Player Matchup

Neith
Neith
MiamFins1972
Neith
Level 124
God Stats
4W - 9L
1,216 SR
Queue Stats
34W - 42L
1,399 Elo+
Solo
Fafnir
Fafnir
OpeningSole
Fafnir
Level 100
God Stats
17W - 27L
1,352 SR
Queue Stats
386W - 526L
1,242 Elo+
Solo
Merlin
Merlin
Snotis agoat
Merlin
Level 42
God Stats
0W - 2L
1,299 SR
Queue Stats
45W - 77L
1,299 Elo+
Solo
Susano
Susano
alvx02
Susano
Level 60
God Stats
0W - 3L
1,395 SR
Queue Stats
82W - 94L
1,288 Elo+
Solo
Loki
Loki
zigzag-eclair
Loki
Level 145
God Stats
1W - 1L
1,667 SR
Queue Stats
124W - 155L
1,357 Elo+
Solo
Team Averages
Level 94
1,386 SR
1,317 Elo+

VS

Team Averages
Level 85
1,445 SR
1,316 Elo+
Medusa
Medusa
DemonTimez_ytis
Medusa
Level 104
God Stats
5W - 8L
1,324 SR
Queue Stats
323W - 369L
1,293 Elo+
Solo
Freya
Freya
IAmMentallylLL
Freya
Level 102
God Stats
3W - 0L
1,820 SR
Queue Stats
139W - 166L
1,401 Elo+
Solo
Cerberus
Cerberus
Peyo_die
Cerberus
Level 66
God Stats
1W - 1L
1,295 SR
Queue Stats
71W - 103L
1,316 Elo+
Party 1
Bellona
Bellona
Serenty-_05
Bellona
Level 26
God Stats
19W - 33L
1,318 SR
Queue Stats
30W - 60L
1,249 Elo+
Party 1
Mercury
Mercury
UnR3alGamer2045
Mercury
Level 129
God Stats
10W - 9L
1,471 SR
Queue Stats
824W - 862L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,650
423
1,772
2,842
1,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
6
0 / 5 / 0
4,605
419
1,841
8,906
3,874
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
9
0 / 5 / 0
5,299
482
1,655
5,826
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
alvx02
Susano
7
0 / 6 / 1
4,941
449
3,838
10,104
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
6,093
554
4,877
7,673
2,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
6,710
610
2,339
6,157
2,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
8 / 0 / 0
7,712
701
7,076
4,738
1,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
Peyo_die
Cerberus
9
2 / 0 / 9
6,713
610
4,338
7,139
4,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
Serenty-_05
Bellona
10
0 / 1 / 2
5,788
526
2,944
7,929
6,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 0 / 2
7,131
648
4,188
8,252
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
18
18
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
8
0
0
8
L
0
0
0
0
L
Fafnir
0
5
0
0
W
Cerberus
Peyo_die
Cerberus
2
0
9
6.5
W
Bellona
Serenty-_05
Bellona
0
1
2
1
L
Merlin
0
5
0
0
W
5
0
2
6
L
Susano
alvx02
Susano
0
6
1
0.08
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,983
Damage
20,885
35,351
Taken
34,215
12,798
Mitigated
17,813
6,431
Healing
15,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,339
701
0
2,132
6,157
2,204
781
1,101
5,056
0
38,746
W
7,076
3,102
0
3,698
4,738
1,864
1,128
1,000
3,738
51,018
4,553
L
1,772
569
0
1,106
2,842
1,018
0
2,102
740
0
21,992
L
Fafnir
1,841
752
13
1,417
8,906
3,874
0
5,076
3,830
18,624
0
W
Cerberus
Peyo_die
Cerberus
4,338
501
212
3,005
7,139
4,673
251
1,998
5,141
20,489
0
W
Bellona
Serenty-_05
Bellona
2,944
1,149
0
3,034
7,929
6,319
481
0
7,929
0
29,152
L
Merlin
1,655
73
0
213
5,826
1,560
114
1,705
4,121
31,036
0
W
4,188
2,211
0
3,388
8,252
2,753
0
184
7,648
0
43,276
L
Susano
alvx02
Susano
3,838
1,219
0
2,520
10,104
3,677
0
2,294
7,810
0
23,561
L
4,877
1,616
0
1,162
7,673
2,669
0
106
7,567
0
40,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,588
Gold Earned
34,054
233
Minions Killed
358
0
Camps Cleared
0
962,562
Distance Traveled
1,060,887
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,710
610
71
6
0
187,763
1
W
Freya
7,712
701
97
9
0
195,128
0
L
Neith
4,650
423
36
3
0
165,714
1
L
Fafnir
4,605
419
30
3
0
176,680
1
W
Cerberus
6,713
610
56
5
0
236,347
2
W
Bellona
5,788
526
51
5
0
189,724
2
L
Merlin
5,299
482
61
6
0
207,168
0
W
Mercury
7,131
648
83
8
0
251,925
0
L
Susano
4,941
449
42
4
0
207,986
0
L
Loki
6,093
554
64
6
0
205,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role