Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
AW_noodle
Bellona
Level 5
God Stats
2W - 6L
1,229 SR
Queue Stats
9W - 13L
1,446 Elo+
Party 3
Thanatos
Thanatos
Crimzon89
Thanatos
Level 76
God Stats
7W - 20L
1,312 SR
Queue Stats
284W - 327L
1,447 Elo+
Solo
Sol
Sol
Vicryan
Sol
Level 124
God Stats
9W - 10L
1,517 SR
Queue Stats
188W - 184L
1,474 Elo+
Party 1
Cerberus
Cerberus
YukiSwag
Cerberus
Level 121
God Stats
5W - 9L
1,290 SR
Queue Stats
393W - 408L
1,429 Elo+
Party 1
Team Averages
Level 95
1,370 SR
1,459 Elo+

VS

Team Averages
Level 78
1,461 SR
1,469 Elo+
Baron Samedi
Baron Samedi
Big_Boss_Nordkz
Baron Samedi
Level 68
God Stats
6W - 9L
1,352 SR
Queue Stats
15W - 25L
1,374 Elo+
Party 2
Ymir
Ymir
RillyVanilly
Ymir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,446 Elo+
Solo
Hachiman
Hachiman
WizzaJr
Hachiman
Level 108
God Stats
2W - 3L
1,467 SR
Queue Stats
69W - 65L
1,537 Elo+
Solo
Chaac
Chaac
pipidurinho69
Chaac
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,493 Elo+
Party 2
Vulcan
Vulcan
toloza10
Vulcan
Level 142
God Stats
7W - 8L
1,488 SR
Queue Stats
701W - 705L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 3
6,582
598
2,950
4,288
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
AW_noodle
Bellona
12
4 / 0 / 1
7,486
681
8,964
10,544
7,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Crimzon89
Thanatos
11
6 / 2 / 2
7,252
659
5,951
11,980
5,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
11
4 / 1 / 4
7,123
648
6,397
7,894
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
YukiSwag
Cerberus
9
0 / 1 / 8
5,718
520
5,475
10,020
5,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big_Boss_Nordkz
Baron Samedi
9
0 / 4 / 0
5,374
489
3,729
9,025
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 3 / 2
5,732
521
2,423
9,648
5,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
WizzaJr
Hachiman
11
2 / 4 / 0
6,255
569
5,547
9,207
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 1
5,807
528
8,076
10,765
5,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
toloza10
Vulcan
12
1 / 0 / 0
6,953
632
5,654
4,375
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
4
4
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
3
1.5
W
Bellona
AW_noodle
Bellona
4
0
1
4.5
L
Baron Samedi
Big_Boss_Nordkz
Baron Samedi
0
4
0
0
W
Thanatos
Crimzon89
Thanatos
6
2
2
3.5
L
0
3
2
0.33
W
Sol
4
1
4
6
L
Hachiman
WizzaJr
Hachiman
2
4
0
0.5
W
Cerberus
YukiSwag
Cerberus
0
1
8
4
L
1
3
1
0.5
L
Vulcan
toloza10
Vulcan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,737
Damage
25,429
44,726
Taken
43,020
22,921
Mitigated
19,393
25,723
Healing
12,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,950
495
0
1,386
4,288
1,767
0
3,335
953
43,508
0
W
Bellona
AW_noodle
Bellona
8,964
2,615
0
5,063
10,544
7,919
243
3,340
7,204
0
47,625
L
Baron Samedi
Big_Boss_Nordkz
Baron Samedi
3,729
434
95
1,810
9,025
3,375
36
190
8,825
27,495
0
W
Thanatos
Crimzon89
Thanatos
5,951
1,457
0
11,772
11,980
5,763
0
1,683
10,297
0
46,240
L
2,423
462
0
1,670
9,648
5,771
0
4,393
4,980
20,037
1,097
W
Sol
6,397
3,872
0
5,461
7,894
2,131
1,562
769
7,125
52,047
1,918
L
Hachiman
WizzaJr
Hachiman
5,547
3,287
0
3,707
9,207
3,041
0
5,382
3,495
0
39,151
W
Cerberus
YukiSwag
Cerberus
5,475
533
0
2,041
10,020
5,341
22
3,205
6,815
20,604
1,310
L
8,076
2,039
0
3,648
10,765
5,611
0
1,127
9,582
0
42,124
L
Vulcan
toloza10
Vulcan
5,654
1,255
0
1,588
4,375
1,595
0
2,484
1,585
68,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,161
Gold Earned
30,121
430
Minions Killed
351
0
Camps Cleared
0
1,130,159
Distance Traveled
1,124,494
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,582
598
99
9
0
230,304
5
W
Bellona
7,486
681
106
10
0
241,221
4
L
Baron Samedi
5,374
489
56
5
0
203,327
1
W
Thanatos
7,252
659
81
7
0
248,041
3
L
Ymir
5,732
521
23
2
0
227,906
0
W
Sol
7,123
648
77
7
0
188,372
0
L
Hachiman
6,255
569
78
7
0
205,045
5
W
Cerberus
5,718
520
67
6
0
222,221
2
L
Chaac
5,807
528
68
6
0
247,362
0
L
Vulcan
6,953
632
126
11
0
240,854
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role