Player Matchup

Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Reflect_____x
Cupid
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 66L
1,508 Elo+
Solo
Janus
Janus
UNEED2TANKS
Janus
Level 4
God Stats
13W - 0L
1,500 SR
Queue Stats
42W - 0L
1,901 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,636 Elo+

VS

Team Averages
Level 96
1,563 SR
1,379 Elo+
Gilgamesh
Gilgamesh
ScottieScottie30
Gilgamesh
Level 11
God Stats
6W - 9L
1,559 SR
Queue Stats
47W - 61L
1,390 Elo+
Party 2
Chang'e
Chang'e
duhz_it
Chang'e
Level 158
God Stats
1W - 1L
1,669 SR
Queue Stats
145W - 204L
1,347 Elo+
Party 2
Arachne
Arachne
gilgameshAUO123
Arachne
Level 119
God Stats
3W - 2L
1,460 SR
Queue Stats
32W - 44L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
7 / 0 / 5
8,302
830
13,798
6,740
3,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
0 / 2 / 12
7,252
725
4,336
6,420
2,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 0 / 7
8,892
889
12,722
4,195
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
0 / 4 / 2
6,137
614
3,250
14,643
9,616
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
duhz_it
Chang'e
11
0 / 4 / 2
6,130
613
3,607
11,404
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 5 / 0
6,749
675
4,422
11,790
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
0
5
9.5
W
0
2
12
3
L
Gilgamesh
0
4
2
0.25
W
6
0
7
9.5
L
Chang'e
duhz_it
Chang'e
0
4
2
0.25
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,856
Damage
11,279
17,355
Taken
37,837
7,189
Mitigated
20,244
4,972
Healing
4,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
13,798
4,516
0
450
6,740
3,115
0
1,535
5,205
0
31,447
W
4,336
2,485
1,217
2,540
6,420
2,490
503
982
5,438
0
21,408
L
Gilgamesh
3,250
692
25
614
14,643
9,616
0
4,625
9,688
0
12,588
W
12,722
1,039
0
765
4,195
1,584
0
1,096
3,099
42,333
0
L
Chang'e
duhz_it
Chang'e
3,607
118
549
1,675
11,404
5,099
0
3,675
7,505
19,083
0
L
4,422
3,100
0
1,256
11,790
5,529
0
3,746
7,839
0
19,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,446
Gold Earned
19,016
150
Minions Killed
88
0
Camps Cleared
0
606,594
Distance Traveled
548,754
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,302
830
31
3
0
210,674
0
W
Cupid
7,252
725
37
4
0
182,284
2
L
Gilgamesh
6,137
614
23
2
0
181,720
1
W
Janus
8,892
889
82
8
0
213,636
4
L
Chang'e
6,130
613
31
3
0
185,405
4
L
Arachne
6,749
675
34
3
0
181,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role