Player Matchup

Awilix
Awilix
 
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
AngelCrusade
Rama
Level 57
God Stats
17W - 15L
1,547 SR
Queue Stats
233W - 148L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
Lordfapper
Sylvanus
Level 42
God Stats
1W - 1L
1,717 SR
Queue Stats
98W - 69L
1,537 Elo+
Party 1
Hel
Hel
ThaHouse
Hel
Level 43
God Stats
4W - 9L
1,339 SR
Queue Stats
47W - 55L
1,500 Elo+
Solo
Bellona
Bellona
ToxicWraith44
Bellona
Level 71
God Stats
15W - 12L
1,578 SR
Queue Stats
272W - 271L
1,490 Elo+
Solo
Team Averages
Level 74
1,536 SR
1,522 Elo+

VS

Team Averages
Level 114
1,560 SR
1,618 Elo+
Erlang Shen
Erlang Shen
ElBestoFurro
Erlang Shen
Level 109
God Stats
8W - 10L
1,458 SR
Queue Stats
431W - 418L
1,461 Elo+
Solo
Merlin
Merlin
FrakturedStorm
Merlin
Level 159
God Stats
1W - 0L
1,505 SR
Queue Stats
58W - 32L
1,715 Elo+
Party 2
Sylvanus
Sylvanus
UIises
Sylvanus
Level 114
God Stats
13W - 13L
1,538 SR
Queue Stats
163W - 143L
1,508 Elo+
Solo
Vamana
Vamana
lilbherm1
Vamana
Level 160
God Stats
1W - 0L
1,334 SR
Queue Stats
38W - 26L
1,596 Elo+
Party 2
Medusa
Medusa
uWuPoggers
Medusa
Level 28
God Stats
5W - 1L
1,965 SR
Queue Stats
58W - 19L
1,812 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
1 / 5 / 0
5,602
509
3,654
11,025
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
5,338
485
2,761
5,872
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Lordfapper
Sylvanus
7
0 / 1 / 2
4,585
417
4,667
6,639
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 2 / 1
5,958
542
5,449
7,125
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
9
0 / 2 / 1
5,565
506
5,059
11,545
8,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ElBestoFurro
Erlang Shen
10
2 / 1 / 3
6,123
557
6,282
9,022
4,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 7
6,872
625
4,427
4,906
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
UIises
Sylvanus
10
4 / 0 / 5
6,238
567
5,181
8,035
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vamana
lilbherm1
Vamana
12
1 / 1 / 1
7,041
640
6,966
9,234
7,232
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
uWuPoggers
Medusa
12
3 / 0 / 1
6,857
623
5,083
6,989
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
11
11
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
5
0
0.2
L
0
1
0
0
W
Erlang Shen
ElBestoFurro
Erlang Shen
2
1
3
3.5
W
1
0
7
4.5
L
Sylvanus
Lordfapper
Sylvanus
0
1
2
1
L
1
2
1
0.75
L
Bellona
0
2
1
0.25
W
Sylvanus
UIises
Sylvanus
4
0
5
6.5
W
Vamana
lilbherm1
Vamana
1
1
1
1.5
W
Medusa
uWuPoggers
Medusa
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,590
Damage
27,939
42,206
Taken
38,186
20,460
Mitigated
20,581
15,183
Healing
17,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,654
1,553
0
2,625
11,025
3,622
0
3,331
7,694
0
29,917
L
2,761
1,775
0
2,853
5,872
1,785
0
655
5,217
0
38,301
W
Erlang Shen
ElBestoFurro
Erlang Shen
6,282
3,258
0
3,877
9,022
4,700
0
3,838
5,184
0
36,494
W
4,427
253
0
500
4,906
1,857
0
1,511
3,395
53,834
0
L
Sylvanus
Lordfapper
Sylvanus
4,667
2,031
473
1,006
6,639
3,854
0
1,266
5,373
13,525
5,078
L
5,449
221
740
2,663
7,125
2,922
0
2,781
4,344
41,402
0
L
Bellona
5,059
1,648
0
4,823
11,545
8,277
0
835
10,710
0
35,651
W
Sylvanus
UIises
Sylvanus
5,181
1,634
1,298
3,923
8,035
4,127
43
1,924
6,111
24,711
11,873
W
Vamana
lilbherm1
Vamana
6,966
1,561
0
3,140
9,234
7,232
0
1,509
7,725
105
53,853
W
Medusa
uWuPoggers
Medusa
5,083
2,451
0
4,407
6,989
2,665
0
1,824
5,165
0
54,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,048
Gold Earned
33,131
319
Minions Killed
413
0
Camps Cleared
0
1,127,357
Distance Traveled
1,131,164
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,602
509
63
6
0
240,440
0
L
Rama
5,338
485
72
7
0
219,887
2
W
Erlang Shen
6,123
557
68
6
0
277,703
3
W
Merlin
6,872
625
94
9
0
212,762
1
L
Sylvanus
4,585
417
31
3
0
212,821
1
L
Hel
5,958
542
81
7
0
227,725
4
L
Bellona
5,565
506
72
7
0
226,484
4
W
Sylvanus
6,238
567
57
5
0
229,520
2
W
Vamana
7,041
640
99
9
0
204,608
4
W
Medusa
6,857
623
95
9
0
206,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role