Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Ambulus
Ares
Level 155
God Stats
6W - 3L
1,620 SR
Queue Stats
511W - 535L
1,535 Elo+
Solo
Olorun
Olorun
Killnaytor
Olorun
Level 135
God Stats
2W - 1L
1,293 SR
Queue Stats
348W - 365L
1,495 Elo+
Solo
Bellona
Bellona
PapaFritaPF
Bellona
Level 147
God Stats
1W - 2L
1,522 SR
Queue Stats
212W - 202L
1,547 Elo+
Solo
Ganesha
Ganesha
azhero19
Ganesha
Level 149
God Stats
11W - 4L
1,745 SR
Queue Stats
1,221W - 1,215L
1,534 Elo+
Solo
Team Averages
Level 148
1,536 SR
1,522 Elo+

VS

Team Averages
Level 129
1,544 SR
1,552 Elo+
Persephone
Persephone
BlackGodS
Persephone
Level 157
God Stats
1W - 8L
1,189 SR
Queue Stats
327W - 315L
1,566 Elo+
Solo
Baron Samedi
Baron Samedi
Saolin
Baron Samedi
Level 126
God Stats
0W - 1L
1,805 SR
Queue Stats
77W - 66L
1,613 Elo+
Party 1
Ares
Ares
Synatra
Ares
Level 138
God Stats
0W - 1L
1,758 SR
Queue Stats
7W - 11L
1,475 Elo+
Solo
Charybdis
Charybdis
WireFTW
Charybdis
Level 127
God Stats
0W - 2L
1,293 SR
Queue Stats
81W - 63L
1,625 Elo+
Party 1
Pele
Pele
keeperskull
Pele
Level 97
God Stats
3W - 3L
1,677 SR
Queue Stats
240W - 277L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
21 / 5 / 4
15,617
919
39,687
21,915
13,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Ambulus
Ares
20
4 / 5 / 23
12,785
752
17,978
30,285
54,291
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Killnaytor
Olorun
20
3 / 3 / 19
11,989
705
14,312
18,860
12,421
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
PapaFritaPF
Bellona
18
3 / 4 / 16
11,668
686
9,728
21,447
26,860
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
azhero19
Ganesha
19
0 / 2 / 27
12,280
722
12,770
25,192
41,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BlackGodS
Persephone
18
3 / 5 / 13
11,998
706
26,464
16,604
10,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Saolin
Baron Samedi
19
4 / 5 / 10
11,590
682
16,077
17,082
11,873
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Synatra
Ares
18
1 / 8 / 10
11,580
681
11,324
29,160
47,866
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
WireFTW
Charybdis
19
5 / 4 / 12
11,788
693
26,386
18,609
12,745
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 9 / 7
10,753
633
16,844
23,616
15,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
71
31
Kills
19
19
Deaths
31
89
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
21
5
4
4.6
W
Ares
Ambulus
Ares
4
5
23
3.1
L
Persephone
BlackGodS
Persephone
3
5
13
1.9
W
Olorun
Killnaytor
Olorun
3
3
19
4.17
W
Bellona
PapaFritaPF
Bellona
3
4
16
2.75
L
Baron Samedi
Saolin
Baron Samedi
4
5
10
1.8
L
Ares
Synatra
Ares
1
8
10
0.75
L
Charybdis
WireFTW
Charybdis
5
4
12
2.75
W
Ganesha
azhero19
Ganesha
0
2
27
6.75
L
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,475
Damage
97,095
117,699
Taken
105,071
148,152
Mitigated
98,582
49,091
Healing
30,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
39,687
22,770
3,740
7,687
21,915
13,434
1,552
9,188
12,727
0
69,045
W
Ares
Ambulus
Ares
17,978
603
569
2,490
30,285
54,291
443
12,682
17,360
26,958
0
L
Persephone
BlackGodS
Persephone
26,464
1,260
218
4,528
16,604
10,314
0
7,578
9,021
50,084
0
W
Olorun
Killnaytor
Olorun
14,312
8,075
8,081
8,892
18,860
12,421
3,954
10,860
6,882
45,766
0
W
Bellona
PapaFritaPF
Bellona
9,728
1,865
4,360
4,386
21,447
26,860
1,479
9,526
11,921
0
16,157
L
Baron Samedi
Saolin
Baron Samedi
16,077
1,517
3,648
3,458
17,082
11,873
774
8,481
8,601
32,658
0
L
Ares
Synatra
Ares
11,324
217
992
2,221
29,160
47,866
0
11,778
17,382
14,649
0
L
Charybdis
WireFTW
Charybdis
26,386
15,873
2,260
6,368
18,609
12,745
1,278
9,712
8,897
0
47,365
W
Ganesha
azhero19
Ganesha
12,770
763
3,438
5,448
25,192
41,146
447
9,759
14,944
26,480
0
L
16,844
2,538
573
5,766
23,616
15,784
334
7,511
16,105
0
29,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,339
Gold Earned
57,709
163
Minions Killed
171
0
Camps Cleared
0
1,553,824
Distance Traveled
1,375,201
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,617
919
67
4
0
292,302
2
W
Ares
12,785
752
13
1
0
297,752
3
L
Persephone
11,998
706
54
3
0
314,024
1
W
Olorun
11,989
705
69
4
0
298,844
4
W
Bellona
11,668
686
13
1
0
302,664
2
L
Baron Samedi
11,590
682
35
2
0
285,954
0
L
Ares
11,580
681
8
0
0
268,187
3
L
Charybdis
11,788
693
52
3
0
254,326
0
W
Ganesha
12,280
722
1
0
0
362,262
0
L
Pele
10,753
633
22
1
0
252,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role