Player Matchup

Yu Huang
Yu Huang
J-to-the-C4
Yu Huang
Level 152
God Stats
8W - 6L
1,930 SR
Queue Stats
225W - 253L
1,524 Elo+
Solo
Odin
Odin
King Sonkei
Odin
Level 124
God Stats
3W - 2L
1,534 SR
Queue Stats
158W - 146L
1,406 Elo+
Party 1
Freya
Freya
XxTwistedxX3218
Freya
Level 48
God Stats
1W - 7L
1,267 SR
Queue Stats
21W - 34L
1,265 Elo+
Party 1
Team Averages
Level 108
1,577 SR
1,398 Elo+

VS

Team Averages
Level 127
1,506 SR
1,398 Elo+
Baron Samedi
Baron Samedi
Flyguy695
Baron Samedi
Level 160
God Stats
8W - 8L
1,547 SR
Queue Stats
170W - 189L
1,402 Elo+
Party 2
Chaac
Chaac
RedCasper420
Chaac
Level 89
God Stats
16W - 10L
1,565 SR
Queue Stats
129W - 193L
1,351 Elo+
Party 2
Neith
Neith
Testi-Money
Neith
Level 133
God Stats
1W - 2L
1,407 SR
Queue Stats
37W - 44L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
J-to-the-C4
Yu Huang
13
1 / 2 / 1
7,566
688
8,790
9,143
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 0
6,783
617
5,546
14,405
14,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 3 / 0
7,751
705
2,796
11,782
5,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flyguy695
Baron Samedi
14
4 / 1 / 2
8,393
763
7,644
10,938
9,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 1 / 3
9,004
819
5,944
9,504
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 0 / 6
8,608
783
16,990
10,051
4,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
8
8
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Flyguy695
Baron Samedi
4
1
2
5
L
Yu Huang
J-to-the-C4
Yu Huang
1
2
1
0.75
L
0
3
0
0
W
3
1
3
4.5
W
1
0
6
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,132
Damage
30,578
35,330
Taken
30,493
24,220
Mitigated
22,110
8,145
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Flyguy695
Baron Samedi
7,644
706
2,492
5,499
10,938
9,101
336
4,314
6,278
22,464
0
L
Yu Huang
J-to-the-C4
Yu Huang
8,790
1,363
0
640
9,143
4,045
0
2,147
6,996
39,072
0
L
5,546
455
0
3,083
14,405
14,874
0
4,025
10,380
0
21,433
W
5,944
382
0
2,115
9,504
8,707
0
2,373
6,897
0
41,851
W
16,990
5,897
0
3,492
10,051
4,302
949
4,975
4,729
0
46,689
L
2,796
1,078
1,899
2,523
11,782
5,301
0
1,507
10,275
9,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,100
Gold Earned
26,005
110
Minions Killed
162
0
Camps Cleared
0
538,254
Distance Traveled
669,465
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,393
763
37
3
0
201,017
3
L
Yu Huang
7,566
688
67
6
0
185,710
2
L
Odin
6,783
617
27
2
0
171,669
0
W
Chaac
9,004
819
51
5
0
241,918
0
W
Neith
8,608
783
74
7
0
226,530
2
L
Freya
7,751
705
16
1
0
180,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role