Player Matchup

Poseidon
Poseidon
GrimmNation1
Poseidon
Level 124
God Stats
9W - 5L
1,577 SR
Queue Stats
704W - 656L
1,540 Elo+
Solo
Fenrir
Fenrir
getfloopinrookt
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 321L
1,432 Elo+
Solo
Ares
Ares
xZweihander
Ares
Level 58
God Stats
1W - 2L
1,247 SR
Queue Stats
1W - 6L
1,046 Elo+
Solo
Team Averages
Level 90
1,441 SR
1,339 Elo+

VS

Team Averages
Level 132
1,550 SR
1,453 Elo+
Rama
Rama
ILuciilfeerI
Rama
Level 154
God Stats
1W - 2L
1,738 SR
Queue Stats
21W - 19L
1,555 Elo+
Solo
Fenrir
Fenrir
Naturalkillas23
Fenrir
Level 152
God Stats
8W - 10L
1,601 SR
Queue Stats
483W - 526L
1,433 Elo+
Solo
Ra
Ra
Slim Rick4015
Ra
Level 89
God Stats
14W - 25L
1,313 SR
Queue Stats
360W - 447L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GrimmNation1
Poseidon
13
2 / 3 / 0
7,278
728
6,760
8,595
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 6 / 1
6,747
675
4,910
13,008
10,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 1
6,882
688
4,668
11,855
14,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 2
8,987
899
12,877
6,294
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 2 / 9
7,504
750
7,525
8,181
6,286
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
2 / 1 / 7
7,835
784
5,739
5,979
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
12
12
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Poseidon
GrimmNation1
Poseidon
2
3
0
0.67
W
9
0
2
10
W
1
2
9
2.75
W
2
1
7
5.5
L
0
6
1
0.08
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,338
Damage
26,141
33,458
Taken
20,454
29,450
Mitigated
11,753
3,149
Healing
8,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
GrimmNation1
Poseidon
6,760
1,188
0
959
8,595
4,688
0
530
8,065
40,887
0
W
12,877
9,259
0
4,087
6,294
2,774
1,640
3,470
2,824
0
33,111
W
7,525
1,961
0
1,701
8,181
6,286
891
5,156
3,025
0
16,487
W
5,739
944
813
1,994
5,979
2,693
679
2,842
3,137
30,632
0
L
4,910
1,140
384
1,175
13,008
10,682
54
2,100
10,908
0
17,069
L
4,668
197
0
631
11,855
14,080
116
3,209
8,646
6,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,907
Gold Earned
24,326
110
Minions Killed
124
0
Camps Cleared
0
532,696
Distance Traveled
545,949
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,278
728
82
8
0
175,439
3
W
Rama
8,987
899
45
5
0
154,557
2
W
Fenrir
7,504
750
20
2
0
193,217
1
W
Ra
7,835
784
59
6
0
198,175
0
L
Fenrir
6,747
675
25
3
0
178,911
2
L
Ares
6,882
688
3
0
0
178,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role