Player Matchup

Raijin
Raijin
CaPNCLuTcHxx
Raijin
Level 99
God Stats
2W - 4L
1,512 SR
Queue Stats
442W - 463L
1,344 Elo+
Solo
Bakasura
Bakasura
CloudBreather1
Bakasura
Level 68
God Stats
6W - 4L
1,658 SR
Queue Stats
38W - 52L
1,311 Elo+
Party 2
Susano
Susano
HITT1N HARD 55
Susano
Level 51
God Stats
4W - 19L
1,093 SR
Queue Stats
120W - 139L
1,364 Elo+
Solo
Izanami
Izanami
Jesheehee
Izanami
Level 68
God Stats
1W - 2L
1,294 SR
Queue Stats
52W - 53L
1,290 Elo+
Solo
Maui
Maui
Requin_Sensuel
Maui
Level 128
God Stats
15W - 23L
1,382 SR
Queue Stats
89W - 126L
1,336 Elo+
Party 2
Team Averages
Level 83
1,388 SR
1,329 Elo+

VS

Team Averages
Level 86
1,467 SR
1,389 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GG_6shots
Sylvanus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,251 Elo+
Solo
Arachne
Arachne
HumbleMan25
Arachne
Level 120
God Stats
2W - 0L
1,572 SR
Queue Stats
385W - 442L
1,431 Elo+
Party 1
Heimdallr
Heimdallr
QuietColt253469
Heimdallr
Level 63
God Stats
6W - 10L
1,321 SR
Queue Stats
89W - 106L
1,327 Elo+
Solo
Jing Wei
Jing Wei
domxdom93
Jing Wei
Level 105
God Stats
13W - 18L
1,444 SR
Queue Stats
158W - 175L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
8
0 / 1 / 0
5,131
513
2,613
5,382
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
7
1 / 1 / 0
4,917
492
2,336
7,924
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
5,152
515
3,343
5,829
2,268
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Jesheehee
Izanami
1
0 / 0 / 0
1,884
188
0
0
0
10
1 / 1 / 0
5,347
535
3,406
7,982
5,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
3 / 2 / 0
6,204
620
4,105
6,843
3,287
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
GG_6shots
Sylvanus
8
0 / 0 / 0
4,595
460
1,454
3,815
1,740
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
HumbleMan25
Arachne
10
1 / 0 / 1
5,713
571
2,114
7,347
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
QuietColt253469
Heimdallr
10
1 / 0 / 0
5,718
572
2,567
4,081
1,755
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
domxdom93
Jing Wei
8
0 / 1 / 1
4,895
490
2,854
5,384
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
5
5
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
2
0
1.5
L
Raijin
0
1
0
0
L
Bakasura
1
1
0
1
W
Sylvanus
GG_6shots
Sylvanus
0
0
0
0
L
1
2
1
0.75
W
Arachne
HumbleMan25
Arachne
1
0
1
1.5
L
Izanami
Jesheehee
Izanami
0
0
0
0
W
Heimdallr
QuietColt253469
Heimdallr
1
0
0
1
L
1
1
0
1
W
Jing Wei
domxdom93
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,698
Damage
13,094
27,117
Taken
27,470
11,921
Mitigated
11,343
6,692
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,105
744
0
2,185
6,843
3,287
42
0
6,693
33,557
0
L
Raijin
2,613
423
0
1,625
5,382
1,521
252
0
5,382
28,574
0
L
Bakasura
2,336
2,006
0
1,110
7,924
2,634
0
1,168
6,756
0
16,517
W
Sylvanus
GG_6shots
Sylvanus
1,454
948
184
173
3,815
1,740
312
1,083
2,732
12,401
0
L
3,343
827
0
1,575
5,829
2,268
0
2,937
2,892
0
23,866
W
Arachne
HumbleMan25
Arachne
2,114
1,249
0
1,358
7,347
2,667
0
162
7,158
0
39,239
L
Izanami
Jesheehee
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
QuietColt253469
Heimdallr
2,567
974
0
2,209
4,081
1,755
1,146
2,451
1,630
0
35,909
L
3,406
1,057
0
2,382
7,982
5,498
0
1,454
6,528
31,670
0
W
Jing Wei
domxdom93
Jing Wei
2,854
2,579
0
1,242
5,384
1,894
801
2,323
2,986
0
31,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,431
Gold Earned
27,125
176
Minions Killed
281
0
Camps Cleared
0
753,750
Distance Traveled
892,142
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,204
620
71
7
0
166,812
2
L
Raijin
5,131
513
51
5
0
191,214
4
L
Bakasura
4,917
492
39
4
0
210,556
0
W
Sylvanus
4,595
460
27
3
0
157,273
5
L
Susano
5,152
515
36
4
0
179,351
0
W
Arachne
5,713
571
76
8
0
243,302
2
L
Izanami
1,884
188
0
0
0
0
0
W
Heimdallr
5,718
572
63
6
0
166,985
4
L
Maui
5,347
535
50
5
0
172,629
0
W
Jing Wei
4,895
490
44
4
0
157,770
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role