Player Matchup

Fenrir
Fenrir
Ey3z
Fenrir
Level 149
God Stats
0W - 2L
1,262 SR
Queue Stats
24W - 32L
1,416 Elo+
Solo
Heimdallr
Heimdallr
HAPPELFlApIe
Heimdallr
Level 105
God Stats
3W - 5L
1,366 SR
Queue Stats
270W - 271L
1,462 Elo+
Solo
Charybdis
Charybdis
KennyOuest
Charybdis
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 126L
1,519 Elo+
Solo
Bacchus
Bacchus
Rasttik
Bacchus
Level 136
God Stats
4W - 4L
1,898 SR
Queue Stats
301W - 315L
1,445 Elo+
Solo
Chang'e
Chang'e
TiesTwist
Chang'e
Level 160
God Stats
10W - 9L
1,468 SR
Queue Stats
1,273W - 1,176L
1,478 Elo+
Solo
Team Averages
Level 137
1,499 SR
1,464 Elo+

VS

Team Averages
Level 99
1,551 SR
1,484 Elo+
Sol
Sol
BoSnaPRO189
Sol
Level 122
God Stats
6W - 2L
1,621 SR
Queue Stats
199W - 192L
1,489 Elo+
Solo
Skadi
Skadi
DK-ER_
Skadi
Level 105
God Stats
4W - 0L
1,688 SR
Queue Stats
144W - 135L
1,473 Elo+
Solo
Xing Tian
Xing Tian
Luniv
Xing Tian
Level 88
God Stats
6W - 1L
1,766 SR
Queue Stats
242W - 255L
1,507 Elo+
Solo
Horus
Horus
Schuldfrei
Horus
Level 78
God Stats
9W - 4L
1,586 SR
Queue Stats
313W - 297L
1,455 Elo+
Solo
Thanatos
Thanatos
pizza_soda_lemon
Thanatos
Level 102
God Stats
1W - 2L
1,096 SR
Queue Stats
367W - 328L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ey3z
Fenrir
13
5 / 6 / 1
8,097
810
9,171
12,863
6,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
HAPPELFlApIe
Heimdallr
13
1 / 7 / 5
7,551
755
9,526
13,146
5,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
KennyOuest
Charybdis
13
1 / 6 / 2
6,956
696
7,865
12,628
5,247
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Rasttik
Bacchus
12
1 / 5 / 3
6,683
668
6,969
13,453
16,420
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
TiesTwist
Chang'e
12
1 / 6 / 4
6,757
676
7,943
13,062
4,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 12
10,436
1,044
18,880
9,408
5,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
DK-ER_
Skadi
16
8 / 2 / 17
9,673
967
15,795
11,279
6,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Luniv
Xing Tian
15
0 / 1 / 26
9,178
918
6,587
14,491
17,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
13
3 / 2 / 14
8,784
878
3,435
12,306
17,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
7 / 3 / 14
9,418
942
14,490
11,909
9,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
113
9
Kills
30
30
Deaths
9
15
Assists
83
Player
Kills
Deaths
Assists
KDA
W
12
1
12
18
W
Skadi
DK-ER_
Skadi
8
2
17
8.25
L
Fenrir
Ey3z
Fenrir
5
6
1
0.92
L
Heimdallr
HAPPELFlApIe
Heimdallr
1
7
5
0.5
L
Charybdis
KennyOuest
Charybdis
1
6
2
0.33
W
Xing Tian
Luniv
Xing Tian
0
1
26
13
L
Bacchus
Rasttik
Bacchus
1
5
3
0.5
W
Horus
3
2
14
5
L
Chang'e
TiesTwist
Chang'e
1
6
4
0.5
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,474
Damage
59,187
65,152
Taken
59,393
38,180
Mitigated
55,830
15,442
Healing
28,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,880
5,711
178
2,601
9,408
5,378
4,898
2,972
6,398
39,783
0
W
Skadi
DK-ER_
Skadi
15,795
5,272
1,137
2,414
11,279
6,123
1,892
2,407
8,789
0
32,422
L
Fenrir
Ey3z
Fenrir
9,171
2,092
289
1,633
12,863
6,762
0
5,838
7,025
0
10,535
L
Heimdallr
HAPPELFlApIe
Heimdallr
9,526
2,570
168
299
13,146
5,119
0
3,797
9,349
0
24,315
L
Charybdis
KennyOuest
Charybdis
7,865
3,032
89
926
12,628
5,247
0
6,181
6,447
0
14,956
W
Xing Tian
Luniv
Xing Tian
6,587
255
837
3,371
14,491
17,889
729
3,054
11,308
10,811
0
L
Bacchus
Rasttik
Bacchus
6,969
473
859
1,201
13,453
16,420
0
4,505
8,948
10,940
0
W
Horus
3,435
1,681
6,188
4,541
12,306
17,366
452
3,152
8,853
0
4,789
L
Chang'e
TiesTwist
Chang'e
7,943
274
6,610
3,368
13,062
4,632
0
5,146
7,916
15,969
0
W
14,490
1,796
0
7,621
11,909
9,074
114
3,327
8,439
0
21,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,044
Gold Earned
47,489
70
Minions Killed
109
0
Camps Cleared
0
791,524
Distance Traveled
1,073,382
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,436
1,044
50
5
0
186,161
0
W
Skadi
9,673
967
34
3
0
187,399
3
L
Fenrir
8,097
810
5
1
0
152,154
0
L
Heimdallr
7,551
755
31
3
0
167,877
0
L
Charybdis
6,956
696
15
2
0
140,983
0
W
Xing Tian
9,178
918
6
1
0
252,962
0
L
Bacchus
6,683
668
5
1
0
168,311
3
W
Horus
8,784
878
2
0
0
248,625
1
L
Chang'e
6,757
676
14
1
0
162,199
0
W
Thanatos
9,418
942
17
2
0
198,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role