Player Matchup

Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
ChrisundKira
Vamana
Level 158
God Stats
15W - 18L
1,421 SR
Queue Stats
885W - 945L
1,519 Elo+
Solo
Odin
Odin
QamDaMan
Odin
Level 85
God Stats
1W - 1L
1,548 SR
Queue Stats
83W - 70L
1,512 Elo+
Party 1
Fenrir
Fenrir
TazGinGo
Fenrir
Level 93
God Stats
0W - 2L
1,298 SR
Queue Stats
102W - 107L
1,489 Elo+
Party 2
Da Ji
Da Ji
nikk3301
Da Ji
Level 83
God Stats
1W - 1L
1,667 SR
Queue Stats
155W - 172L
1,478 Elo+
Party 2
Team Averages
Level 113
1,487 SR
1,500 Elo+

VS

Team Averages
Level 109
1,515 SR
1,485 Elo+
Susano
Susano
 
Susano
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bennnnnnoooo_
Sun Wukong
Level 121
God Stats
8W - 5L
1,551 SR
Queue Stats
388W - 391L
1,510 Elo+
Party 3
Kumbhakarna
Kumbhakarna
NomandUltra
Kumbhakarna
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 99L
1,441 Elo+
Solo
Thoth
Thoth
TeMightyFreak
Thoth
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 34L
1,544 Elo+
Solo
Cernunnos
Cernunnos
epicyoshi316
Cernunnos
Level 140
God Stats
8W - 4L
1,523 SR
Queue Stats
276W - 293L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 5 / 7
8,236
634
7,329
25,232
26,116
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
14
0 / 4 / 8
9,331
718
6,318
19,767
17,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odin
15
3 / 6 / 8
9,321
717
10,522
18,095
19,277
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
TazGinGo
Fenrir
17
3 / 5 / 5
9,015
693
14,311
20,350
19,865
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
nikk3301
Da Ji
15
7 / 5 / 2
9,537
734
15,487
13,943
7,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
4 / 3 / 11
9,733
749
18,616
11,814
10,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Bennnnnnoooo_
Sun Wukong
15
2 / 3 / 12
9,427
725
10,274
21,782
31,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
NomandUltra
Kumbhakarna
18
1 / 2 / 18
10,865
836
8,291
19,450
24,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 3 / 14
10,492
807
16,932
8,938
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
epicyoshi316
Cernunnos
19
14 / 3 / 9
11,844
911
30,152
16,908
11,917
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
14
Kills
25
25
Deaths
14
30
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
7
0.9
W
Susano
 
Susano
4
3
11
3.17
W
Sun Wukong
Bennnnnnoooo_
Sun Wukong
2
3
12
2.67
L
Vamana
0
4
8
1
W
Kumbhakarna
NomandUltra
Kumbhakarna
1
2
18
5
L
Odin
3
6
8
1.17
L
Fenrir
TazGinGo
Fenrir
3
5
5
1.1
W
4
3
14
3.67
W
Cernunnos
epicyoshi316
Cernunnos
14
3
9
6.17
L
Da Ji
nikk3301
Da Ji
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,967
Damage
84,265
97,387
Taken
78,892
89,436
Mitigated
83,356
29,256
Healing
31,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,329
1,055
1,425
5,952
25,232
26,116
0
8,099
16,847
0
14,369
W
Susano
 
Susano
18,616
3,152
574
2,074
11,814
10,727
727
0
11,652
0
23,893
W
Sun Wukong
Bennnnnnoooo_
Sun Wukong
10,274
1,586
1,407
7,376
21,782
31,206
870
0
21,410
327
21,509
L
Vamana
6,318
3,092
3,342
7,107
19,767
17,174
0
4,749
14,698
0
24,761
W
Kumbhakarna
NomandUltra
Kumbhakarna
8,291
356
1,424
8,655
19,450
24,852
758
0
19,202
21,559
0
L
Odin
10,522
2,411
2,517
1,921
18,095
19,277
0
4,598
13,373
0
20,400
L
Fenrir
TazGinGo
Fenrir
14,311
3,658
1,070
4,117
20,350
19,865
0
5,022
14,948
0
21,823
W
16,932
1,757
588
656
8,938
4,654
2,298
0
8,890
34,643
0
W
Cernunnos
epicyoshi316
Cernunnos
30,152
15,573
2,355
5,939
16,908
11,917
3,492
0
16,908
0
51,200
L
Da Ji
nikk3301
Da Ji
15,487
3,001
1,301
504
13,943
7,004
0
3,052
10,891
0
23,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,440
Gold Earned
52,361
102
Minions Killed
137
0
Camps Cleared
0
1,186,729
Distance Traveled
1,254,253
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,236
634
17
1
0
235,360
0
W
Susano
9,733
749
17
1
0
282,327
5
W
Sun Wukong
9,427
725
20
2
0
212,869
5
L
Vamana
9,331
718
29
2
0
234,308
0
W
Kumbhakarna
10,865
836
14
1
0
272,391
2
L
Odin
9,321
717
14
1
0
229,042
1
L
Fenrir
9,015
693
23
2
0
248,086
1
W
Thoth
10,492
807
44
3
0
250,902
0
W
Cernunnos
11,844
911
42
3
0
235,764
3
L
Da Ji
9,537
734
19
1
0
239,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role