Player Matchup

Hercules
Hercules
CreepItOut
Hercules
Level 160
God Stats
1W - 0L
1,330 SR
Queue Stats
97W - 76L
1,586 Elo+
Party 2
Cthulhu
Cthulhu
Rothgar1
Cthulhu
Level 28
God Stats
6W - 5L
1,613 SR
Queue Stats
34W - 30L
1,531 Elo+
Party 2
Ra
Ra
carlosdavid
Ra
Level 102
God Stats
5W - 5L
1,422 SR
Queue Stats
148W - 175L
1,503 Elo+
Solo
Team Averages
Level 97
1,455 SR
1,540 Elo+

VS

Team Averages
Level 41
1,686 SR
1,500 Elo+
Chernobog
Chernobog
DreamerTheRam
Chernobog
Level 29
God Stats
2W - 1L
1,729 SR
Queue Stats
33W - 36L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
Marcorange
Baron Samedi
Level 62
God Stats
1W - 1L
1,828 SR
Queue Stats
28W - 36L
1,498 Elo+
Solo
Bellona
Bellona
Pynkpanther03
Bellona
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 44L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CreepItOut
Hercules
18
5 / 2 / 6
13,276
781
19,617
37,837
48,352
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Cthulhu
Rothgar1
Cthulhu
17
3 / 2 / 8
12,743
750
13,631
25,296
38,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 7 / 6
12,713
748
14,563
21,330
12,347
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DreamerTheRam
Chernobog
18
6 / 2 / 4
12,450
732
28,425
16,747
9,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Marcorange
Baron Samedi
16
0 / 6 / 10
11,237
661
17,138
17,196
10,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
17
5 / 4 / 6
12,005
706
22,474
27,171
26,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
12
Kills
11
11
Deaths
12
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
CreepItOut
Hercules
5
2
6
4
L
Chernobog
DreamerTheRam
Chernobog
6
2
4
4
L
Baron Samedi
Marcorange
Baron Samedi
0
6
10
0.83
L
Bellona
5
4
6
2
W
Cthulhu
Rothgar1
Cthulhu
3
2
8
3.5
W
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,811
Damage
68,037
84,463
Taken
61,114
99,432
Mitigated
46,119
35,424
Healing
15,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CreepItOut
Hercules
19,617
4,430
1,287
16,541
37,837
48,352
1,004
8,987
28,850
371
47,917
L
Chernobog
DreamerTheRam
Chernobog
28,425
19,742
0
1,065
16,747
9,018
1,497
7,335
9,412
0
80,188
L
Baron Samedi
Marcorange
Baron Samedi
17,138
1,574
2,656
4,177
17,196
10,714
654
7,940
9,256
61,798
0
L
Bellona
22,474
11,603
487
6,978
27,171
26,387
1,855
13,340
13,831
0
48,463
W
Cthulhu
Rothgar1
Cthulhu
13,631
578
1,368
5,439
25,296
38,733
684
5,464
19,832
45,062
0
W
14,563
2,294
3,294
7,495
21,330
12,347
1,033
2,705
18,625
77,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,732
Gold Earned
35,692
215
Minions Killed
187
0
Camps Cleared
0
943,991
Distance Traveled
932,077
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,276
781
55
3
0
365,639
1
L
Chernobog
12,450
732
79
5
0
311,377
1
L
Baron Samedi
11,237
661
71
4
0
303,209
4
L
Bellona
12,005
706
37
2
0
317,491
0
W
Cthulhu
12,743
750
44
3
0
309,654
1
W
Ra
12,713
748
116
7
0
268,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role