Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Manjari
Hercules
Level 29
God Stats
0W - 2L
1,327 SR
Queue Stats
108W - 140L
1,339 Elo+
Party 2
Tyr
Tyr
Mshidow
Tyr
Level 85
God Stats
0W - 2L
1,298 SR
Queue Stats
92W - 101L
1,395 Elo+
Party 2
Janus
Janus
kimmiroi
Janus
Level 134
God Stats
3W - 5L
1,488 SR
Queue Stats
379W - 393L
1,397 Elo+
Solo
Horus
Horus
mikKaSha
Horus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 78L
1,395 Elo+
Solo
Team Averages
Level 86
1,423 SR
1,405 Elo+

VS

Team Averages
Level 51
1,391 SR
1,399 Elo+
Hercules
Hercules
 
Hercules
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Exotikz296
Guan Yu
Level 61
God Stats
1W - 3L
1,164 SR
Queue Stats
51W - 55L
1,281 Elo+
Party 1
Yu Huang
Yu Huang
Feniks100990
Yu Huang
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 206L
1,388 Elo+
Solo
Hou Yi
Hou Yi
SERGO APEX
Hou Yi
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 164L
1,405 Elo+
Solo
Hera
Hera
venoxtwizyy
Hera
Level 74
God Stats
1W - 2L
1,293 SR
Queue Stats
71W - 76L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
0 / 5 / 8
9,873
617
12,282
14,770
8,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Manjari
Hercules
18
7 / 4 / 4
11,632
727
21,044
26,436
34,793
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tyr
18
7 / 5 / 4
11,346
709
14,267
29,768
38,868
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
kimmiroi
Janus
20
5 / 6 / 8
12,554
785
30,217
17,692
9,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
mikKaSha
Horus
6
0 / 3 / 1
7,505
469
621
3,705
1,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
4 / 3 / 15
13,236
827
18,534
30,377
34,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guan Yu
Exotikz296
Guan Yu
18
0 / 4 / 15
10,823
676
9,008
28,193
28,606
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
Feniks100990
Yu Huang
15
1 / 7 / 5
9,753
610
6,692
14,618
7,665
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
SERGO APEX
Hou Yi
20
13 / 2 / 9
12,897
806
22,443
13,877
8,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

18
5 / 3 / 11
11,694
731
17,758
11,082
5,818
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
78
19
Kills
23
23
Deaths
19
25
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
5
8
0.8
W
Hercules
 
Hercules
4
3
15
3.83
W
Guan Yu
Exotikz296
Guan Yu
0
4
15
1.88
W
Yu Huang
Feniks100990
Yu Huang
1
7
5
0.5
L
Hercules
Manjari
Hercules
7
4
4
2.25
L
Tyr
7
5
4
1.8
W
Hou Yi
SERGO APEX
Hou Yi
13
2
9
8.75
L
Janus
kimmiroi
Janus
5
6
8
1.5
L
Horus
mikKaSha
Horus
0
3
1
0.17
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,431
Damage
74,435
92,371
Taken
98,147
93,977
Mitigated
84,911
29,623
Healing
45,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
12,282
4,700
1,642
2,126
14,770
8,829
761
3,726
11,044
0
27,661
W
Hercules
 
Hercules
18,534
7,646
4,104
11,021
30,377
34,528
1,399
6,772
23,605
0
37,697
W
Guan Yu
Exotikz296
Guan Yu
9,008
941
8,975
10,704
28,193
28,606
946
6,397
21,796
0
20,928
W
Yu Huang
Feniks100990
Yu Huang
6,692
1,603
522
819
14,618
7,665
1,676
6,422
8,196
20,153
0
L
Hercules
Manjari
Hercules
21,044
6,086
1,524
6,416
26,436
34,793
203
8,897
17,539
0
31,742
L
Tyr
14,267
1,913
4,704
8,385
29,768
38,868
57
6,915
22,853
0
23,788
W
Hou Yi
SERGO APEX
Hou Yi
22,443
14,024
3,068
4,730
13,877
8,294
1,924
5,847
8,030
0
40,181
L
Janus
kimmiroi
Janus
30,217
216
1,642
3,008
17,692
9,562
0
4,583
13,109
62,438
0
L
Horus
mikKaSha
Horus
621
282
124
52
3,705
1,925
0
329
3,376
0
1,193
W
17,758
4,839
1,162
856
11,082
5,818
1,828
4,779
6,303
29,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,910
Gold Earned
58,403
124
Minions Killed
145
0
Camps Cleared
0
1,170,508
Distance Traveled
1,519,362
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,873
617
28
2
0
255,635
0
W
Hercules
13,236
827
46
3
0
306,649
0
W
Guan Yu
10,823
676
23
1
0
331,788
0
W
Yu Huang
9,753
610
33
2
0
247,244
0
L
Hercules
11,632
727
11
1
0
297,723
0
L
Tyr
11,346
709
11
1
0
337,457
0
W
Hou Yi
12,897
806
20
1
0
327,052
4
L
Janus
12,554
785
71
4
0
243,557
0
L
Horus
7,505
469
3
0
0
36,136
0
W
Hera
11,694
731
23
1
0
306,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role