Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze II
Rynerlu1e
Danzaburou
Bronze II
Level 93
God Stats
2W - 1L
1,263 SR
Queue Stats
260W - 281L
200 MMR
Solo
Cliodhna
Cliodhna
Bronze I
Seeeiiika
Cliodhna
Bronze I
Level 100
God Stats
13W - 18L
1,493 SR
Queue Stats
229W - 254L
418 MMR
Solo
Kukulkan
Kukulkan
Silver V
Tolkow
Kukulkan
Silver V
Level 122
God Stats
6W - 5L
1,477 SR
Queue Stats
101W - 121L
577 MMR
Solo
Hades
Hades
Bronze II
greef88
Hades
Bronze II
Level 129
God Stats
3W - 3L
1,387 SR
Queue Stats
147W - 170L
0 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 116
1,424 SR
539 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,488 SR
976 MMR
Horus
Horus
Silver IV
 
Horus
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver IV
 
Ra
Silver IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze V
 
Thanatos
Bronze V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver V
Chodе
Xing Tian
Silver V
Level 127
God Stats
2W - 2L
1,577 SR
Queue Stats
46W - 62L
668 MMR
Solo
Fenrir
Fenrir
Bronze IV
Hadezcore89
Fenrir
Bronze IV
Level 66
God Stats
26W - 51L
1,364 SR
Queue Stats
71W - 118L
-288 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 1 / 7
8,553
475
7,349
13,584
12,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Rynerlu1e
Danzaburou
17
5 / 4 / 1
10,577
588
8,468
10,871
4,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Seeeiiika
Cliodhna
16
3 / 4 / 8
9,650
536
12,665
17,454
7,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Tolkow
Kukulkan
16
3 / 1 / 7
10,406
578
10,972
8,814
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
greef88
Hades
14
3 / 5 / 4
9,208
512
12,176
16,964
10,738
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
GilgameshYu HuangSkadi

VS

Bans
ArachneAnubisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 4 / 5
9,025
501
12,283
18,985
11,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ra
 
Ra
14
2 / 3 / 5
8,604
478
8,532
12,514
5,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
 
Thanatos
10
1 / 4 / 2
6,428
357
2,367
8,474
3,342
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Chodе
Xing Tian
13
3 / 1 / 3
8,355
464
5,947
13,791
15,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
14
5 / 5 / 5
8,566
476
8,891
18,565
10,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
17
Kills
14
15
Deaths
17
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
7
6.5
L
Horus
 
Horus
3
4
5
1.38
L
Ra
 
Ra
2
3
5
1.5
L
Thanatos
 
Thanatos
1
4
2
0.5
L
Xing Tian
Chodе
Xing Tian
3
1
3
4.5
L
Fenrir
5
5
5
1.5
W
Danzaburou
Rynerlu1e
Danzaburou
5
4
1
1.38
W
Cliodhna
Seeeiiika
Cliodhna
3
4
8
1.75
W
Kukulkan
Tolkow
Kukulkan
3
1
7
6.5
W
Hades
greef88
Hades
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,630
Damage
38,020
67,687
Taken
72,329
38,740
Mitigated
46,905
26,877
Healing
17,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,349
938
0
5,260
13,584
12,148
395
4,085
9,360
0
35,028
L
Horus
 
Horus
12,283
5,654
675
5,389
18,985
11,652
49
10,555
8,430
0
60,357
L
Ra
 
Ra
8,532
1,001
572
5,112
12,514
5,894
0
4,739
7,775
65,595
0
L
Thanatos
 
Thanatos
2,367
715
0
2,181
8,474
3,342
0
2,036
6,438
0
12,634
L
Xing Tian
Chodе
Xing Tian
5,947
1,065
376
2,153
13,791
15,095
0
1,475
12,316
28,298
0
L
Fenrir
8,891
1,662
0
1,122
18,565
10,922
0
4,343
14,222
0
51,638
W
Danzaburou
Rynerlu1e
Danzaburou
8,468
3,552
0
3,893
10,871
4,176
4,105
1,564
9,195
0
82,675
W
Cliodhna
Seeeiiika
Cliodhna
12,665
1,681
0
8,845
17,454
7,370
126
2,669
14,699
0
80,683
W
Kukulkan
Tolkow
Kukulkan
10,972
847
0
730
8,814
4,308
0
2,223
6,517
88,918
0
W
Hades
greef88
Hades
12,176
1,358
102
8,047
16,964
10,738
787
3,439
13,437
50,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,394
Gold Earned
40,978
553
Minions Killed
347
0
Camps Cleared
0
1,582,802
Distance Traveled
1,692,189
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,553
475
41
2
0
308,610
3
L
Horus
9,025
501
94
5
0
321,966
3
L
Ra
8,604
478
123
7
0
375,916
7
L
Thanatos
6,428
357
33
2
0
297,119
1
L
Xing Tian
8,355
464
33
2
0
355,298
0
L
Fenrir
8,566
476
64
4
0
341,890
3
W
Danzaburou
10,577
588
141
8
0
288,215
5
W
Cliodhna
9,650
536
133
7
0
340,302
1
W
Kukulkan
10,406
578
160
9
0
360,111
3
W
Hades
9,208
512
78
4
0
285,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role