Player Matchup

Yemoja
Yemoja
DiamantRush12
Yemoja
Level 154
God Stats
6W - 2L
1,710 SR
Queue Stats
374W - 256L
1,593 Elo+
Party 3
Anubis
Anubis
Glopflare
Anubis
Level 81
God Stats
1W - 0L
1,499 SR
Queue Stats
2W - 2L
1,488 Elo+
Party 4
Vamana
Vamana
Kagenaramane
Vamana
Level 123
God Stats
7W - 4L
1,652 SR
Queue Stats
19W - 19L
1,534 Elo+
Party 4
Artemis
Artemis
Novaphe
Artemis
Level 156
God Stats
3W - 1L
1,578 SR
Queue Stats
369W - 282L
1,617 Elo+
Party 3
King Arthur
King Arthur
VMENOVCID
King Arthur
Level 129
God Stats
4W - 1L
1,816 SR
Queue Stats
47W - 44L
1,463 Elo+
Party 4
Team Averages
Level 129
1,651 SR
1,539 Elo+

VS

Team Averages
Level 145
1,546 SR
1,520 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Heldasmos
Cthulhu
Level 153
God Stats
39W - 31L
1,472 SR
Queue Stats
61W - 54L
1,586 Elo+
Party 1
Odin
Odin
HosePivasik
Odin
Level 157
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
Snildt
Charybdis
Level 149
God Stats
0W - 4L
1,477 SR
Queue Stats
154W - 142L
1,514 Elo+
Solo
Scylla
Scylla
SvyatoyBlinchik
Scylla
Level 138
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 16
10,187
784
5,094
12,937
15,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Glopflare
Anubis
17
2 / 1 / 18
10,118
778
8,593
11,553
7,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
19
8 / 1 / 7
11,302
869
12,241
19,228
20,292
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Novaphe
Artemis
18
8 / 0 / 15
10,762
828
23,896
10,445
5,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
VMENOVCID
King Arthur
18
7 / 1 / 14
10,635
818
12,352
12,614
12,987
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
2 / 6 / 1
8,453
650
5,747
9,672
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Heldasmos
Cthulhu
14
0 / 5 / 3
8,491
653
9,550
16,982
19,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
0 / 5 / 2
8,068
621
8,344
17,315
13,901
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Snildt
Charybdis
16
0 / 6 / 3
9,000
692
11,742
15,016
9,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 2
8,331
641
9,855
10,463
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
14
25
Kills
3
3
Deaths
25
70
Assists
11
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
6
1
0.42
W
0
0
16
8
W
Anubis
Glopflare
Anubis
2
1
18
11
L
Cthulhu
Heldasmos
Cthulhu
0
5
3
0.3
L
0
5
2
0.2
W
Vamana
8
1
7
11.5
W
Artemis
Novaphe
Artemis
8
0
15
15.5
L
Charybdis
Snildt
Charybdis
0
6
3
0.25
L
1
3
2
0.67
W
King Arthur
VMENOVCID
King Arthur
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,176
Damage
45,238
66,777
Taken
69,448
62,596
Mitigated
51,227
27,249
Healing
5,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,747
1,529
0
750
9,672
4,156
0
2,811
6,776
22,283
685
W
5,094
2,037
8,669
4,719
12,937
15,997
1,305
5,741
7,196
16,887
0
W
Anubis
Glopflare
Anubis
8,593
817
0
3,411
11,553
7,518
1,064
5,333
6,220
39,341
0
L
Cthulhu
Heldasmos
Cthulhu
9,550
340
819
1,544
16,982
19,984
0
3,233
13,339
22,411
0
L
8,344
1,297
0
731
17,315
13,901
0
2,888
14,326
0
22,902
W
Vamana
12,241
5,834
0
5,864
19,228
20,292
1,566
4,161
15,067
375
51,925
W
Artemis
Novaphe
Artemis
23,896
13,002
0
3,256
10,445
5,802
7,710
4,598
5,847
0
62,538
L
Charybdis
Snildt
Charybdis
11,742
5,421
0
1,589
15,016
9,131
0
3,416
11,444
0
50,443
L
9,855
684
100
187
10,463
4,055
0
1,509
8,818
29,002
0
W
King Arthur
VMENOVCID
King Arthur
12,352
1,094
0
1,330
12,614
12,987
517
4,868
7,746
0
30,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,004
Gold Earned
42,343
280
Minions Killed
223
0
Camps Cleared
0
1,418,486
Distance Traveled
1,190,688
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,453
650
26
2
0
233,432
1
W
Yemoja
10,187
784
25
2
0
251,875
3
W
Anubis
10,118
778
63
5
0
276,009
1
L
Cthulhu
8,491
653
28
2
0
243,767
2
L
Odin
8,068
621
41
3
0
247,710
4
W
Vamana
11,302
869
82
6
0
313,519
1
W
Artemis
10,762
828
85
7
0
264,219
3
L
Charybdis
9,000
692
88
7
0
233,409
1
L
Scylla
8,331
641
40
3
0
232,370
3
W
King Arthur
10,635
818
25
2
0
312,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role