Player Matchup

Pele
Pele
 
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CritMain
Danzaburou
Level 157
God Stats
2W - 2L
1,527 SR
Queue Stats
176W - 174L
1,538 Elo+
Solo
Mercury
Mercury
JaySwae
Mercury
Level 124
God Stats
4W - 3L
1,613 SR
Queue Stats
35W - 39L
1,382 Elo+
Party 1
Tiamat
Tiamat
MoistEncounters
Tiamat
Level 126
God Stats
2W - 4L
1,430 SR
Queue Stats
510W - 588L
1,466 Elo+
Solo
Ares
Ares
maverick james0
Ares
Level 104
God Stats
23W - 18L
1,666 SR
Queue Stats
348W - 303L
1,576 Elo+
Party 1
Team Averages
Level 127
1,547 SR
1,492 Elo+

VS

Team Averages
Level 143
1,543 SR
1,524 Elo+
Artemis
Artemis
Enkyri
Artemis
Level 153
God Stats
21W - 16L
1,511 SR
Queue Stats
159W - 150L
1,512 Elo+
Solo
Hun Batz
Hun Batz
Ju_bie
Hun Batz
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
215W - 201L
1,509 Elo+
Solo
Hachiman
Hachiman
Keoloa
Hachiman
Level 155
God Stats
9W - 19L
1,431 SR
Queue Stats
137W - 127L
1,544 Elo+
Solo
Poseidon
Poseidon
Welsdragon14
Poseidon
Level 119
God Stats
2W - 1L
1,716 SR
Queue Stats
90W - 80L
1,520 Elo+
Solo
Fafnir
Fafnir
pfeiff17
Fafnir
Level 160
God Stats
93W - 96L
1,557 SR
Queue Stats
1,931W - 1,921L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
1 / 3 / 4
10,570
529
13,336
19,921
20,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
CritMain
Danzaburou
14
2 / 8 / 3
10,143
507
9,966
19,792
7,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
JaySwae
Mercury
14
1 / 5 / 4
9,446
472
6,581
14,785
6,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 8 / 2
10,616
531
10,262
15,589
9,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 5 / 2
9,691
485
8,994
19,866
26,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Enkyri
Artemis
17
9 / 1 / 8
11,326
566
13,533
13,360
6,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Ju_bie
Hun Batz
18
1 / 1 / 2
11,230
562
9,181
12,546
6,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hachiman
Keoloa
Hachiman
16
7 / 3 / 7
11,138
557
15,816
18,030
7,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Welsdragon14
Poseidon
19
12 / 2 / 6
12,164
608
21,259
12,390
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
pfeiff17
Fafnir
15
0 / 2 / 20
10,784
539
7,463
18,343
22,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
9
Kills
29
29
Deaths
9
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
3
4
1
L
Danzaburou
CritMain
Danzaburou
2
8
3
0.44
W
Artemis
Enkyri
Artemis
9
1
8
13
L
Mercury
JaySwae
Mercury
1
5
4
0.6
W
Hun Batz
Ju_bie
Hun Batz
1
1
2
2
W
Hachiman
Keoloa
Hachiman
7
3
7
3.5
L
2
8
2
0.38
W
Poseidon
Welsdragon14
Poseidon
12
2
6
7.5
L
3
5
2
0.8
W
Fafnir
pfeiff17
Fafnir
0
2
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,139
Damage
67,252
89,953
Taken
74,669
70,094
Mitigated
48,861
17,879
Healing
33,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
13,336
3,311
0
7,388
19,921
20,612
1,086
4,456
15,465
0
90,861
L
Danzaburou
CritMain
Danzaburou
9,966
4,486
0
5,534
19,792
7,568
0
5,136
14,656
0
61,091
W
Artemis
Enkyri
Artemis
13,533
7,314
0
5,435
13,360
6,482
0
4,001
9,158
0
82,006
L
Mercury
JaySwae
Mercury
6,581
4,054
0
485
14,785
6,001
1,014
4,209
10,576
0
71,745
W
Hun Batz
Ju_bie
Hun Batz
9,181
1,045
0
3,692
12,546
6,935
3,559
2,442
10,104
0
97,592
W
Hachiman
Keoloa
Hachiman
15,816
10,110
0
9,584
18,030
7,964
365
3,025
15,005
27
84,391
L
10,262
833
0
1,652
15,589
9,467
0
7,168
8,421
78,419
0
W
Poseidon
Welsdragon14
Poseidon
21,259
4,367
0
3,554
12,390
5,335
492
4,697
7,693
111,933
0
L
8,994
824
0
2,820
19,866
26,446
0
7,780
12,086
24,034
2,123
W
Fafnir
pfeiff17
Fafnir
7,463
1,684
2,998
8,183
18,343
22,145
0
7,967
10,376
19,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,466
Gold Earned
56,642
510
Minions Killed
566
0
Camps Cleared
0
1,833,940
Distance Traveled
1,907,809
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,570
529
152
8
0
373,415
2
L
Danzaburou
10,143
507
75
4
0
304,612
2
W
Artemis
11,326
566
105
5
0
403,280
3
L
Mercury
9,446
472
109
5
0
452,629
2
W
Hun Batz
11,230
562
169
8
0
389,247
4
W
Hachiman
11,138
557
112
6
0
341,762
1
L
Tiamat
10,616
531
134
7
0
358,599
5
W
Poseidon
12,164
608
159
8
0
376,767
4
L
Ares
9,691
485
40
2
0
344,685
8
W
Fafnir
10,784
539
21
1
0
396,753
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role