Player Matchup

Hera
Hera
Diamond II
 
Hera
Diamond II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond I
 
Mulan
Diamond I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Masters
MAZORISE
Chernobog
Masters
Level 160
God Stats
1W - 1L
1,693 SR
Queue Stats
707W - 709L
2,311 MMR
Solo
Achilles
Achilles
Masters
Thxnxtos
Achilles
Masters
Level 155
God Stats
6W - 7L
1,463 SR
Queue Stats
336W - 327L
2,367 MMR
Solo
Thor
Thor
Diamond V
YellowBuffBandit
Thor
Diamond V
Level 126
God Stats
7W - 2L
1,669 SR
Queue Stats
92W - 27L
2,504 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,565 SR
2,036 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,604 SR
2,248 MMR
Mercury
Mercury
Platinum I
 
Mercury
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
Latham94
Cerberus
Masters
Level 160
God Stats
3W - 1L
1,673 SR
Queue Stats
114W - 98L
2,340 MMR
Solo
Nox
Nox
Diamond I
OxleyV2
Nox
Diamond I
Level 160
God Stats
14W - 18L
1,538 SR
Queue Stats
338W - 267L
2,572 MMR
Solo
Ravana
Ravana
Diamond I
Safe520
Ravana
Diamond I
Level 125
God Stats
19W - 11L
1,629 SR
Queue Stats
148W - 135L
2,569 MMR
Solo
Ishtar
Ishtar
Diamond III
Thunderous369
Ishtar
Diamond III
Level 154
God Stats
9W - 3L
1,681 SR
Queue Stats
161W - 144L
2,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 2 / 5
9,091
606
6,910
7,880
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
 
Mulan
13
3 / 1 / 4
8,257
550
8,889
14,765
8,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
MAZORISE
Chernobog
15
3 / 2 / 4
9,044
603
11,648
14,909
6,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Thxnxtos
Achilles
12
6 / 3 / 3
7,561
504
8,867
10,517
7,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

14
8 / 1 / 4
9,232
615
9,698
8,797
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GebLokiKali

VS

Bans
ThanatosChronosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 4 / 1
8,084
539
2,706
11,986
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Latham94
Cerberus
11
4 / 4 / 1
7,503
500
6,170
15,747
14,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nox
14
2 / 3 / 2
8,172
545
6,070
8,945
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Safe520
Ravana
14
1 / 4 / 1
8,161
544
10,062
12,438
7,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
0 / 7 / 3
7,264
484
9,810
13,810
5,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
22
Kills
9
9
Deaths
22
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
2
5
2.25
W
Mulan
 
Mulan
3
1
4
5
L
Mercury
 
Mercury
2
4
1
0.63
L
Cerberus
Latham94
Cerberus
4
4
1
1.13
W
Chernobog
MAZORISE
Chernobog
3
2
4
2.5
L
Nox
2
3
2
1
L
Ravana
Safe520
Ravana
1
4
1
0.38
L
0
7
3
0.21
W
Achilles
Thxnxtos
Achilles
6
3
3
2.5
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,012
Damage
34,818
56,868
Taken
62,926
29,335
Mitigated
35,751
18,896
Healing
12,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,910
2,306
0
1,550
7,880
3,209
0
5,134
2,696
85,141
0
W
Mulan
 
Mulan
8,889
2,781
0
7,186
14,765
8,132
0
1,652
12,120
0
57,380
L
Mercury
 
Mercury
2,706
839
0
655
11,986
4,258
0
1,435
10,475
0
74,678
L
Cerberus
Latham94
Cerberus
6,170
732
0
3,032
15,747
14,941
0
979
14,411
26,059
0
W
Chernobog
MAZORISE
Chernobog
11,648
7,038
0
5,070
14,909
6,522
1,200
1,419
13,490
0
81,150
L
Nox
6,070
601
0
3,282
8,945
3,829
0
3,664
5,201
72,188
0
L
Ravana
Safe520
Ravana
10,062
3,017
0
3,632
12,438
7,675
0
359
12,001
0
52,622
L
9,810
6,808
0
2,155
13,810
5,048
0
527
13,072
0
54,164
W
Achilles
Thxnxtos
Achilles
8,867
2,236
0
2,002
10,517
7,680
0
2,991
7,526
54
21,921
W
9,698
2,704
0
3,088
8,797
3,792
0
1,044
7,644
0
62,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,185
Gold Earned
39,184
517
Minions Killed
470
0
Camps Cleared
0
1,475,090
Distance Traveled
1,451,388
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,091
606
151
10
0
272,634
5
W
Mulan
8,257
550
83
6
0
281,279
4
L
Mercury
8,084
539
118
8
0
351,914
3
L
Cerberus
7,503
500
32
2
0
264,188
1
W
Chernobog
9,044
603
135
9
0
315,008
4
L
Nox
8,172
545
131
9
0
291,878
3
L
Ravana
8,161
544
91
6
0
282,315
5
L
Ishtar
7,264
484
98
7
0
261,093
4
W
Achilles
7,561
504
39
3
0
289,874
3
W
Thor
9,232
615
109
7
0
316,295
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role