Player Matchup

Pele
Pele
Alperius
Pele
Level 69
God Stats
16W - 10L
1,635 SR
Queue Stats
18W - 14L
1,656 Elo+
Solo
Atlas
Atlas
Nate9860
Atlas
Level 118
God Stats
32W - 23L
1,623 SR
Queue Stats
161W - 133L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
XRedshadowsX
Danzaburou
Level 143
God Stats
63W - 28L
1,678 SR
Queue Stats
111W - 78L
1,518 Elo+
Party 2
Team Averages
Level 110
1,645 SR
1,554 Elo+

VS

Team Averages
Level 112
1,532 SR
1,670 Elo+
Hou Yi
Hou Yi
WheezyNormal96
Hou Yi
Level 160
God Stats
0W - 2L
1,368 SR
Queue Stats
303W - 227L
1,676 Elo+
Party 1
Kuzenbo
Kuzenbo
c4c7f1
Kuzenbo
Level 49
God Stats
5W - 4L
1,720 SR
Queue Stats
5W - 4L
1,653 Elo+
Solo
He Bo
He Bo
spyalval
He Bo
Level 127
God Stats
2W - 7L
1,509 SR
Queue Stats
318W - 246L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
8 / 1 / 4
10,938
841
17,419
15,202
8,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Nate9860
Atlas
16
1 / 2 / 10
9,383
722
9,150
16,330
15,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
XRedshadowsX
Danzaburou
15
3 / 0 / 9
9,769
751
12,612
8,569
4,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
9,016
694
12,579
12,645
5,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
c4c7f1
Kuzenbo
12
0 / 5 / 2
8,783
676
7,591
19,454
32,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

He Bo
spyalval
He Bo
14
2 / 3 / 1
8,936
687
10,124
11,611
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
3
3
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
8
1
4
10
W
Atlas
Nate9860
Atlas
1
2
10
3
L
1
4
2
0.5
W
Danzaburou
XRedshadowsX
Danzaburou
3
0
9
7.5
L
Kuzenbo
c4c7f1
Kuzenbo
0
5
2
0.2
L
He Bo
spyalval
He Bo
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,181
Damage
30,294
40,101
Taken
43,710
28,648
Mitigated
41,860
11,543
Healing
3,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
17,419
4,824
0
6,013
15,202
8,255
40
7,072
8,130
0
60,925
W
Atlas
Nate9860
Atlas
9,150
3,657
0
2,063
16,330
15,881
278
7,821
8,509
31,399
0
L
12,579
5,383
0
1,804
12,645
5,393
51
2,699
9,946
0
43,138
W
Danzaburou
XRedshadowsX
Danzaburou
12,612
7,033
0
3,467
8,569
4,512
2,629
3,070
5,499
0
44,358
L
Kuzenbo
c4c7f1
Kuzenbo
7,591
3,040
0
1,104
19,454
32,477
36
4,835
14,619
14,858
0
L
He Bo
spyalval
He Bo
10,124
275
0
490
11,611
3,990
0
1,658
9,953
42,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,090
Gold Earned
26,735
178
Minions Killed
150
0
Camps Cleared
0
784,004
Distance Traveled
700,205
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,938
841
70
5
0
277,461
2
W
Atlas
9,383
722
43
3
0
253,441
4
L
Hou Yi
9,016
694
64
5
0
219,287
2
W
Danzaburou
9,769
751
65
5
0
253,102
2
L
Kuzenbo
8,783
676
21
2
0
239,904
0
L
He Bo
8,936
687
65
5
0
241,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role