberus
6,336
704
25
3
0
164,588
1
L
Cthulhu
6,386
710
37
4
0
150,537
3
W
Bellona
7,399
822
34
4
0
193,437
2
W
Susano
6,940
771
32
4
0
185,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role